Average User Score: 8.4Jan 15, 2013It's worth just buying and playing this instead of buying the new DmC game, you can buy this and number 4 for less than the new DmC costs. AndIt's worth just buying and playing this instead of buying the new DmC game, you can buy this and number 4 for less than the new DmC costs. And in the end, you have 3 good devil may cry games (2 sucks), and you paid half the price. The collection is good for convenience's sakes, and i'm starting to see the virtues of re-releasing classics on newer consoles.
I don't really need to talk about gameplay too much, but i believe they tweaked the first game slightly as there was a few things out of date. But generally they all flow nicely into one another as you play through.
Only complaint is that the graphics still felt like they needed touching up, and Devil May Cry is kind of rubbish, the gameplay is there, but you can notice the difficulty dip tangibly. I played the first game and struggled my way through, dying constantly, and refusing to drop to easy mode, getting better as i went. And then moved onto 2, which i played through without a single game over, i died once and used a gold orb, which to my suprise ressurects on the spot in 2, rather than sending you back, making things insanely easy. The camera angle on 2 is annoying, as it always feels too far zoomed out, so you really can't see the action, and the voice acting actually took a nose dive in 2, with Arius and his laughable voice.
The silver lining of the cloud is that what followed was 3, which is probably the best one. Overall, you're paying a low price, for 3 games, one of which is mediocre, and they'll last you longer than most modern games, and remind you what was lost with the new reboot game.
8/10 -2 for Devil May Cry 2.… Expand
Average User Score: 8.5Jan 15, 2013Enjoyed this game immensely, i'm not really it's target audience, which is children, but i can say that children would find this game veryEnjoyed this game immensely, i'm not really it's target audience, which is children, but i can say that children would find this game very fun. It has a lot of replayability, as do all lego games with their collectables, unlockable characters, and so on, it's lifespan goes beyond what most modern games have on offer. Graphically it's good, but as it is a lego game, there is naturally only so much that can be done. The game re-creates accurately scenes from the movie, and even contains nods to characters that only fans of the book would know. This is by no stretch of the imagination a challenging game, it's very casual, but that is what the game is aimed at being, and it is not ashamed, or trying to disguise this. My only complaint, is that i found the controlls to be actually a little difficult to get used to; aka, the item/character selection wheel, and i'm a 22 year old adult. So if i struggle a little, a child might lose his patience.… Expand
Average User Score: 5.0Jan 15, 2013To begin with, i think it's rediculous that paid-reviewers are giving this game scores in the 90s and above. When i say paid reviewers, thatTo begin with, i think it's rediculous that paid-reviewers are giving this game scores in the 90s and above. When i say paid reviewers, that can be taken in two ways, either they are paid as a job to review games professionally, or Capcom has bribed them to just give 8/9 out of 10 as a rule, no matter how much of a train wreck it is. This is one of those games.
To begin with, when you're making a reboot of a series, be it a movie, or a video game, or any piece of media, it helps to check what came before, as a guide-post to show you what was worth keeping, and what needed to be fixed. The Batman series did this, Nolan looked at what was good about the old batman movies, and what went wrong, he kept the dark under-tones, the gadgets, the focus on action. But dropped the campy 60s vibe, and the over-the-top villain designs.
DmC has done half of this. They set out to re-model the old Dante, who, as far as i know wasn't really the reason the game series was worse. But fair enough, they re-modeled him, into a foul mouthed brat basically, a far different affair to the camp, humourous, over-the-top Dante we used to have. The new Dante swears every other sentence, and is quite happy to let his brother kill babies and pregnant women, not really hero material, i know, not even anti-hero material. But giving the benefit of the doubt, perhaps the old one needed the reboot, fine, we'll ignore this, the thing Ninja theory have focused on as 'the sole reason DmC is controvercial', was the dante overhall.
Problem is, Devil May Cry, has only ever been on the very surface of it, a game about visuals, story, and Dante. The core of the game is it's game-play, games are supposed to be played, not watched. Old Devil May Cry was known for it's challenge, it's fluid and perfect combat system. The new DmC has taken absolutely nothing from the old series staple game-play system, it has the rankings of D-C-B-A-S etc. But it no longer has styles, and you are dropped to a bare minimum of weapons. The gameplay is effectively lifted from Ninja Theory's past failed game, heavenly sword. There is no lock on, you're trapped with 3 very boring, standard weapons. And in total, the game has a lifespan that lasts about one sitting. It isn't very difficult, whatsoever, even on it's harder modes.
All in all, the game is as bad as the negative hype built it to be. I was hoping that the game would just get past the basic negative hype of 'Dante looks different, boo!' and have a solid action game underneath with a decent story. Instead, it's built on that negativity, even the core gameplay is missing. Either way, Devil May Cry as a series is done for, if this game sells well, there'll be another, and the old series will be replaced. If this game fails, we won't see another game for many years.… Expand