Average User Score: 8.9Feb 24, 2014If I were to tell you this game was amazing in all faults then I would be a complete sell out to my ideals, and love to Nintendo.
I'm writing this to point out that even in passing generations, we aren't all perfect and we need to look at this from a wider angle. There are some very jarring discrepancies from what is expected from the WII U and interaction with the gamepad. There is an inconsistency with the menu feel, and that should be bottoms up the core of the gamepad. No matter what, that is what makes it easy to navigate through. You take that away and you render it a confused controller.
You don't need to be innovative to approach it as a navigation tool, allowing you to integrate other aspects of the game if wanted. Fear of not standing out and not using the main tools of marketship, you are going to lose momentum in the long run. This is why WII U is next gen.
This game does though have the core concept of a good video game down, and you have made forefathers proud by convincing that you don't need a good hard drive to pull off great hand detail. In the scheme of arch in production value, the hand defeats the tool. Thank you for making this a great amazing visual of a game and it is AMAZING!!!!
Deserved it should be passed around as a fun game with faults. The music in concrete feels lazy at times, and all that jazz, sometimes doesn't tell a story pertaining to the visual. I'm a driven believer that when integrating both in harmony of motion the sublime of the mind will register it into the subconscious cortex a little faster.
Here's to you, the not so perfect, but yet a great ode to the past, and what we should be expected. Let's not let their heads get full. I give this an 8.0 with grateful selloutness.… Expand