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Average User Score: 7.0Dec 6, 2010I've had my watchful eye on Epic Mickey since the very first concept art. Seeing all of those Disney landmarks twisted and nightmarish wasI've had my watchful eye on Epic Mickey since the very first concept art. Seeing all of those Disney landmarks twisted and nightmarish was unbelievably intriguing, and in the proper way too. I tend to love concepts where all the things I've known and loved as a child are ripped out from under me and I'm left to wander around this strange world. And thats exactly what Epic Mickey succeeds in, placing you in a world filled with unfamiliar nostalgia in the form of, as quoted by Warren Spector, the game's lead designer, "a platformer game on Wii to rival the efforts of Nintendo's own Mario franchise".
Yeah, you wish, Warren.
Warren Spector is a great storyteller, and is certainly one of the better of today's generation. The story will evoke many emotions from you in ways that really allow you to resonate with the characters and their feelings of sadness, hopelessness and despair. The environment adds a depressing feel that would start to be happy only then to show that your favorite Disneyland attraction has been turned to a demented version of what you remember. And then in comes animatronic Goofy's disembodied head and you start to freak out a little bit. The environemnt and story are all great, but the "legendary" designer needs to remember that while yes, games are growing to be an outstanding medium for storytelling, we also have to PLAY through those stories since they are still video games. The gameplay is the game's Achilles heel. Every ounce of potential for a groundbreaking title completely collapses under the unnecessary baggage that is the sloppy platforming and abysmal camera. Of all the emotions that the game has evoked from me, the one most vibrant in my mind is anger that such a brilliant concept is dismayed by such unbelievable flaws. Warren, you're a very refreshing mind in the industry today, and thankfully Epic Mickey will sell enough to possibly warrent a sequel, and will succeed in bringing Mickey Mouse back to a healthy state of relevance. But you're going to make this game a 3D platformer and screw up the camera, a now-obsolete problem from over 10 years ago? Get it together. Unbelievably disappointing.… Expand
Average User Score: 8.6Oct 17, 2010If it were not for the unique, one-of-a-kind art style, this game would be just another 2D platformer on the Wii. Obviously, it'd still be funIf it were not for the unique, one-of-a-kind art style, this game would be just another 2D platformer on the Wii. Obviously, it'd still be fun because that's just what Kirby games are. But there's something about this one. The sense of serenity it carries with it, the little touches here and there that make you smile. There's nothing wrong with sincere happiness inside of a game, not yet seen in this calibur since Yoshi's Island on the SNES. Do NOT read too much into the story, don't expect much of the difficulty. Just pop in the disc, sit back, and smile.… Expand