Average User Score: 7.9Jul 8, 2013I give this a 10 not only because of its few noticeable flaws, but also because of the small things that push it above other stealth games,I give this a 10 not only because of its few noticeable flaws, but also because of the small things that push it above other stealth games, and really other games in general. The small things not only motivate you to do specific, even more challenging tasks than what the levels require in order to unlock new equipment or get points.
One of the things I love the most about this game is its art. It's style is continued through the cutscenes and the game itself, and looks amazing. Many games now neglect "art" and rather try to accomplish "the best graphics out there" or "the most realistic graphics", but Mark of the Ninja really shows how you can incorporate art into a game, whether it's physical appearance, a character, music, or any other forms of art. In terms of gameplay, the game is very flexible. If you accomplish certain "seals", which are goals that award you with a new "path" to choose if you get three of a kind. Each path is a different armor set that are useful for different things. One doesn't allow you to carry a sword, yet is completely silent and carries two distraction items. Another gives you extra health and better fighting skills, but doesn't allow for you to freeze time to mark places to throw darts or items. Even if you haven't unlocked any "paths", there are still many ways to go about getting past an area.
There are a lot of collectibles throughout the game, some of which are artifacts, others poems. There is also a challenge room per level, which is a puzzle that requires certain aspects of the game you just learned. I always enjoy puzzles in games, and even though the ones in Mark of the Ninja were easy, they were still pretty fun. You get a certain collectible at the end of each challenge room, which tell the story of the Marks and the Ninja clan. Talking about story, this game doesn't deliver an amazing story- there is a semi-plot twist later in the game, which was very predictable. It was similar to many books you've read and many movies- nothing special there.
In total, I had fun the entire way through while admiring the art and level design, which allowed you to go about at least 3 different ways for an area. Probably my favorite stealth game yet.… Expand
Average User Score: 8.6Jun 3, 2013This game is almost perfectly made- the only real problem is the storyline, which could be a little bit better. Otherwise, the setting and artThis game is almost perfectly made- the only real problem is the storyline, which could be a little bit better. Otherwise, the setting and art is great, for that side of the criticizing. As for the game itself, one of my favorite things is the loot. You get so much loot, you're constantly changing weapons and armor unless you get an extremely good armor set, which is another thing I like about the loot. The way the enchanted items, unique items, and set items work are great. I also like how the classes are balanced; their skills can be tailored to your particular play-style and work well with each other when playing co-op. In fact, co-op is probably the most fun part of the game. Playing with another or with 5 other friends at max can be really enjoyable.
I have to give this a 10, because there aren't many faults... The only down is the graphics, which aren't the best, but I don't particularly care about graphics, and I assume most gamers don't either.… Expand