Average User Score: 8.6Feb 20, 2014This game is a must have for those that like a challenge, and as has already been said, experienced player or not, you will die a lot.
- It has great atmosphere, put the kids to bed, send the wife out for a night, lower the lights and crack on. It really does drag you in.
- graphically, while not perfect, they are very dark and forboding, the lighting and character animations are cool.
- large range of character types to choose from
- nice little things like the game sharing your frustration when you die a lot with glyphs/prompts like "i can't take this" and others like "I did it", when you finally kill a Boss are nice little touches
However, despite the deluge of 10's that this game gets, it is not without it's faults.
- Those glyphs are everywhere, and over 1/2 are useless things like "praise the sun". the problem is some are helpful, warning you of ambushes or bosses, so you have to click them all. but after a while, it does get tiresome.
- Camera angles, especially when in enclosed spaces are annoying resulting in you looking at a brick wales when trying to move, especially if you are moving in a rush.
- the targeting system sucks. If you click on an enemy but you are out of range, the camera centres instead of doing nothing, or at least it should target, but change the colour to show you are out of range. If you are running away/towards an enemy and targetting fails, the camera angles just flips to straight forward, which just becomes confusing, risking things like falling of edges and dying, or even running into an enemy you are trying to run away from.
- As a sorcerer, you have only 1 spell..and then eventually you get a second spell but it looks exactly the same as the first..then a third..same again. Seriously, it's the most unimaginitive spellbook in the history of RPG's. Mages in RPGs make things go bang in wierd and wonderful ways.. DS just did not bother.
- Risk of accidentally attacking NPC's. you rescue an NPC in a room, but the room has boxes you want to destroy. a swipe in the wrong direction and you end up in a fight with someone you don't want to fight.
- This game is not caster friendly, at least in the early stages. Simply put, if you die or rest at a fireplace, all enemies respawn. If you are melee based then this is fine,as you can fight your way through to where you want with little cost in terms of resources. But as a sorcerer, your spells have a limited cast count, which means if you use your spells (which as a sorcerer you are supposed), you will run out of spells to cast very quickly. This means that you have no choice but to Melee as well, which as you have little strength and health, makes your job very difficult. Especially if there is a Boss at the end of Level you are getting to and need to save your casts for, you have to melee through a lot of enemies.
- When you dies you drop all your souls. Ok, that's fine. but if you die again before collecting these souls, all the souls from the first kill are lost. This is especially tiresome if you have just killed a boss got 10k souls, but then continue on, die, then die again before getting to those souls, you've just lost over 10k souls, thats a lot.
- Also, because you have died you have no souls, so you cannot restock on items or repair your armour so you are ready to face a boss again. It means you have farm some more enemies, then go back restock and eventually..try again. It is not hard..just annoying, boring and tiresome. Killing the same enemy 20 times so you can restock is boring..not hard.
- Invaders. When in human form, a player can invade your game and kill you. If they are higher than you in level(despite the balancing) you are still in a weaker position, giving you a disadvantage. If you die you have to respawn but you have lost the humanity you used to turn human(which is rare). I'm playing a PVE game, not a PVP game so i should be able to play as such, especially when I have an obvious disadvantage when being invaded by a player 10 lvls above me, in much better armour/weapons.
- No instructions on character creation on what the various things mean aka gifts. in the end i googled them and got to master key, but I should not have too.
- Very little tuition for new players. i'm an experienced RPG player, so worked it out pretty quick, but no menu with controls. i mean WTF.
- No pause button. Seriously???
This is a good game, the atmosphere is great. i don't even have an issue with a difficult game, but the game should differentiate between difficulty, boredom and bad mechanics, and I do not think DS has got this quite right.… Expand
Average User Score: 8.4Apr 11, 2013This review contains spoilers, click expand to view. Ok, so I am a huge fan of the Bioshock games, and think that 1 and 2 are the best FPS on the consoles. They have everything, the challenge, the flexibility, the fun, the hacking, the dark story, the easy to follow story line, the planning for whenever you need to fight a big daddy, then the excitement when you hit him and you hear that roar as he charges towards you. the different environments, all unique in setup, even if the monsters were not. Overall a huge couple of games and IMO a solid 9/10.
Then we get to infinite, and it seems that the developers from the first 2 have left or gone to other things, because nearly all of what made BS1/2 great is gone. The challenge is gone, the flexibility(less plasmids or whatever the heck they are called), and the plasmids we do have are unimpressive for the most. Only 2 guns allowed now so no flexibility in guns. The hacking..gone. The excitement of facing a foe like the big daddy is gone. No creature even close to it exists in infinity.
And then we get the story. Now the stories from 1 and 2 were reasonably straightforward and easy to follow. But in infinite, they have taken leave of their senses and created something truly obscure and impossible to follow. Any1 who has watched the film "inception" with dreams inside dreams inside dreams will be getting close to infinite. You go through a "tear" and you end up in the same place but as part of an alternate reality, then you start time travelling, then you go back, and forwards. You end up not knowing who the heck you are fighting and what/when you are. Even the final scenes do not do a great job of explaining it all.(look at the official forums, full of people going wtf? or is my understanding correct or please explain). Why did they do this? What did they hope to achieve with such a messed up convoluted story. As far as I can see it gave them an excuse to reuse the same piece of environment over and over and over again. See above about unique environments in BS1/2. And the atmosphere created is not dark and scary like BS1/2, not even close.
Now, infinite is not a bad game and it should be played by fans of FPS and BS alike, but it certainly is not worth the 9.5 given by reviewers. I've played BS1 and 2 several times, platinum'd both and will still play them again. BS infinite is now on my shelf, and I can't see any reason to take it down and play it again, when it's predecessors were so much better.… Expand
Average User Score: 6.1Mar 14, 2012Ok, let's be honest, there are a lot of bugs and issues with this game.
The fact it freezes forcing a restart roughly once every 3-4 hours, the fact your companions get stuck and then in some cases just disappear of the planet, the fact that some quests are bugged based on the fact you have already done and area, or 1/2 way through another quests that crosses this one.
Despite all this, I think Skyrim is an excellent game. From a size point of view it will keep you busy for months, from the fact you can build your character the way you want, no preset classes. This gives amazing scope for trying something new. A tank mage for example. you decide hiow you want your character to progress.
The freedom to basically wonder around doing any dungeon/cave/tower in any order you want is great. I've had one quest in my tracking list for 3 days but everytime I try to get to it I get distracted by something else.
I like the construction skills potions/leatherworking/blacksmith are all fun to do without being too laborious. With the extra things like marriage, vampirism, lycanthropy it's a great game and none on the PS3 are larger. If you like RPGs you won't get bigger or one with more scope than this, so avoid at peril.
Just make sure you save the game often :)...just in case… Expand
Average User Score: 3.1Nov 10, 2011A lot of negative reviewers are stating this is exactly the same as MW2, and in all honesty, I agree with them. It does make me wonder what the developers have spent the last 2 years doing as the graphics, models and guns are all identical to last time.
However, saying that, it is still MW and if you liked playing the 1st and 2nd installment then this will be just the same.
To give a score of 0 to this because of the similarity to previous incarnations is childish to say the least. It is MW, if you liked 2 then you'll like this, simple. It is still a great game, easy to pick up and play, the new maps are very much in favour of the running around like a headless chicken variety, so tactically, your options are very limited, but as a way to waste an hour or so with some mindless carnage, it certainly delivers.
And it is better than BF3...unfortunately.… Expand