Average User Score: 5.4Apr 18, 2012This review contains spoilers, click expand to view. Graphics: Really good for most of the game. Only issues were the cutscenes. Cutscenes are "in-engine", so anytime a movie-like scene takes place, it's with the same system as the gameplay. During some cutscenes, you have some clipping and for many reasons, your characters aren't holding their assigned weapons. But overall the game looks great.
Sound: The music is perfect, the sound effects (shooting, explosions) were great too. The voice work was mostly great as well.
Story: The story is pretty good until the middle of what I would call the "Third Act". The Third Act starts with the Thessia mission. This is where plot armor rears it ugly head and really drags the story down. Also, use of characters from Mass Effect 2 was weak throughout most of the game (outside of Mordin, Tali, and Garrus). The 2 biggest issues I had with the story/writing is to not include a former high ranking Cerberus officer, Miranda Lawson, in the invasion of her former employers space station. It makes no sense that there's no confrontation between Miranda and TiM or a discussion about her resignation or a discussion about TiM running Sanctuary.
And after Cronos station....the Ending mission and it's cinematics just don't make sense. Either the writers were trying to fool the player and then planned to let us download the real ending later or the writers thought they were gonna come up with some philosophical in a sci-fi game and it just looks bad. No matter how you slice the ending, it simply unravels boatloads of story threads that were already sewn up. It leaves the player feeling very confused and empty inside. Not a good way to end a trilogy and the ending really ruins the replay value.… Expand