Average User Score: 6.2Mar 17, 2015So after all the great hype and promising teasers of gameplay, we finally get to experience the long awaited Watchdogs and i have mixedSo after all the great hype and promising teasers of gameplay, we finally get to experience the long awaited Watchdogs and i have mixed thoughts about the game. i liked most of what i've seen and experienced but there are some vital areas that personally disappoint me.
Gameplay - Despite having a vast amount of side missions, you do feel like after completing a few that it does eat away at your interest of the main campaign. It does lack major depth in the side missions but the short details do keep them interesting. The movement is nice & solid which is similar to the feel of Assassins Creed IV but does get irritating when attempting to climb some fences and walls that cant be engaged. The hacking is fun while it lasts and prevents WD from being a generic game. The driving though is the biggest disappointment and almost jeopardizes the entire experience, the control when driving is very poor and it heavily takes away from getaways and chases. The combat system is also a tad too simple and easy. Gameplay Rate: 8
Storyline: I think the story is great but it lacked complexity, it has a basic plot for a very sophisticated world. Better writers could have made this much more engaging. Aidan also at times lacked to pick up the momentum throughout the story, luckily he had a strong supporting cast. Storyline Rate: 4
Challenge: At first the hacking can be annoying but once you've settled in playing you'll get the hang of it but as for the missions i felt it was a bit too easy, the only difficult thing for me was the driving because of the horrible driving system but other then that WD isn't that hard. Challenge Rate: 7.
Fun Factor: A very fun game that i enjoyed and still enjoying at this moment, obviously hacking being on top of the list but even the horrid driving system has fun moments when playing around with blockers and traffic lights. Fun Rate: 7
Graphics & Sounds: The graphics didn't really impress me much, i actually was a fool to expect the quality to be high as it was shown on all the teasers. What i really didn't like was the contrast of color through the game, it was like walking through a bland and unhappy city throughout the whole game even the sunny days were depressing. Expect the same and even less from the game on PS4. Unless you got it on the PC....The sound effects were up too par and accurate, cars crashing and the different sort of guns blasting were sharp and even the the voice casting were great, the in game music wasn't too bad either. Graphics & Sound Rate: 6
My Conclusion: As much as i wanted to praise this game i feel the expectations were set too high, even with a avid amount of things to do in the game i felt there were bits and pieces that prevented this game from reaching its full potential.
Buy or Rent: Buy with caution or if you like Assassin Creed just with a modern technology twist other then that rent first. Want chaos? Stick too GTA V.
Overall Rating - 6.5: Far from perfect… Expand
Average User Score: 7.9Mar 8, 2015Prepare for a fun filled zombie adventure,
Graphics/Visuals - Dying Light no question has gorgeous graphics from the beautiful sunsets toPrepare for a fun filled zombie adventure,
Dying Light no question has gorgeous graphics from the beautiful sunsets to the well designed land marks; all aspects that helped shape Dying Lights diverse atmosphere.
Even when it rains it adds more fidelity to the game, DL detail is also surprisingly noteworthy to w/destruction of debris to the ability to venture through buildings, Techlands art & design team certainly did their job here.
Another cool instance is where you sometimes do a slow motion attack when hitting a critical slash which i thought was cool.
+ Great Atmosphere.
+ Epic Landmarks.
The SFX were great, the sound of weapons smashing into zombies was all to satisfying also the sound of crashing through a roof or ACTIVATING car traps were spot on.
Sound actually plays a big part in the game, using any gun or explosive is a risky move; which attracts all zombies in the vicinity.
Licensed music in the game would’ve been good, it’s unfortunate though the start screen music was the only noticeable piece of music i remembered in the game.
Voice casting wasn’t great but not bad either, actually it was just average; the voice actors weren’t bad but i think the poor script writing sure effected the voice acting here.
- Average Voice Acting.
+ Spot On SFX.
+ SFX Importance.
The story is what lacks most for Dying Light, it is very mundane & short which is disappointing after presenting us w/this great open world experience.
Most characters were dull & i had NO INTEREST in the main protagonist Kyle Crane but the main antagonist Rais failed to impress me the most, his design seemed unoriginal & cliche.
The supporting cast was disappointing too & was probably worse; Rahim was annoying, Jade seemed more negligent then helpful & most of the other characters just seemed pointless to the story.
Despite all the above its the side missions that were interesting, they were fun & they SAVE the game from becoming a bore & even the side mission characters were more interesting and appealing.
- Short & Predictable Story.
- Lifeless Main Cast.
+ Great side missions.
Gameplay is highly addictive when it comes to killing zombies, the melee system is great & you have a fair amount of abilities at disposal for killing zombies which are quite pleasing thanks to the skill tree.
Sadly though i was disappointed with the gun variety & how they handle, i found myself hip firing instead of using ADS & the lack of variety in guns and top tier melee weapons disappoints too.
Blueprints keep the weapons fun though & there are some wicked mods in the game if you put time & effort into finding them.
The biggest major though is the parkour system; the parkour is really smooth and feels natural when leaping around and climbing.
You can do exciting things like leap from rooftop to rooftop too climbing a bridge & it gets even more intense at night when being chased which is very satisfying,
Multiplayer is also a lot of fun and is best played with friends making the story easy but enjoyable.
Everything can be done with friends except the end, quarantine zones & challenges are easier too.
Be a Zombie is a fun PvP feature but can be frustrating at times for both the hunter & the zombie.
+ Satisfying Melee System.
+ Fun Parkour.
I barely witnessed much frame rate drop, if so it didn’t effect my experience throughout my play throughs but there is a few problems like survivors getting stuck, the mission log not functioning well in co-op, all the little things that i witnessed throughout my gameplay.
The A.I. wasn’t too bad, Rais men were relatively smart and even zombie runners were unpredictable for a while but i’d say the AI works fine.
+ Steady Frame Rate.
+ Good A.I. 8/10 Trophies/Challenge/Replay Value - Trophies is bugged so be warned, as for the games difficulty it all depends on how you play overall. Its a moderately difficult game but if you’re playing w/friends then the game can be quite easy. The replay value is great & expected from a open world game, you have statues, notes and blueprints all to find and i easily spent 80+ hours on Dying Light. -/+ Easy Trophies. + Moderate difficulty. + Vast replay value. 7/10 Overall - This game is fun for any type of gamer, but if you really love your story driven games then this is not for you but if you are a Dead Island fan, love open world games, finding collectables and high action then this is a definite pick up for you. A great buy and definitely worth the MONEY despite the cons. Final Rating - 7.5/10… Expand
Average User Score: 6.7Mar 8, 2015Best way to explain The Order 1886? A beautifully dark cinematic ride. Don’t believe the horrible criticism.
(i edited my first reviewBest way to explain The Order 1886? A beautifully dark cinematic ride. Don’t believe the horrible criticism.
(i edited my first review because it made almost no sense, do not review when half asleep lol)
Graphics will be the first thing that comes to mind w/the opening scene of THE GAME, from its beautiful dark atmosphere to its smooth transition from cutscene to gameplay that will impress all.
The atmosphere is spot on with locations that fitted every moment in THE GAME, all the little detail is a dazzle to look at throughout the game too.
The locations & character models were well designed, but the most impressive sight on the game is the Lycans where you witness an actual transformation from human to Lycan that will excite and scare you, this game is a perfect masterpiece of art in motion.
+ Stunning detail.
+ Gorgeous visuals.
+ Dark and beautiful atmosphere.
+ Well designed characters and guns.
The score in this game is HAUNTING and dark throughout most of the game but quite dull at times too, all mostly complementing the dark atmosphere of the game like the poignant theme music on the start screen, which i found was very key. What impressed me a lot though was the sound of every gun, from the loud pop of shotgun shells to the zap of a arc rifle - RAD really differentiated the sound of the guns in this game to a perfection.
Another big major for The Order is the games excellent voice casting, almost every character was done justice with their voice cast.
-/+ Dark score.
+ Detailed sound effects.
+ Excellent voice acting.
The game starts off at a very slow pace but picks up quite quickly, the story is bold but tedious at times & becomes quite predictable towards the end also I felt many things were left unanswered by the end of the game e.g. the mysterious knight, blackwater etc. The idea of hunting werewolves though & discovering the mysteries of the Lycans & The Order should keep you interested, a great mention too is the amazing supporting cast from Sebastian Malory to Nikola Tesla who hold their ground despite little screen time.
- Short compelling story.
+ Great supporting cast.
The gameplay is smooth but had one major disappointment & thats the overload of quicktime events.
Elder Lycan encounters are the best EXAMPLES where the anticipation of fighting a Lycan was built up to a perfection, but ruined by QTE.
I blame all this on the nought melee system, there is no real melee system and because of that; mostly everything was done with a simple press of a button, you will be using QTE heavily throughout the game.
The cover system was stiff but steady & robust, i found myself getting frustrated at times trying to stay in cover or even finding cover in some gunfights but the use of cover is easy where you can just run near a wall or press O to ENTER cover.
1886 also had a few interesting game mechanics i felt weren’t utilised to its full potential throughout the game that you would only use early in the game - from the hostage hold up in the Prologue, random encounters in Chapter II to the use of your Monoculars for aid from the Sentinels in Chapter III, all features i would have like to appear later on in the game.
The shooting mechanics though was excellent, the handling of every gun was nicely done w/the aim down sights & hip firing being very smooth and crisp.
Hip firing seemed effortless and very useful, as for the movement i felt it was smooth and sprinting around was very swift, making QTE takedowns easier.
A fun ability you have in the game too is Blacklight, where you can go into slow motion, being able to shoot your enemies down w/precision for a short moment.
The movement & shooting is perfectly done here, a big surprise for me though was the stealth system, the QTE complemented the system very well & i wished they put more stealth into the game.
- Nought melee system.
- Overwhelming quick time events.
+/- Extremely linear.
+ Smooth gameplay overall.
Trophies/Replay Value/Challenge -
This is a easy pick up platinum for all you trophy hunters out there, as for the games difficulty i felt it was too easy, the replay value is almost nought only held up by the pointless collectables.
Besides that though i got a good 14+ hours from the game though slowly exploring every nook and cranny.
- Too easy.
- Almost No Replay Value.
-/+ Easy Trophies/Platinum 3/10 Overall - The Order 1886 isnt for every gamer, its not your hardcore FPS shooter or your ever EXPANDING open world game but it is a cinematic ride where the story, detail and graphics will carry your attention with minimal but high quality gameplay. Rent first! Final Rating: 6.5/10… Expand
Average User Score: 8.2Dec 28, 2013Here we return to San Andreas witha new chapter & you are given 3 Main Protagonists, first of is: Franklin, who is a Repo man by day & gangHere we return to San Andreas witha new chapter & you are given 3 Main Protagonists, first of is: Franklin, who is a Repo man by day & gang banger by night who is seeking a bigger score but keeps on coming up short, he coincidentally bumps into our next protagonist during one of his Repo jobs and is given a new line of work which leads to the 2nd Protagonist: Michael, a retired bank robber/thief under witness protection who is settled down but struggling to keep composure of himself and his own family oh & he is also believed to be dead to none other then our 3rd & last Protagonist: Trevor, a unpredictable & unstable friend of Michael, they are separated after a bank job gone wrong and is forced into hiding (the prologue), years after sadly he's turnout into a crazy redneck who finds out his long lost friend Michael is alive & well who's living in Los Santos. So he journeys to him in hope of either old times sake or vengeance. The Plot: its the same typical ol' story from R* (not in a bad way), its over the top, comically dark & frantically fun, which is why GTA V is so damn enjoyable especially with the beauty of how well everything syncs into place. They have changed from 1 to 3 protagonists for us which is gold & not only that but how they had implemented the switch through all 3 characters in the game, the way you can freely transition between them(except during missions) is nothing but awesome. The diversity of each character also blends well together with outrageous & serious dialogues which help keep the story smooth and addictive even when doing side missions they've managed to keep them short & simple but fun & crazy too. You can go from helping old overseas tourists stalk washed up Los Santos stars to being a wannabe paparazzi recording a celeb sex video and the list of obscenity goes go on. The in game society is based around todays modern society from spoilt children too new technology & many more which makes their options endless. The gameplay is the usual but it does get boring & repetitive with the same ol' car jacking, 5 star wanted system etc but there is definitely new positive features to the gameplay that spice the game up to new heights. 1 is that all 3 main characters have a special ability each which makes them standout from one another, Franklin can slow down time while driving, Michael can slow down time while on foot and Trevor goes berserk and rages where he becomes superhuman, simply a great feature. Second is single player Heists & Raids which are utterly amazing, The Heists are the pinnacle of each Chapter, let it be from robbing a bank or Raids where you are infiltrating a FIB HQ for data but it's not just that but the way you operate the whole Heist/Raid from scratch, Heists will have you meeting up with the creepy but mastermind behind the Heists: Lester a friend of Michael who gives you choices on how to approach a Heist, from doing it dumb & loud or silent & smooth too the people you want on the job and more, the choices feel linear still but choice always betters a forced option in most cases, same goes for most Raids. These new features show R* are really innovating the GTA franchise without compromising its foundation of the game. The location of it all is a revisit of San Andreas the same proving ground for CJ in GTA: San Andreas hence the name, again R* worked their magic with the size of the map & detail, i barely witnessed any frame rate drops during my play through the game & the bugs were almost oblivious but i'm sure many witnessed some problems during their gameplay through. LA is used as a model format for San Andrea (if you didn't know by now), the game really shows the beauty of SA but also shows their attention to detail by capturing a spitting image of LA in the game from buildings and landmarks to the beach & countryside. The music will always be on the table for debate in games, the music chosen was very unique & most stations provided good music for their genre and even the talk shows were very amusing but there will be many mixed thoughts on this, for me the music/radio stations were on point. Now on to the biggest disappointment of the game: Multiplayer, it had the potential to be one of the greatest online experiences in a long time for consoles but it was bombarded with issues since Day 1, it fell to many problems: server issues, player deletion, cloud issues, reoccurring changes in game (payouts), delay of content release and more. But besides the GTA:O problems it still has great features in it that automatically makes GTAO worth the wait: character customization, playing with friends, doing more missions, dairy stick ups, races, leveling up but still its missing a key ingredient that STILL hasn't been released, HEISTS. The damage is done but it doesn't take away the fact GTAV is a superb game. Overall GTA V is proof of a long running franchise that can still evolve, i'm glad R* has finally found out how to refresh the series & put GTA back on top.… Expand
Average User Score: 3.5Feb 12, 2013As a Alien fan i loved this nostalgic ride but as a gamer i felt the game could have strongly done with some more time and i feel Gearbox hadAs a Alien fan i loved this nostalgic ride but as a gamer i felt the game could have strongly done with some more time and i feel Gearbox had really rushed the final process of this game, i just hoped it didn't end up like Duke Nukem Forever. The ideas were all there on the table but they came up short big time in some key areas especially for any gamer new to the Alien Franchise. The pros for this game is easily the nostalgic vibes sent through the whole game which will easily capture the attention of most Alien fans from the remastered score to the precise duplicate of sound effects from the original Alien movie inserted into the game. The plot kept its consistency throughout most of the game besides the end and characters kept their dialogues sharp with witty humor and macho rants also i felt the characters were nicely developed but lacked a bit of depth. As for the cons well A:CM sure didn't break barriers, it delivered what it promised which was a Alien experience but it fell short in some big areas. The moments that should have defined Aliens felt extremely short and forced, one major being the difficulty of killing a Xeno, it is much too easy and it sure took away a lot of fear momentum throughout the game. They surprise us with cheap scares but fail to keep the fear alive throughout the game because of how mediocre the AI was built and how easily they can be killed. The graphics are not too bad but i felt the graphics could have been pushed more to its limits also the textures lightly impact some areas of the campaign. As for Multiplayer, its fun but even better with friends, controlling a Xeno can be difficult at times but is extremely fun when you get the hang of it all in a game mode called Escape, i feel the Multiplayer does give the game a more positive outlook but the match making can be really annoying at time. So here's my final statement for anyone reading, its a decent game for Casual gamers a definite disappointment for faddish gamers and a great game for Alien fans.… Expand
Average User Score: 7.8Nov 2, 2012There's little to be said about Dishonored, its Bio-Shock meets Thief with a hint of Skyrim & Assassins Creed. Dishonored is a great title butThere's little to be said about Dishonored, its Bio-Shock meets Thief with a hint of Skyrim & Assassins Creed. Dishonored is a great title but there were a few things that could have turned the title from Great to Masterpiece. You are instantly introduced into a world of politics as the Main Man, Antagonist, Hero, Anti Hero and the list can go on, Corvo Atano, a prolific bodyguard of an empress who is assassinated asap in the game by unknown assassins at this point, Corvo is simply framed with the murder, leaving little to be known about the empress but before her death it shows glimpses of you having previously established a close relationship with Jessamine (the empress) but more importantly a close bond with her daughter and only heir, the empresses warm hearted daughter Emily who is kidnapped in the process of the murder of her mother. The plot is simple find and save Emily, it felt a bit generic with your average plot twist and as simple as the Main Story is the side missions is what makes this game a complete conscious ride and keeps the replay value at a good height, even with the short amount of main missions (being only 9) there is a certain point where it felt that some missions had more depth then others, where the odd ones felt like they were just fillers where the super natural powers you possess made the mission a fun ride instead of the mission it self. The assassinating is where ALL the fun is with a array of supernatural powers given to you from the Demi God known as the Outsider, which he does give you that slight chill at times, with your new found powers gives you the chance and opportunity to either play extremely ruthless or completely silent throughout the whole game. As for visuals, DON'T be expecting stunning visuals like Uncharted or Skyrim, 80% of the locations have a dark tone to it with almost every location being bland but it does have the rare areas in the game that shows some nice contrast but overall it feels like a nightmare has taken place with a bit of life being hidden deeply inside the locations. This games value comes all down to pure game play and its conscious driven plot. The cons would be its lack of plot design/depth and its shifty stealth system which at times you feel completely disguised but then some how you have been spotted from meters away also the combat system did feel a bit generic and it felt the final blow was the only different action after you have performed a array of 1-2 slash combos which is luckily saved by its creative ideas of using your super natural abilities. The load screens were a bit long at times and some characters could have had more depth, I barely had any sort of technical problems in my experience with the game only freezing up on me twice on all my play throughs, i say the frame rate was good and the exposure of glitches were rare.
Plot - 7
Gameplay - 9
Originality - 7
Technicality - 9
Replay Value - 8… Expand
Average User Score: 6.9Nov 1, 2012Assassins Creed 3 is a true evolution of character & era, personally the greatest thing about the AC franchise has always been the movement ofAssassins Creed 3 is a true evolution of character & era, personally the greatest thing about the AC franchise has always been the movement of your character. The movement feels much smoother throughout every AC and in AC3 it feels as smoother then it ever has been from a light feint step to simply sneaking into bushes and quickly climbing trees, the agile free running feels effortless with the press of one button held down and the combat feels as fluid as ever. The presentation and animation seemed like they were improved too a new height for the franchise and the visuals are stunning and brings along a strong value of exploration for vast amount of side missions while displaying some beautiful scenery of America on your journey throughout the game. The minor downfalls would be the odd dull dialogues which made me doze of at times as well a slow pace of story throughout the game which takes a bit of patience for those who await some action, the technical sides are not a big deal to me but the odd long loading screen does get annoying and the odd glitch and frame rate do appear at time. Another minor con would be the camera angles at times. The highlight system for me personally has always annoyed me in all the ACs but it tends to develop into your style of play. The greatest achievement for Ubisoft is the fruition of ideas being well thought of and carefully implemented into the game as well as creating a great plot from our human history and illustrating a great movie like title with Connor being the star of the show. Nothing bad to say about AC3 but it falls a bit short from a masterpiece and almost equals AC2 in terms of satisfaction and game play.… Expand