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Average User Score: 8.1Dec 29, 2011Huge disappointment. The campaign is way too short, nothing new added, and just boring. The multiplayer is pathetic, with "re-imagined" mapsHuge disappointment. The campaign is way too short, nothing new added, and just boring. The multiplayer is pathetic, with "re-imagined" maps that don't compare to the original versions, and new maps that just suck. The abilities are okay, but not well thought out in either campaign or multiplayer. Also, the new weapons are greatly inferior to the original artillery. All in all, a great disaster to a once great series.… Expand
Average User Score: 8.1Dec 27, 2011Another Zelda game, another entirely overrated game. This franchise has been stagnating since the release of Ocarina of Time. Graphics -Another Zelda game, another entirely overrated game. This franchise has been stagnating since the release of Ocarina of Time. Graphics - Really? This is 2011, and after 5 years in development, this game still looks awful. I have never been a fan of the cartoon look (an i'm not alone), but even I knew Wind Waker looked beautiful. This game, however, does not. Moreover, if you're Nintendo, you will probably not increase the appeal of this series by choosing this particular art style.
Gameplay- Typical Wii crap, but even worse. Look, I've played plenty of Wii games, and the games where the controls haven't been an issue are those where the whole motion controls aren't stressed (example being DKC Returns). However, Skyward Sword does stress the motion controls, and it doesn't do a good job. Holding your shied up is whatever, and the so-called "precise" sword slices aren't precise. Also, you're better off just avoiding attacks than using your shield, and most enemies on most occasions can be defeated by basic button-mashing sword slicing. Making those so focused upon, and supposedly essential precise sword swings unnecessary. Story- The only aspect of the game which I don't completely dislike. Having said that, it's not executed all that well. It reminds of Wind Waker, which I thought had an interesting concept to it, but wasn't told or illustrated in a good way. The same applies to this game. Some of the reasons for the game's lackluster story stem from poor English grammar (a lot of fragments, clunky sentences, weird language, etc.). The game also spends a lot of time telling you important to mundane things 2 to 3 times, which is aggravating. Most of the time though, there is just too much useless conversations (which cannot be skipped, only sped up). Also, when will Zelda incorporate voice talent? It really is noticeable in this game for the forgoing reasons. Other - There are other issues which bring this game down. First off, I hope you like backtracking, because there will be plenty of that (which is a cardinal sin I believe in a Zelda series). Second, most of the weapons offered in this game aren't all that good, or rarely used (the game is honestly obsessed with the sword, something I have never seen in a Zelda; maybe Zelda II?). Third, despite this game being the first to use a full orchestra, the songs aren't memorable nor made to fully take advantage of the instruments. Fourth, the game takes about 5+ hours before it actually gets interesting; that's absolutely inexcusable for any game, movie, book, etc. Again, this will not appeal to any new fans. Moreover, the ease of this game (the constant hand holding, coddling is pathetic). In the end, I don't think this game is awful, but its not great, let alone the "best Zelda ever" as so many idiots have noted. This game is weaker than Twilight, which was weaker than Wind Waker, which was weaker than Ocarina. The series simply hasn't been magical in 10+ years, and this recent entry further solidifies my idea that this series is and will continue to stagnate
[Note: I gave this game a 0 only to drop its rating from 7.7, which is WAY to high]… Expand