Average User Score: 2.1Apr 9, 2013Although I'm sure many people have already made their mind up about this game, I thought I'd send my review none the less. Sim City....is dead, or at least the franchise that many of us are used to is anyway. Gone are the expansive maps and the hours of offline play we used to have. Gone is the steep learning curve and satisfying feeling from The always online requirement, although called a "development decision by Maxis" certainly stinks of anti-piracy DRM. Maxis ensure there is no way to disable this but the problem being of course that sources within Maxis have denied that this is a requirement but a simple trigger within the code. I have seen people play this game with no water, no electricity, no jobs and high pollution and yet their plot of land has developed into a huge city of skyscrapers, this to me suggests it's less of a simulation than you may think which takes away from the reason people play the game. Sim City isn't without it's pro's, graphically it's aesthetically pleasing with the hustle and bustle of a city being animated fairly well, albeit traffic forming where it shouldn't. The city overlays are also a nice addition, showing the water, electricity and sewage in real time you can also look at the bars of happiness and likeliness to expand for each house. Aside from these pro's, the game seem's extremely poor, closer to Farmville than Sim City 4. If you're new to gaming, don't want a challenge and have an extremely stable internet connection then perhaps Sim City is for you, however if any of the above don't fit your criteria I'd suggest staying way clear.… Expand
Average User Score: 8.5Apr 9, 2013Bioshock Infinite may not have the graphical fidelity of other AAA titles of the time but what it lacks in that department it makes up for in a rich and immersible story that keeps you coming back for more.
I was constantly torn between exploring more of the world for audio diary's or ciphers and progressing through the story to find out how it would unfold next, in the end I think I only picked up around 70% of the diary's which is a shame as I'm sure a lot of the lore and perhaps keys to understanding the conclusion of the story was lost with them.
The characters were well developed and believable albeit the antagonist Comstock doesn't quite live up to the Andrew Ryan of Bioshock past. The Lettuce twins have some brilliant back and fourths and when you think about what they say a little deeper it's all pretty clever stuff.
Infinite isn't without it's faults though, I personally wasn't a huge fan of auto saving and no quick saving as on occasion the game wouldn't have auto saved for about 25 minutes and I couldn't really drop it without losing some progress.
I also don't think the vigor's are quite as fun as Bioshock 1 & 2's plasmids, there is the option to use them all as traps but I pretty much never found myself doing it.
Lastly the constant coin flipping by Elizabeth kind of got a little annoying, I understand the idea was to physically show that she's helping you out through the story but the repetitive things she would say started to grate after a while.
Come the end of the day, Bioshock Infinite is an extremely worth while purchase with it's deep engrossing story, rich characters, mind bending ending that'll have you talking about it for days and nice little nods to music throughout the century.
I'd say, a must buy.… Expand
Average User Score: 6.9Nov 15, 2012Although fairly short, I thought the campaign for this latest installment of the Halo franchise was absolutely brilliant - compared to some 'modern shooters' of today, I felt that there was a far deeper narrative throughout and unlike previous installments there was a far richer and interesting dialog between Chief and Cortana giving us what could 'perhaps' be seen as a sort of love story. Needless to say, at the very end of the game I was left wanting to know more and carry on the story, but I guess I'll have to wait a few more years for that.
The game is also an amazing technical feat, managing to pull off some really rich and gratifying worlds for you to play in - it's amazing what power they've been able to squeeze out of a 7 year old console like they have. Combined with the musical score which was as per usual immersive, emotion stirring and adrenaline pumping as you'd expect for a Halo game made for this a brilliant package. Take into account the weekly content being released and this should keep you going for a while.
I will admit, I'm not the biggest fan of the multiplayer as I find it too much of a 'run and gun' scenario as apposed to team based work.
That said, all in all I think Halo 4 was a brilliant last hurrah for the 360!… Expand