Average User Score: 8.3Oct 30, 2013Conclusion:
Botanicula is a point&click adventure and exploration game driven by a pictured, unspoken narrative. It is set in a rather ficional, microscopic world of plants and their inhabitants.
The game being executed in a rather special style is not a bad thing, but does not conform a mainstream audience. I would recommend it only to completely open-minded players or die-hard point&click adventure fans, not for the puzzles but for the funny situations one gets to see and the rather drawing narrative. In that way does the title serve its purpose as exploration game great.
For a retail price of 10$ and a casual playthrough in 3 hours with some puzzle related obstacles, the "h of fun/$" ratio is rather low but still worth buying compared to visiting a cinema. By now the game is reasonable priced regularly. A high amount of replayability can not be found in this title but the soundtrack is worth hearing it after a playthrough and makes one relive some good memories around this game.
The gameplay focuses on puzzles given by the game. It mainly resolves around finding an item to bring it to a certain spot where it would be needed. Finding those items may resolve around reactions one has to experiment with before. Some alternative choices spice up the experiment but only lead to dead ends, which are often enough represented with some kind of humor.
The art is consistent and the user interface is as non-intrusive as possible to focus the perception on the pictures itself. Characters are displayed as asymmetrical and natural as one would expect from the setting and displayed background. The sounds feel disruptive in the beginning, some even feel broken in the way they were recorded. The music however is often a lively loop, enhancing the perception on the pictures. It is worth emphasizing that in both, general art and sound, the consistency was maybe broken as a stylistic device (see the rather symmetrical appearance of the antagonist).
The protagonist gathers together with his friends to live through his quest. They are confronted with many other small creatures, friendly and hostile alike, throughout their adventure. The draw of the story is mainly driven by the interest about what happens next to the band of troubles. The main antagonist and the story surrounding him is in my perception rather uninteresting.… Expand
Average User Score: 7.1Oct 30, 2013A great roguelike-like with a competitive daily scoreboard system. A huge amount of replayability can be found in this title for fans of skill based, real-time roguelike-likes.
The game has a steep learning curve but it offers a checkpoint system for the more casual player, making it easily possible to train your techniques for certain areas of the game. Scores on the worldwide leader-board are only saved, if one started the game from stage 1.
The state of art is consistent throughout the game, nothing jumps the eye in displeasure while going though the numerous areas and their different themes. Character assets and animations are detailed and sometimes really cute. The music is a mix of remixed retro songs from the original game and original works. Multiple varying songs for each stage present in the game fit the themes but are exceptional enough to be recognized even hours after gaming. One gets literally blasted away by the soundtrack entering a new stage.
The default keyboard controls are a bit clunky. It is advised to change them or get a gamepad to maximize the enjoyment out of the title. The controls itself feel natural for a platformer, granting a solid mix between momentum and full character control.… Expand