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Average User Score: 8.0Dec 22, 2013terrible. Atrocious camera control/system, poor choice of weapons, switching weapons and items is cumbersome and slow. Goofy, heavy handed terrible. Atrocious camera control/system, poor choice of weapons, switching weapons and items is cumbersome and slow. Goofy, heavy handed anti-American story, lame Japanese style, etc etc. A far cry from God of War or Devil May Cry. Pissed I wasted time and money on this game.… Expand
Average User Score: 7.5Dec 20, 2010I wanted to love this game, I really did. It has a cool story, great environments and graphics, and a cool idea but the gameplay is justI wanted to love this game, I really did. It has a cool story, great environments and graphics, and a cool idea but the gameplay is just terrible.
The climbing is clunky and frustrating. In many cases unless you are on the perfect sweet spot on a ledge or area, the main character will simply stumble or sit there until you move around, and there are no visual queues to hint at where to be. This prevents fast and fluid climbing, and after games like Assassins Creed, Infamous etc with great climbing it just doesn't cut it.
The combat is clunky as well. Monkey lacks much combat ability, he has a small handful of abilities with his pole, but nothing too exciting at all. You'll find yourself getting locked in animations and then getting whacked by mechs, or fighting bosses like the dog with very simple and repetative means to bring him down.
The absolute worst part of the game is the camera. It's so bad I just can't believe someone played this game through and thought "Yeah, this is good". Fighting mechs and want to charge a stun? Have fun, the camera resets to ground level and totally screws up your view. Fighting a rhino and need to watch the enemy to see where to dodge? Great, just let the camera reset to a sideview every time you move totally cutting your view from the enemy (in a fight where you have to keep an eye on the rhino - how did this pass?). Need to navigate a series of complicated jumps around a large area? Enjoy having a camera zoomed out 10 feet that's unpannable and you can't get your bearings. Situations like this happen all the time in Enslaved. They should have taken a queue from GoWar or Dante's Inferno and used a fixed camera they could place properly.
I don't know why I bought this after the crappy things I heard about Heavenly Sword from friends, but I know I won't be buying another Ninja Theory game soon.… Expand