Average User Score: 7.8Nov 22, 2013To be fair, I started into playing this within a day of finishing up Skyrim. Realistically, anyone who's rating this experience based on it'sTo be fair, I started into playing this within a day of finishing up Skyrim. Realistically, anyone who's rating this experience based on it's visual prowess has lost their marbles. Yes, it looks gorgeous- Do I care? NO. The ONLY reason this game gets more than a zero is for how belligerently large the world is. Dis's & Then Likes.
Dis's *The game was not finished upon manufacturing, and if you attempt to play through it without downloading updates, the campaign side quests aren't exactly capable of registering on the map. (for me specifically, I didn't know there was a "Templar Hunt" in a specific city until I downloaded the update)
*I have completed the game and still have NO idea how to commit to "Whale/Shark Hunting"- so to accomplish the task of acquiring certain gear, I'm left with only the option to Grind ship kills for $$
* Of the 4 Legendary Ship Encounters, with a fully upgraded JackDaw- One seemed impossible & I was so frustrated from seeing a ship 3 times larger than mine accelerating like a rocket was strapped to it, that I refused to finish the 2nd most difficult encounter.
*I quit playing before finding the final upgrade, apparently there were quite a few more hidden treasure chests/maps than I had in my inventory after clearing the locations of all noted finds.
*The Online Element: This puts a pistol to the head of this game and blows it's brains out. You Can NOT Rent this Game and fully experience it. AGAIN, it is required that you have a "Uplay Passport" that you get with a NEW Copy of the Game OR PURCHASE IT TO THE SIDE. This is In Your FACE, Profiteering, for a game that really only managed to change it's scale & pixel count for the next installment after AC3.
*MOREOVER, Without the Uplay passport you will have several items for your ship (ascetic) that will sit and taunt you to purchase them for the duration of your playthrough (such as "Unlocked by Kenway's Fleet") that are impossible to ever have.
*The Story line has effectively played out its entertainment value with the conclusion of Assassin's Creed 3.
*Loss of objectivity for a consistent tie in from the digital "real world" to the digital "animus world".
The one crazy guy isn't enough now that I'm in a new characters shoes that has NO Face Or Body Or Back Plot other than Conformity for Joining Abstergo so I can digitally WORK A JOB to play a game.
*Plotline of the Pirates is extremely tragic and heart wrenching, burning out my "drive" to continue as this is only a game, not reality.
*Just like previous installments, the game hinges on a "Wash, Rinse, Dry, Repeat" mode of play. This is unacceptable for a character that basically NEVER improves his position in his own world across over 1/ a Decade of time.
*Constantly taunted with a Larger ship class plaguing the game, to end up stealing one during the main story- to NEVER be able to use it again.
Likes:: It sticks to the genre of exposing the power hungry, shadow government functionality of the world around us, which will unlock the minds of a few children at most.
*This has definitely been a serious Upgrade to the unsatisfying experience of Digitally owning a ship in AC3
*The plotline of the Pirates is extremely interesting.
*Blowing up ships and using a blow dart gun.
*The Mayan (1st Civ.) Outfit
*Hacking others consoles.
..... I can't even say I like the main characters because *spoiler Spoiler spoiler*, basically your main character stands alone.
Will I ever pay to play multiplayer or complete this game? NO. In fact, seeing the constant profiteering & now knowing that Ubisoft cares more about manufacturing an unfinished product to later update (like so many lazy slobs have begun doing these days) has severely shaken my faith in the future of the gaming industry. The Will to create is there, but the people in charge are perfectly represented within this games plotline as Abstergo/ AGAINST The Right to Decide. Basically, this game is worth $10.00 USD & when the American dollar Crashes and is worth next to nothing- this game will still have a maximum value of $10.00 USD because it can NOT stand without crutches of:: internet connection for updates (+add personal cost), uplay specific authorization through Uplay "Passport" (+add personal cost), a foundation of constant players to fill the multiplayer world- which is a higher cost than anything else in the world. If you haven't noticed, most people in America that have jobs are now working two to three jobs just to break even at this point- The "Templars" crippled your ability to have a "Mature" audience/user base, leaving only the children who will say "Mommy please let me play that game that teaches me how to be an Assassin" further hurting your own sales in the long run because the USA is a Hub of brainwashed, zombie-like, morons that don't realize the legal definition of War is taking place in their nation against them or that Martial Law is already in place.… Expand
Average User Score: 6.8Jan 13, 2013This review contains spoilers, click expand to view. Based upon the Fact that this is their 7th game created in the Assassin's Creed run-through, I can't rate it higher than a 1 out of 10. The graphics are incredible. Unfortunately, I care about gameplay and replay ability. This is NOT a game about assassination at all- it's warfare. This game interested me because it's storyline supposedly climaxed on my birthday last year & I'm a fan of the original Assassin's Creed. Unfortunately (again) this game is too heavily sedated with the "need" for "Synchronization"- essentially grading your performance. More over, the grade is determined by how well you can move through a linear path chosen by the developers. [You'll find this out after you go through the painstaking effort of determining your best course of action, only to fail & be re-spawned in an entirely different location than where you were approaching your objective from] After being enslaved as a child and Forced through indoctrination facilities that determined my actual life course- having a video game grade me is absolutely ridiculous. More Importantly, to achieve the awe inspiring 100% synchronization is seemingly impossible. Even during the complete white out of a blizzard, guards will see you if you're not behind an object or in cover- regardless of your distance from them (i'm referring to an extremely problematic mission I encountered inside of a fort). The amount of guards, Never ending- if you should find yourself in open combat, the only thing you can do is impractically leave that portion of the world. As they're Everywhere & infinitely re-spawn to continue attacking you. Yes it's true, you can still run around & tear posters off of walls to "lower your profile"- but seriously? They stop chasing you because you ripped a poster off of the wall of a building? Aside from that, they did take the time to rebuild the fighting system to the degree that you can stand in the same spot & slaughter 1,000's of NPC's across the course of a few hours without dying.
For the fact that they bragged their game was going into beta testing 9 months before it's release date- it doesn't appear they did anything more than polish the combat system & the 3D graphics capacity as I've fallen through the level once for every hour I've played so far.
The economic functions are completely redesigned- so money is a LOT tighter in this game than any of it's predecessors, which is a crying shame due to the element that they added involving naval combat & the magnificently high cost of upgrading a ship. Ubisoft dropped the ball on this one, hardcore style. An Epic fail, as you find yourself AGAIN climbing the exact same tree/church/building to hit that viewpoint- despite distances of actually running for 5 to 10 solid minutes to get to the next one as the levels are so large now.
As for the fast travel, I wish they'd just left it out of the game altogether. As it took me nearly 3 hours to unlock the ability to fast travel through the "Boston Underground" (where it takes about 8 minutes to run through the streets from one side of the city to the other) ON TOP of understanding that there's some sort of secret down there involving solving a puzzle with pieces scattered throughout the ENTIRETY of the underground level- that no on else on the net has even realized is there, because is such a daunting task to just run through it one time.
Yes it's cool that you now have the ability to hunt & skin animals, unfortunately- unless you plan on spending more time playing this game than sleeping (over 200 hours) there was no point in adding so much to it. As for online multiplayer, buy the game in the store brand new- or be forced to pay out extra money, this requires the same profiteering passport system the last few games have incorporated- so this is yet another game I've rented and don't even get to play online. DLC- Yes, pay more money to acquire more parts to the game or never get all of the achievements (just as they started so many years ago in AC 2)
It's unfortunate that this game has fallen so far, considering their main plotline (Just in case no one has noticed yet) is actually Historically Significant to the entirety of our species. The Templars=Servants of the Royal Red Dragon Bloodline as The Assassin's=Countless groups that have been stomped into the ground, across the past 5,000 years of civilization after civilization of mankind being internally ripped to pieces & burned to the ground for the purposes of enslaving men for profit & power. With the exception of the sole factor that here in reality, those that still to this day serve the Royal Red Dragon Bloodline practice rituals to cast out light & harmony in the name of ushering in malevolence through slaughter & have been caught doing such. Welcome to reality, where the defining feature of Assassin's Creed is the Creed itself- As in the world we live in, the only people not killing to get ahead are those that don't understand the world at all.… Expand