Average User Score: 8.2Sep 23, 2015One of the best entries in the MGS series. Very impressive, and the new mechanics are a natural evolution of the tactical stealth genre thatOne of the best entries in the MGS series. Very impressive, and the new mechanics are a natural evolution of the tactical stealth genre that MGS help establish. It is too bad that this is Kojima's last title with MGS as I would love to see where he would go next.
The Good: Graphical fidelity is fantastic with great skyboxes and vistas. Some buildings can look bland, but this is far and few between. The use of lighting plays a huge role with the detection system and enemy vision cones (which is no longer visible), coupled with a camo system and noise system creates a nice marriage of mechanics to make sneaking more natural. Enemies do have patrol patterns, but they are a little less predictable, but patterns are there. The base building metagame is AWESOME, I enjoy it and it makes you feel apart of a PMC and the MGS universe, it makes your base feel like a base and alive. Story is interesting but a little light, not a bad thing as I believe the gameplay more then makes up for this. Solid shooting mechanics and a great buddy, weapon, helicopter customization system.
Bad: Not a lot really but there are a few points. The open world is great, but as a first foray into open world, you can feel it. Not a lot of wild life and zero civilians to engage with. But there is TONS to do so this doesn't hamper things.
Motherbase, the base building aspect...none of the facilities are enterable. This sucked, I totally wanted to enter the buildings I was pumping resources into!
Solid 10/10. GOTY contender indeed.… Expand
Average User Score: 5.3Sep 18, 2015I am jaded. I bought Destiny day 1 and I was hooked in quickly. So much so that I didn't notice something occur during my play time.
TheI am jaded. I bought Destiny day 1 and I was hooked in quickly. So much so that I didn't notice something occur during my play time.
The gunplay is tight and amazing, a Bungie hallmark, and the world has amazing set design and effects with a top notch Sci-Fi high fantasy atmosphere, all things that I enjoy. I even was an Officer in Dads of Destiny and my team was one of the first tackle the Vault of Glass. My family suffered however, I was hooked in the same I was hooked into WoW and other MMOs, but not being single anymore, my family was suffering from the amount I played in the evenings. Of course that is a choice but I have to state that the interval RNG and behavioral science in the game had me pulling the slot machine handle over, and over, and over again.
This game is addictive with little content. Two expensive expansions with VERY little content compared to other DLC expansions for other games left me pissed off. Then they announced and launched the Taken King....a promise of improvement based on a LIE. Destiny that I bought day 1 was NOT what was promised to consumers. The depth was shallow, the "open world" was a joke, and ENTIRE story elements were cut to the floor for possible DLC. This is a big Activision tactic to snake money from gamers pockets, and they certainly DO NOT respect their customers (look at Call of Duty and a gaming engine developed in 1998).
They added in the Taken King, patching a lot of things that were badly developed with the game, but at the price of the FULL DAY 1 GAME!!!! This is insane, you are selling promises from Day 1 that were never delivered, and those that bought day 1 Destiny are crapped on having to pay upwards of $180.00 ($60 Vanilla, $20 Dark below DLC, $20 House of Wolves, $60 The Taken King), while a new player just needs to pony up 60$. This is by far one of the worst business practices I have ever seen.
Which is sad, I look at the content, and I am so tempted to pay up and dive back into the game, and the pull is strong! I love the art style, weapons, classes, and the new subclasses look so cool! But the feeling of being raped by Activision/Bungie is pushing me to be more prudent and logical with my money.… Expand
Average User Score: 7.3Dec 2, 2014Pros- Very pretty game: animals actually have articulated fur, plants sway in the breeze, decent physics and hte activate wild life adds toPros- Very pretty game: animals actually have articulated fur, plants sway in the breeze, decent physics and hte activate wild life adds to the atmosphere. When I watched gun play during lets plays, I was sceptical on the games difficulty. I thought hte game would be easy, but when I got it and played it on hard difficulty I was pleasently surprised that the game was actually difficulty (I typically only play on the hardest difficulties as i love a good challenge), wild life was killing me and being out numbered was actually a bad situation unlike other FPS games. Decent gun recoil and lots of fun weapons adds to the game. TONS to do, lots of missions and things to get lost doing and explore with a vibrant open world (Ubisoft has mastered open worlds now). Pagan Min is fun, awesome villian and I can't wait to see how the story turns out.
Bad- NOT FAMILY FRIENDLY, just an FYI. Violent, lots of swearing, and drug use. 30 fps Ubisoft statement and 900p is dumb. I love my Xbox One, but don't bone PC and PS4 because of wanting to "end arguements." Menu system to me is...dumb, and the UI is minimal which typically i like, but in this case looks weak to me as there are lots of tabs. The radial menu looks clunky...personal preference, it works so meh.
Overall, I never played FC3. But I play the crap out of FC1 on PC and FC2 on 360 and I loved both of those. This is refinement compared to those games, amazing leaps into next gen...I love it!… Expand
Average User Score: 3.8Nov 15, 2014Well, this is interesting as I am giving the game a favorable review. Let's be up front, many people are experiancing fram rate issues and popWell, this is interesting as I am giving the game a favorable review. Let's be up front, many people are experiancing fram rate issues and pop ins during gameplay. I am not one. I have had zero issues while playing this game, which is interesting.
The gameplay IMO is vastly improved, and more stealth oriented and much more difficult in regards to combat (chain counter kills are removed). Black flag was amazing to me, greatest Pirate game I have ever played. Unity is a return to form for Assassin's Creed with a step back to stealth, with many improvements on detection, a last known position feature, and slightly slower but deadlier gameplay. I enjoy these changes, and they work well with the more sand box style mission design that is now in the game.
Paris looks amazing, favorite city thus far, and the mobs in the streets (revolution remember?) adds to the living feeling of hte city. Fights break out with other people and they react to each other which is enjoyable. It feels like a city, this time. The 1:1 ratio scale on buildings makes Paris feel like a place rather then a recreation (seeing Notre Dame the first time was jaw dropping).
The bad: lots of improvements, but no real innovation to say. Its a natural evolution of hte series but it didn't add anything new, just added in features people have been asking for that existed in other games already...like hte RPG skills, weapon upgrades, and variety of armor and weapons with states. Good system and I love it, but not new.
Last, and this is why I drop this score to a 6. Microtransaction bull crap. Didn't mind it in black flag as it was not in the game experiance, it was a small panel in the main menu. Here? Its in chests that are "special" that you CANNOT open unless you play the phone app. I don't own a smart phone anymore, so I am COMPLETELY locked out of these chests, and as a payoing customer, locking me out of parts of a full product I purchased is bull crap and a bad business practice, alienating customers.… Expand
Average User Score: 7.0Nov 15, 2014Pros: Fun combat system, feels weighty, meaty, and totally manly. It is accentuated by great sound effects of metal clanging on rock and ironPros: Fun combat system, feels weighty, meaty, and totally manly. It is accentuated by great sound effects of metal clanging on rock and iron helping the feeling of weight to the combat in addition to great particle effects during combat adding to the ambiance (sparks and chunks of rock actually fly and have a phsyical presence in the game). The health/stamina/mana system are well balanced by a well designed leveling system.
The level design IMO is great, I got lost a couple times which to me added to the adventure and game me a feeling of actual dungeon delving and exploring. Plenty of secrets, shortcuts to find, optional areas, and lore. The areas are beautifully rendered with great effects, though there is not a ton of variety in the locations. Lots of snow and castle like areas.
Cons: Story...insert dark fantasy trope here...thats pretty much it, come for the gameplay and leave the story alone. Voice acting is meh, though I do like the main character even if he is a walking trope (I like the anti-hero protagonist).
Short game, though this is offset by an expansion coming soon!!
IMO a great buy, I bought it at full price, though waiting for a price drop would be a-okay as well. VERY fun game.… Expand
Average User Score: 6.3Mar 12, 2014I don't normally write reviews, but I felt compelled to write one for this gem. First, there are in fact a lot of neigh sayers from those whoI don't normally write reviews, but I felt compelled to write one for this gem. First, there are in fact a lot of neigh sayers from those who think that there is a console war and love their Sony systems, and then there are thoughs who have watched a video and thus written a review based on said video and are now experts. I am a PC gamer and I own an Xbox one. I bought the game for the One instead of PC as I do enjoy more arcade like shooters on a controller.
First, this game is fantastic, and not because of E3 hype or COD roots. I was a large fan of CoD4: MW and MW2, but stopped there as I agreed with the creators that the direction CoD was going was bad. I also enjoy slower and harder experiances such as DayZ, STALKER, X-Com on Impossible Ironman...and let me lay to rest your fears. This game is not casualized, what it does is strike a fine line between pleasing hardcore players, but easing in weaker players into becoming better. The bot AI does indeed suck, but the balance of having bots and players adds ambiance to the environment and made the maps feel more like a war zone. This depth is great and is something I look for when I game, depth and immersion..,games like New Vegas, STALKER, Metro 2033, Amnesia: TDD, Skyrim all do this in various ways and being a parkouring pilot with smooth transition between ground and wall running to manning a 30ft mech is amazingly crafted. This game stands on gameplay alone but adds in loadouts and a lot of gear for a ton of variety...is it as much as BF4? No, that is a different beast all together.
The gameplay is smooth and incredibly balanced. No OP weapons or loadouts, but great gear making you feel powerful. Each death I learned but never felt cheated. The tactics for running mechs adds a third layer to the parkour and traditional shooting, and the fact it is a Source engine build makes the gunplay tight and responsive. The graphics are very good, do not be decieved by again neighsayers. Do note however that though this is a review for the next gen system, the fact that it is hitting Xbox 360, much like many new gen titles, means that both Sony and Microsoft are playing it safe as are production studios. No one is truly exploring the new machines yet and seeing what is possible, and much like last gen, there will be an infancy stage to get hings rolling. However, though graphically nice, Titanfall is affected by this play-it-safe attitude, but only there. The gameplay is truly next gen and amazing, they did not play it safe, created an idea, used a new engine compared to CoD's, and they succeeded. Get the game, I'll see you in game gents.… Expand
Average User Score: 7.9Oct 3, 2013First, fantastic game with HIGH replayability. The implementation of stronger RPG elements compared to PAYDAY: THE HEIST was fantastic and IFirst, fantastic game with HIGH replayability. The implementation of stronger RPG elements compared to PAYDAY: THE HEIST was fantastic and I actually feel my toon is more unique this time around (granted there are optimal builds right now, I believe Overkill will get this balanced as they genuinely listen to the fan base and make changes). The four classes are unique and varied and there are not enough skill points to take everything from every tree meaning you have to plan things out. The weapons this time around are more varied with TONS of attachments and modifcations between them all. The graphics are not Titanfall/Skyrim/The Last of Us pretty, but they are fantastic with good lighting and are not a burden on the GPU, memory, or processor making it easier to play for aging systems! HUZZAH! Character customization comes in the form of changing and tweaking your masks for the crimes (otherwise you play the 4 heisters from the webseries and that doesn't change) and it is a fantastic system that is easy to understand. THe missions are varied, unique, and fun that most can be either stealthed (which adds a GREAT ammount of challenge) or run n' gun'ed (which is still fun). The shooting mechanics IMO are some of the best in any video game out today. The recoil on weapons feels realistic and weighty which is matched by supurb sound effects that makes the weapons feel and sound real. Furthermore on weapons, this is one of the FEW games that actually made the weapons cycle, reload, lock bolts, and use bolt releases correctly MAJOR points for that! Great coop of course as that is the focus. Overkill actively supports the game, community, and listens to us grip and praise them. They shower the game with updates and changes and have promised a TON of DLC and further support so more longevity.
The bad, not a lot. Bad single player AI, just terrible, so stay online and you are good. Mission geometry randomization to me was not as varied as advertised and could be better adding further replay value. No tutorial for missions, you are going to have to learn on the fly so be ready and pay attention to the experianced players (as generally they are helpful, only met one player who was rude and called people F***ing retards).
Not a lot of bad, GREAT pro's for the game. Drop the cash and support Overkill, they made a true gem with this title and fullfilled the dream of every man on the planet, to commit a Heist!… Expand
Average User Score: 3.8Feb 19, 2013Well, I was surprised after reading the reviews. My dad and I purchased the game for ourselves to have some good coop experiences together andWell, I was surprised after reading the reviews. My dad and I purchased the game for ourselves to have some good coop experiences together and we preordered the game with excitement. Needless to say how shocked I was once the reviews hit. Not to be deterred we bought the game anyways and I was pleasantly surprised by the game. So, I decided to write a decent review on the game from the aspect of being a sceptic and a fan of the Alien films. So here we go:
First I will analyze the graphics. Before you read further I do believe that graphics can add to a great game and enhance an experience, however graphics are NOT indicative of a "good game". I'm looking at you Diablo 3. The graphics here are not first rate. They do not even rate on scale of a modern post 2010 game. They come closer to 2004-5 time frame. Antialising is almost non-existent, graphical tearing is present in many locations, and the use of lower resolution textures is appalling. Lighting however is present and well utilized. There are sections of the game that look down right scary and immersive in the lore. As soon as I arrived in Hadley's Hope, I felt like I was walking the foot steps of Hicks and Hudson. The character animations are so-so, with the aliens being well modeled, but the marines being somewhat average. The texturing on characters are good, again especially the Xenomorphs, but the marines faces are very stiff and lifeless when speaking to them during the story. The weapon animations and HUD are top notch, very immersive and do not detract from the game, especially in multiplayer. I've only played the single player campaign in "Ultimate Badass" difficulty so there is not HUD unless using a Smart gun, and then the immersion is great. Over all the graphics do not impress and its sad that Gearbox only worked on the multiplayer. Sound- Top notch. The sound effects are amazingly accurate and in multiplayer they add to the tension of being stalked by a Xenomorph. Not much else to say here.
Gameplay- Solid gun play for a FPS. DO NOT expect any revolutionary. The game does not add anything new to the plethora of FPS's on the market currently and will never come close to being revolutionary like HL2, Borderlands, Crysis 1, or Call of duty 4 (only 4, the rest are churned out annual clones). The controls are responsive and work well. The motion tracker is fantastic and I LOVE using it in both single and multiplayer. The single player story is average at best with poor voice acting and a typical FPS story for the most part, nothing to write home about. The multiplayer game modes are fantastic, and truly represent the game potential. Great unlock system that just needs more content, fun weapons, and fun modes. The graphics are the same here and the big difference is in the asymmetrical gameplay between aliens and marines. Marines get their motion trackers and weapons but are fragile too, while the aliens are fast and nasty, speeding into melee with one alien being a ranged attacker. You can feel the L4D overtones through it, which is not a bad thing in the least. I cannot comment on the lag, as so far I have experienced little to no lag during the matches.
In conclusion the game is fun, nothing revolutionary, but fun. Multiplayer saves the day and is worth the price of admission, and with more multiplayer enroute via DLC, it will get better. The single player campaign is subpar but...it still captures certain moments that so far has made it worth playing to me. I am MAD though at Gearbox for the travesty of politics that encompassed the game during development. Shame on them for promising so much but delivering so little in the game. So I give the game a 7 out of 10, as I believe the current reviews have been very harsh to the game and it is not as terrible as it is made out to be.… Expand
Average User Score: 7.4Nov 11, 2011This is a multiplayer review. After owning the game since launch I have yet to touch the single player. The positive: The multiplayer isThis is a multiplayer review. After owning the game since launch I have yet to touch the single player. The positive: The multiplayer is fantastic. Never has battlefield put this much love into ambiance in a game. The sound effects alone immerse the player in the events around you. Every bullet whizzes, every explosion rocks your senses. The textures are phenominal even on my modest system (running core 2 due, and 2 8800 GTs 586 cards in SLI). Lighting is spectacular with glare from the sun adding a realism to the environment. The unlock and leveling system keeps you engaged and you feel like you accomplish something every time you play. Vehicles are fun and relatively balanced with Jets being somewhat out of place at times. Weapons fairly recoil realistically and take more skill, feel like they have weight to them, and sound amazing unlike the point and click use of weapons in MW2 and COD BO where weapons sounded like toy guns. The negative: ORIGIN. I'm on the fence about battlelog. There could have been more variety in unlocks on weapons instead of unlocking the multitude of scopes for each weapon. Some matches can be very one sided which make playing not so fun at times, no one likes being steam rolled. No choice in the squads you join, no character customization, no commander like in Battlefield 2. The destructible environments are lacking and was not delivered to the degree of Bad Company 2.… Expand