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Average User Score: 8.0Apr 15, 2015GTA V is nearly perfection. I can't think of a more fleshed out, fully featured experience. I love the no holds barred approach the GTA seriesGTA V is nearly perfection. I can't think of a more fleshed out, fully featured experience. I love the no holds barred approach the GTA series is known for and this might take the top spot of my all time personal favorite Vice City.
PC port wise the game runs excellent on my now 3 year old computer. I had half expected to be needing to upgrade for this title but Rockstar has done an amazing job getting the game to run smooth on a wide range of systems.
The PC GTA V is hands down easily the best version with 60fps, 4k compatibility, technically the most sound, and with tons of flexibility and features that you simply do not get on the consoles.
Rockstar is in a class almost exclusively of it's own. 10/10… Expand
Average User Score: 4.2Sep 6, 2013As the old saying goes; Fool me once shame on you, fool me twice shame on me. I'm not sure what might e said about the fourth or fifth time.As the old saying goes; Fool me once shame on you, fool me twice shame on me. I'm not sure what might e said about the fourth or fifth time.
Total War: Rome 2 was probably the biggest "Not again" moment I've had in recent years. While the series was hit and miss in general depending on what time period was offered and how that changed overall gameplay Total War: Rome was generally considered one of the best in the series.
Total War: Rome 2 had a lot to live up to and unfortunately it didn't. The fact that Creative Assembly hasn't exactly reinvented the wheel as far as combat mechanics and tactics over the last what, ten years(?), should make for a very rich and refined experience now. The problem is the same UI issues, A.I. issues, overall poor performance that plagued previous installments are back. This time around there are so many bugs and issues that the game is almost laughably broken.
The whole "wait for the patch" mentality has worn thin for me, especially on a big budget game that clearly was shoved out to meet a release window. This was an utter disappointment to a series I was once a big fan of. 3/10… Expand
Average User Score: 6.8Aug 28, 2013I played the first FFXIV and to say that it missed it's mark would be fairly generous. It was essentially an unfinished mess. It made evenI played the first FFXIV and to say that it missed it's mark would be fairly generous. It was essentially an unfinished mess. It made even some of the most diehard Final Fantasy fans swear off the whole franchise.
If one were to compare A Realm Reborn to the original FFXIV it would simply blow it out of the water. It's not even a contest. Keeping that in mind, basing an opinion on how much this game surpasses it's predecessor is not really a clear indicator of whether it's any good or not.
DISCLAIMER: I'm not going to pretend that I've seen or done everything the game has to offer, that could take a month or more. Here are a few pros and cons based on what I've seen with both a high level 1.0 character and starting with a fresh one.
1. The World: It's simply gorgeous. It was hard to not just get caught up in it's beauty. The art direction and level design is top notch and very worthy of it's namesake.
2. Characters: 5 races. very well detailed and animated, with lots and lots of customization options. The amount of personality that is brought out through simple gestures and facial expressions really sets them apart from most other games.
3.Classes/Jobs: A very large variety to chose from with a massive amount of replayability on a single character should you choose to level them all. All classes are interchangeable simply by swapping out weapons and possibly some gear. Jobs are the high end version of the initial classes and really add to the strength and depth to the chosen role. You also are allotted 7 slots which you can add select skills from other jobs to help round out your current one.
4. Combat: Combat is very fluid and fairly fast paced. It (depending on class) let's you tie abilities together nicely to create chains of attacks, which also can carry over well to group play. The enemies also have large screen prompts showing cone and AoE attacks giving you time to avoid them.
5. Quests: There are TONS. You have a an excellent Main story quest that could rival many single player RPG's. You also have the Grand Company quests and their own storyline and progression subset. You have Class/Jobs quests with their storyline. You also have levequests, sidequests, raid specific, faction specific, crafting related, and a multitude of others that tie into the games progression. If you are a completionist, or a lore, or achievement fiend you'll have plenty on your plate for quite some time.
6. Professions: Gathering and crafting have now been streamlined and function in a similar manner as class progression does. The level tiers and readily available recipe list are a much easier to manage than before.
7. UI: The in game UI is, like crafting, is now a much more intuitive version of it's predecessor. Gone are the days of digging through one menu for a certain piece of gear, crafting ingredient or other random item. Now weapons/tools, armor pieces, and other gear all have their own individual inventories making things far smoother for changing from classes, jobs, and professions. Also additions such as Duty Finder for finding groups and the fact that every item, ability, and executable is basically drag and drop makes things pretty smooth.
8. Fates: Cool dynamic overworld events that are a nice diversion from regular questing.
9. Sound: The music is excellent as are the sound assets.
10. Graphics: Character, monster, npc, and mount models are some of the best around. Weapons and gear are detailed and well textured. The environment is also filled with a great deal of detail, whether it's the varying floor and wall textures, structures, or smaller things like furniture and other items, all are of a very high quality. The lighting and shadows are also excellent, with accurately reproduced day and night cycles and a clean soft glow of lamps at night a brilliant sunshine by day.
1.World: As detailed as the world is it looses a bit of the grand scope and feel it gives by being broken up into zones. I understand it's to combat console limitations but it does detract a bit.
2. Characters: The 5 classes share a distinctly humanoid form; Would have been nice to see some really diverse non-humanoid races.
3. Classes/Jobs: Some of the classes feel generic compared to their counterparts in other MMO's.
4.Combat: Relies a bit too much on spamming the same few skills over and over. Would have liked to see more depth here.
5.Quests: While many of the quests tied to a faction or the main story are excellent the bulk of early leveling will be done through pretty standard MMO style; kill X of these or bring X to so-and-so.
6. Professions: Still feels a bit too tedious for my tastes, also gone somewhat is the feeling that crafting is required to outfit the playerbase.
7. UI: Still could use a better sort function.
8. Fates: A bit lackluster when compared to dynamic events in other MMO's.
10. Graphics: Minor instances of low res texures, nothing major.… Expand
Average User Score: 8.6May 16, 2013Metro: Last Light's take on a post apocalyptic world strips away a lot of the tongue-and-cheek (Fallout/Rage) and Saturday morning cartoonMetro: Last Light's take on a post apocalyptic world strips away a lot of the tongue-and-cheek (Fallout/Rage) and Saturday morning cartoon (Borderlands/Bulletstorm) and instead creates a bleak yet beautiful world that wouldn't be at all fun to live in. It's darker and grittier setting straddles the line between horror, science fiction, and mms and does so very well.
The story, much like Metro 2033's, is a linear narrative driven one, which you once again take up the role of Artyom, a skilled ranger who is more often than not used as a pawn. This story begins after the events of Metro 2033 and ties into the choices made in that games conclusion. What really sells this story is the masterfully crafted world in which it takes place. It draws you in and makes the experience very immersive.
Pros Graphic Fidelity. World Design. Animations. Story. Sound. Gameplay.
Cons: Average English Voice Acting. Average A.I.… Expand
Average User Score: 6.0May 1, 2013This wasn't the Resident Evil game I wanted, but I've had a lot of fun with it none the less. Trying to GoW/CoD-tardify the RE franchise hasThis wasn't the Resident Evil game I wanted, but I've had a lot of fun with it none the less. Trying to GoW/CoD-tardify the RE franchise has been a huge blunder on Capcom's end. Even with that said this is a fully fleshed out experience full of cool modes, multiple campaigns and an interesting albeit off the rails storyline. If you are looking for a good and weird 3rd person sci-fi (I refuse to call it horror) shooter you could do far worse. I'd suggest waiting for a sale however.… Expand
Average User Score: 8.2Sep 18, 2012Serious Sam 3 :BFE is a no-nonsense old school FPS that sadly have all but gone extinct. You aren't thrown into a bad story driven fps andSerious Sam 3 :BFE is a no-nonsense old school FPS that sadly have all but gone extinct. You aren't thrown into a bad story driven fps and given spurts of action, you are dropped into a mockingly bad story and getting the sink and every other object that isn't nailed down thrown at you. Much like the first Sam games you are asked to face an army of aliens that not only are very nasty but come at you in numbers so great at times that you can't help but think "Thats gotta be it" and then another huge wave appears. It's a simple yet effective and highly entertaining approach that makes Sam games such a treat compared to the psuedo-realist approach of many modern FPS's. -- Sam 3 also breaks the current trend of fps's in that it gives you a very lengthy single player campaign. When you finish Sam 3 you will in no way feel like you got half a game, in fact Sam 3's single player is probably 2-3 times bigger then "modern" shooters and a truley epic experience towards the end. -- Sam 3 has a very nice look but doesn't quite have jaw dropping visuals, you get a little bit of a cookie cutter feel after playing through the campaign which still while looking good tends to repeat a bit too much. It does however have one of if not the most robust graphic options menus I have ever seen on any PC game ever, everything from changing blood color to "hippie" to advanced stuff like parallax occlusion, so tweaking settings to get the visual quality and performance are only limited by your understanding of the options. -- Sam 3 also has one of the most badass soundtracks around. Pure adrenaline inducing and just awesome how it picks up when you are in the middle of a heavy firefight or fighting a boss. -- Sam 3 also sports a very strong co-op mode which allows you to play through the entire campaign with a total of 16 players. It sports a survival mode that sends wave after wave of enemies while you try to beat yours or others best times. Finally to round out the multiplayer it has a traditional deathmatch mode. -- All in all Serious Sam 3:BFE is a just a great throwback PC-centric FPS that could make most of the modern FPS's it's ****… Expand
Average User Score: 2.7Sep 18, 2012Modern Warfare's past success is it's own worst enemy. Similar to other big franchises MW3 leans heavily on what made the series popular, soModern Warfare's past success is it's own worst enemy. Similar to other big franchises MW3 leans heavily on what made the series popular, so much so that it at times can come across as uninspired. >< That's not to say there isn't still a good deal of new content, just that it's very familiar. Campaign mode, Special Ops, and Multiplayer are all pretty solid, and as a whole make for a pretty good game. >< My complaints mainly are multiplayer related. The foremost being an overall lack of balance . The pace of a typical MW3 match, regardless of game mode, or the objectives, quickly turns into and spray and pray gib-fest. Guns are terribly unbalanced as is the Perk system. It's ridiculous at how overpowered some weapons are over others. The whole pitch about "choose how you want to play based on weapon and perk choice" should have read "choose how you want to play using "this OP" type of gun and "these OP" perks or else lose". >< Another issue with multiplayer is lag. Matchmaking is a crapshoot, hosts are chosen seemingly at random, (sometimes mid-game), and players are either horribly easy or about impossible to hit because of lag. >< Finally, still not enough has been done to address aim-botting and other cheats which have been an ongoing problem for years. >< TL;DR MW3 delivers on what made the series popular but multiplayer issues hamper it's strongest selling point.… Expand
Average User Score: 7.6Aug 25, 2012Action RPG's are a dime a dozen these days. Most tend to err on the side of caution when it comes to what they will toss at you. TheAction RPG's are a dime a dozen these days. Most tend to err on the side of caution when it comes to what they will toss at you. The developers don't want to alienate customers by making a game that might be *gasp* too challenging. Dark Souls brings the challenge in spades but does it without feeling unfair or overly cheap. You'll get punished. then adapt, and actually feel like you have achieved something. Unlike most games which reward you for accomplishing next to nothing. It's gameplay is Dark Souls' greatest strength, in how it ties everything together (much like a fighting game) with logical solutions so that you always know you can overcome whatever challenges you are facing, no matter how difficult. I wish more developers focused on gameplay first and everything else second. --- Technically speaking the game performs very well, however, this is a straight from console "no frills" PC port. It was a game that wasn't supposed to be on the PC after all, and the way the port was handled does show signs of inexperience and hesitation on the part of the publisher/developer to give PC support. The game must be played with a controller, m+kb support is limited as was stated by the developers months ..ahem ..months ago. Also the resolution is set way too low but there is already a fix for that and I'm sure more tweaks to come (gotta love the PC modding community). People want to label the game as a "bad port" but honestly this is still the best version available as far as performance is concerned. --- Darks Souls is all about stellar gameplay and a high degree of challenge. I'm not sure this game is for eveyone and will be a pretty easy target for critics and trolls, but for me who normally likes things sleek and shiny, Dark Souls is one hell of a rough gem.… Expand
Average User Score: 7.1Dec 20, 2011The Doctor Who Cloned Me is about a full games worth of content (or at least what passes for a full game these days) for a much cheaper DLCThe Doctor Who Cloned Me is about a full games worth of content (or at least what passes for a full game these days) for a much cheaper DLC price. This DLC improves on DNF in that it has a smoother pace, better story, and more variety in weapon choice. If you hate DNF there's probably not enough improvement to win you over. If you at all liked the original then this DLC is worth checking out.… Expand
Average User Score: 5.2Dec 2, 2011Rage was possibly one of the worst game launchs in recent memory. Driver issues, lack of PC graphic options, and bugs. While it's prettyRage was possibly one of the worst game launchs in recent memory. Driver issues, lack of PC graphic options, and bugs. While it's pretty common in most game launches to see any or all of these problems, with Rage it seemed to be the perfect storm. Combined with horrible open GL driver support from ATI, Rage really never got off the starting line. >< IF you toughed it out there was a pretty good FPS hiding under all the chaos. >< Rage doesn't do anything new but rather incorporates alot of ideas that id had done well in previous games. Level design is excellent albeit a tad too linear with return visits to certain levels via side-quests. The enemies you face have better AI and are more diverse then the "Hey, let's re-skin the same mindless human model 20 times"--military shooter(s). The driving sections and racing are very arcade-ish, decent but can become repetitive also. Rage offers tons of customization, be it your car, or weapons, or items, you're given many creative ways to reign down death. Graphically the game is gorgeous, gripes about low-res textures aside, Rage is one of the best looking games around. Multiplayer is a car combat Twisted Metal style affair, which to be honest I only tried once, and didn't much care for. >< Rage wasn't the second coming of FPS that many had hoped but it's no way near as bad as some would like you to believe either. I'd recommend Rage to anyone with a decent PC now that the price has dropped.… Expand