Average User Score: 6.6Nov 18, 2013Incredibly original concept and a good longevity given the nicely balanced difficulty of the levels. The black and white visuals are well designed even though get a bit boring getting closer to the end. A couple of levels seem empty or I should say incomplete, however this doesn't invalidate the overall quality. The puzzles are always spot-on although I have the impressions I solved a few of them exploiting glitches rather then the way I was intended by the creators, As a puzzle-game lover I highly recommend this title, one of the best in its genre this year, no doubts about it.… Expand
Average User Score: 8.1May 18, 2013Well done! Really amusing game.
Nice game-play, interesting exploration elements (not common in platform games), humorous dialogues (at least for me).
Absolutely not as difficult or frustrating as Super Meat Boy can be, except for a few spots. Took me around 4 hours to complete the game and collect all the shiny trinkets.
Mesmerising soundtrack, it really took me back in time.
Not perfectly calibrated controls, not the end of the world though.
Definitely a buy during Steam sales.… Expand
Average User Score: 8.2Apr 27, 2013First things first: Antichamber is a must-play title if you're into puzzle game. You'll find yourselves trapped in this really deceptive maze where nothing it's what it seems, without a tutorial or anything similar to it. There's not even a game menu, everything is handled from the first room, audio and graphic options included. I know it may sound weird but works perfectly fine.
You'll mostly walk long white corridors leading to locked doors, when you're lucky, or room with apparently no exit, when you're not. Many times I had the feeling of being in a museum of installation art rather than a video-ame.
Soon you'll get the weird feeling of being tested, just like happened in the Portal saga. But the similarities end here. The most notable difference between the two titles is that Antichamber completely lacks a storyline. That's probably the reason why I never felt being sucked into the game. However, this is not necessarily a negative aspect. We're talking about a title that, in my opinion, should be taken in small doses, it needs to sediment before you can go on with it.
If you won't stop for a while focusing on details you'll end up wandering around without a destination, which might be frustrating for some players. So now we get to my only real criticism. Your best friend in order to complete the game will be the map, that's where you'll get the only clues to get past the challenges you'll be faced with. The funny thing is that I realised only by the end of the game how it "worked".
To conclude, a tip for the players willing to give this really unusual game a chance: think out of the box!… Expand
Average User Score: 8.2Mar 24, 2013Leading this fellowship of square and rectangles, each with their unique skill and character, through the 90 levels was certainly a fascinating video-game experience. Loved the visuals and the soundtrack. Simple and captivating storytelling. Although the game mechanics gets repetitive soon and the puzzle are honestly too easy for an average gamer, a really positive impression, definitely worth the money.… Expand