Average User Score: 7.8Apr 14, 2015Would love it if it wasn't suffering from a bad case of AAAitis. Still recommend because parkour and zombies, but it gets annoying.
OpeningWould love it if it wasn't suffering from a bad case of AAAitis. Still recommend because parkour and zombies, but it gets annoying.
Opening sequence gets your character bit. This causes seizures at defined points in the plot ala Halo 3 Cortana, and they're never not annoying.
~20 minute tutorial for a fps. Like I've never played one of these before.
Why does the main character not shoot the bandits at the beginning? Their intro said he was spec ops.
Control constantly ripped from player so we can have 1st person over-acted scenes. Again, never not annoying.
Plot holes. All of the plot holes. I wouldn't normally mind if the game weren't trying so hard on its story.
All of the sewer missions.
~15 minute dream sequence complete with surreal floating platforms and slow movement. Because reasons.
Main character completely inconsistent with back story.
Rpg loot system complete with colored name rarity indicators. Not enough WoW up in here I guess.
Main villian hates you because video game. Seriously he has no reason to initially hate you. I mean you do kill his men and steal their supply drops, but he makes no mention of it. He goes to great lengths to spite you for some reason.
KRRRRAAAAAANNNNEEEE. That's actually a plus I lol'd hard.… Expand
Average User Score: 4.6Jul 12, 2014Could have been great but has AAAisms. Final encounter is a slomo QTE, Aiden is hypocritical, and I never got to see the goth girls boobs.Could have been great but has AAAisms. Final encounter is a slomo QTE, Aiden is hypocritical, and I never got to see the goth girls boobs.
Seriously though, some elements are **** stupid. Yes the AI is pretty damn good. Some mechanics like hiding in your car are awesome, but most times the game is just damn inconsistent.
How is it that enemies who don't know who I am are able to get alerted because they see me? This is in public, in broad daylight, and unless Aiden is wearing some invisible sign that only enemies can see that says "Shoot me I'm the main character", he looks just like every other joe walking around.
Nikki is broken out in a stealth sequence that you direct her in, kinda like in Blops 2 with the SR71 scene. Just shooting enemies would have been more fun.
Legend of Zelda-style zoom ins. Seriously I think every time a new enemy walked into the fray it required its own 10 second clip of me watching them enter. Hell there was one time in a campaign mission when the last remaining bad guy outside a warehouse was supposed to drive off, initiating a chase sequence. The game required me to watch him drive ~100 yards from the warehouse to the street before I could control Aiden again.
The game yelling at me to stay within the mission zone, with timers if I leave it. Seriously wtf.
Gears of War slow walk. Remember how in GoW Marcus has to walk super slow to talk on the phone. This game does that... a lot.
Zoom in on vehicle kills. If you take down a vehicle using your hacks, it zooms in on that vehicle in slo-mo, which since their often behind you, causes an inordinate amount of car crashes/civilian deaths when the camera returns to your perspective.
Story from a high level is awesome, but the details make no sense. Literally everyone in the city knows you're the vigilante before your sister does. Hell during one mission where you need to prevent some dudes from telling on your identity (even though they only saw your face and don't know your name) I had a lady on the street say "Hey you're Aiden Pearce, the vigilante". Wtf.
Also, despite the fact that the FREAKING RADIO says Aiden's the vigilante but has the support of the people, when your nemesis posts that to public tv, everybody goes bat **** crazy and tries to call the cops on Aiden.
Side note, somebody deserves a medal for Lucky Quinn's character design. He's perfect.… Expand
Average User Score: 8.5Aug 21, 2013Alright all you fanboys and Inception worshipers I'm about to school you hard in why this game is completely 100% basically ok and nothingAlright all you fanboys and Inception worshipers I'm about to school you hard in why this game is completely 100% basically ok and nothing more. I think I'll rip on the combat first.
In Bioshock 1 you could carry all your guns at once. Ammo would still be tough to come by for certain guns, but that was ok because you could carry your gun until you found or bought ammo for it. This is why it made sense to upgrade weapons you weren't currently using. The upgrade system in B1 made sense because you always had access to the guns you upgraded. The upgrade system in this game is completely stupid because of the 2 weapon limit. I want to use the guns I spent money on upgrading, not be forced to discard them because I can't find ammo. The game also has several variations of the same gun for some reason. Why are there 3 different machine guns when clearly the original machine gun is the best one? These only serve to water down the chances of finding a the machine gun variant I upgraded. This still would have been ok if it were possible to upgrade all weapons in the game to full by about the 1/2 way mark, but you only have enough cash to upgrade a few guns by end game. If you hit a stretch in the game where you can't use your upgraded guns, too bad sucker! You wasted money, and you have to use sh*t tier weapons now.
Despite this combat has a good feel to it... until you rescue Elizabeth. Don't get me wrong, she is the ideal escort mission, but right then is when the game starts to go from swashbuckling adventure fun to typcial brown/grey modern shooter. There's even health regen. Imagine that.
Right when you go to the poor district of the city is when the game finally says "screw it, I'm a modern shooter, sort of" and goes complete corridor shooter. You still have magic, but it's not as well developed as I expected it to be from Bioshock 1. B1 had obvious issues with plasmids but I expected them to be rectified, not worsened. You never see the sun for the rest of the game btw. Everything is brown/grey, and color schemes like this for several hours really kills the mood of any game.
Time for the story. It feels like all the writers were in the middle of writing a story set in a world about Nazi Germany (Everyone is basically Nazis. Hell, they're even all blonde and blue eyed) mixed with the French Revolution when some nutter ran in saying "Hey everyone guess what! I just discovered this great game called Half Life 2! LETS RIP IT OFF!". And so they did. They even have the Gman, except there's two of them, and they're British.
The game sets up a compelling and organic world about revolution, racism, and showing the folly of violent uprisings. Or at least, it sets itself up to tell this story really nicely. Before it can get to that part, it decides to interject alternate reality scifi nonsense that obviously tries too hard to be deep. The worst part is though, is that the game expects me to be surprised at its plot twists. Imagine watching a gamer who says he's the best in the world, but then you watch him turn on god mode. That is what alternate realities are to stories; They are the story teller's equivalent of god mode. They declared open season on their own story and said to their audience "I can do anything now!". Because of this, I was able to predict every single plot twist. I knew that because the game devs activated god mode, they would try to pull the weirdest sh*t they could get away with, which was anything. None of it surprised me. It was as if a magician gave me the schematic to a trick, then expected me to be surprised even though he gave me the tools to predict the ending.
Speaking of the ending, it totally sucks. It's some completely forced surreal ending ala Mass Effect 3 or Inception. It makes no sense, but it has to make no sense, because the game set itself up early on to have the ending make no sense. For lack of a better phrase, during the last 30 min of the game, the story goes up its own ass.
On a side note, something I find really hilarious though is that all the reviewers who say that this story wrapped itself up in a nice neat bow, also called Halo's storyline convoluted.
This isn't bringing into question the complete lack of relation to B1. There is one part where they make a nod to Rapture, but Andrew Ryan isn't here. I expected Ryan to interject to want you to kill Comstock because he's totally screwing up Columbia, but that didn't happen. I expected Elizabeth to relate to the Jewish doctor from B1, but that didn't happen. There are no ties to Bioshock 1, other than a glimpse of Rapture, but that's it. That scene basically served as a reminder to say "Remember, this is Bioshock". None of the B1 characters were even involved at all.
Here's what I recommend: The ME3 remedy. Play the game until it starts to get really weird. Then stop and pretend that it ended in a sensible, satisfying way that makes sense for you and coincides with the world setup.… Expand
Average User Score: 8.2Aug 20, 2013Holy effecient engine. Great graphics and the game runs smooth as well. There can literally be 100 enemies on screen and I don't even notice aHoly effecient engine. Great graphics and the game runs smooth as well. There can literally be 100 enemies on screen and I don't even notice a dent in the performance. Now about the that matters...
Guns are fun as hell, enemies are fun as hell. Shooting is fluid and fast and awesome. No health regen? Just the way I like it. This game is basically what Duke Nukem Forever should have been. You can carry all your guns at once, and the focus is definately on killing everything. It's difficulty settings are actually accurate as well. Normal is actually a little challenging, while the harder difficulties warrant bringing a friend in. Mental stands out as well. All enemies are invis? AWESOME!
Buy this game. Encourage the making of games like this.… Expand
Average User Score: 8.6Sep 24, 2012I would actually give this game an 8.5, but I'll round up cause I like it so much. Story is lacking, but since when has anybody ever played anI would actually give this game an 8.5, but I'll round up cause I like it so much. Story is lacking, but since when has anybody ever played an action-rpg/ lootfest for its story? I have only two complaints. The first is that movement is poorly done. It is nice being able to move and attack with one hand, but it's infuriating as hell when I'm trying to run away from *insert unnaturaly big and scary monster here* and I accidently click on a minion, causing me to stop and attack. Shift makes your character stay still no matter what, and control makes your character move only when a target is highlighted. They need a button to overide attacking completely so I can move without worry of accidentally attacking. My second complaint are the bosses. This may just be a personal preference, but my view is that if a boss needs minions to fight me, then he wasn't cool enough to be in the game. Every boss in this game is surrounded by minons. It pisses me off to no end when I see a vicious looking boss and think "Oh man, this guy is going to rock my **** I wonder what his special power is... Oh he runs away and calls for help. That's cool..." Almost every boss in this game does that. Come to think of it, there's just kind of a lacking of boss creativity.… Expand
Average User Score: 5.7Mar 10, 2012I gotta say, this is my favorite Mass Effect so far, except for the last 5 minutes.The ending of this series is so incredibly cheesy and halfI gotta say, this is my favorite Mass Effect so far, except for the last 5 minutes.The ending of this series is so incredibly cheesy and half baked. Honestly this game is a perfect 10 for me, but the ending is horrible. Just have your sibling play the end for you and assume that Sheperd died saving humanity from the reapers, because you will feel so much better about the series if you do.… Expand
Average User Score: 3.3Nov 11, 2011The only good thing about this game so far is that because I got it at Wal-mart, I was allowed to return it. Played this game before so manyThe only good thing about this game so far is that because I got it at Wal-mart, I was allowed to return it. Played this game before so many times. It only has a couple of changes, but they suck. Can't even pick my own killstreaks, and they did away with the money system in Blackops. If you like to pay for things twice, this game is for you.… Expand
Average User Score: 9.0Nov 6, 2011This is the best zelda game, nay, the greatest Nintendo game. I think that the gamecube version is better than the Wii's, but maybe it's justThis is the best zelda game, nay, the greatest Nintendo game. I think that the gamecube version is better than the Wii's, but maybe it's just me. This game is everything that I loved about Ocarina of Time, but with new gameplay, characters, and just awesomeness. Get it if you don't already have it.… Expand
Average User Score: 4.1Oct 8, 2011I have this game for XBOX 360, and it sucks.I would rather play Superman 64 or ET over this game. The reason I'm writing a review here on theI have this game for XBOX 360, and it sucks.I would rather play Superman 64 or ET over this game. The reason I'm writing a review here on the PC section is because writing only one bad review does not accurately portray my hatred of this game. The multiplayer's perks are extremely unbalanced and basically have a ninja mode, there are no dedicated servers, cheaters are everywhere, lag abounds, and glitches are the main way I died. The single player's plot has more holes than the Columbine victims, but the set pieces look cool. I would reccomend this game to you if you were dumb enough to like Transformers 2.… Expand
Average User Score: 6.2Jun 16, 2011This game is fun for about 30 minutes, if you're smart. Dumbasses play this game. You have to be pretty stupid to think this is a great gameThis game is fun for about 30 minutes, if you're smart. Dumbasses play this game. You have to be pretty stupid to think this is a great game with all its plot holes, unbalanced perks, rehashed multiplayer, and almost never ending stream of DLC. Not only does this **** company try to nickle and dime you almost everywhere, but the company considered charging a monthly fee to fix the glitches that shouldn't have even existed. I won't spout them here, read online about the dozen or so glitches in the multiplayer. When the game isn't glitchy, it's unbalanced. The multiplayer behaves more like a first person Ninja Gaiden then a "tactical" shooter. You can literally set up a ninja class. It would seem fun, but it's not. Isn't this game supposed to be realistic? Controls are good, but classes are way to unbalanced. Shotguns as a secondary were a bad idea. As for the plot, that sucks too. It has as much action as Transformers 2, but with a worse story. Let me think, I'm in an elevator with the world's most dangerous man. His back is turned. I have a fully loaded LMG. There is no bigger current threat to world peace. "What should I do Mr. GeneralBackStabbyForNoReason?" "Kill 150 civilians" "Ok," says I. THAT MAKES SO MUCH SENSE! What morons thought that up!? If I read a review about Modern Warfare 3 that even says the word "plothole" I will not buy the game.… Expand