|By date||Most helpful reviews||By my score||By metascore||By user score|
Average User Score: 9.1Apr 20, 2018Got this early, played through the whole thing and beat it. It's a good game - not a great game. The story was enjoyable and the combat, whileGot this early, played through the whole thing and beat it. It's a good game - not a great game. The story was enjoyable and the combat, while rather one-dimensional (despite what you may read), was still decently fun. I played through on Give me a Challenge mode and it was kind of a slog, with encounters remaining very same-y throughout the end game. They do some interesting things with the axe and Atreus, but it feels very lacking compared to the variety of all of the previous games in the franchise. I expected more.
The biggest issue with this game is how the PS4's hardware weighs down the experience. Even on my Pro's "performance mode," the game almost never reaches 60 FPS at all on 1080p, hovering in the 40s most of the time. This is ABSOLUTELY UNACCEPTABLE for any game in 2018. The 30 FPS 4K checkerboard mode looks nice when you're standing still, but in motion, the blur and total lack of fidelity and smoothness will give you a headache and totally detract from your experience. I couldn't get past this. The 30 FPS is constantly in your face and unavoidable, and impossible not to notice even if you only own a console and might not know any better. I can only describe it as truly awful.
This game would be an 8 or even a 9 on PC, but as it is, the games industry is once again held back by the primitive and outdated technology that consistently hamstrings otherwise gems like this one. Such a damn shame. Can't wait to get sold on the rerelease for the PS5 in 2025 which will only offer locked 60 FPS, something we should already have.
Not impressed, Sony.… Expand
Average User Score: 4.1Apr 6, 2018This game should never have been released in its current state. I disagree with people who say the game looks good and plays well; I canThis game should never have been released in its current state. I disagree with people who say the game looks good and plays well; I can confidently say it is neither. From the time we first saw this game to the time it got released, I am not convinced that Rare spent any more development time on it. The game lacks even the most basic depth and variety for quests, combat, ships, and character creation. Oh, there isn't ACTUALLY any character creation, despite all of the games rewards being cosmetic, even though it's a first person game you never see your character in. Every seemingly good idea they initially had for the game is either absent of horribly executed on, and there is no sense of progression or meaning whatsoever. The emergent gameplay requires you to cross your fingers and hope to run into something interesting, when really the most interesting thing that can happen is you getting up to pee and coming back to see your treasure chests and quest items being ransacked by some other poor souls who fell for this awful excuse for a AAA game.
Avoid this at all costs. If this is what they delivered at launch, there is no chance for redemption even years down the line, especially when their post-launch plans include a death penalty, showing how out of touch they are with what players want. A colossal disappointment all around, but they still sold millions. Great work.… Expand
Average User Score: 3.5Oct 25, 2017I took off a point for each week this was delayed coming to PC, another for Destiny 1 never coming to PC, and then 2 more because I got bannedI took off a point for each week this was delayed coming to PC, another for Destiny 1 never coming to PC, and then 2 more because I got banned as soon as I launched the game. GG... or not.… Expand
Average User Score: 8.9Sep 15, 2017AM2R is much better and Nintendo completely wasted their time on this project.
While Samus Returns is more flashy and follows the sameAM2R is much better and Nintendo completely wasted their time on this project.
While Samus Returns is more flashy and follows the same Metroid formula you'd expect from a remake, it really doesn't rise above just that - it's exactly what you'd expect. Sorry Nintendo, I just played a Metroid 2 remake made by one person and it surpasses your in-house studio effort. Maybe you can come up with something original next time that might be worth playing.
In the meantime, I'll be waiting for Metroid Prime 4, which should have been announced back in 2012 and released already. But, game developers are lazier than ever these days. At least we got some footage at Nintendo's latest 9/13 direct... oh wait... at least we got Melee HD... nope, wrong again... oh, we got 20 minutes of Xenoblade Chronicles 2, a game no one cares about because it belongs on PC so that graphics don't look like they're from 1999.
But I digress - this remake was poorly timed and utterly disappointing. Do not buy.… Expand
Average User Score: 4.9Mar 27, 2017Lol. No. How this studio got away with putting out this broken, unfinished, half-baked, over-budgeted mess of a game is beyond me. This isLol. No. How this studio got away with putting out this broken, unfinished, half-baked, over-budgeted mess of a game is beyond me. This is possibly one of the worst video game releases of all time - bugs galore, the ugliest and most hideous faces, facial animation, and character animations of all time, and the story, which few seem to actually be talking about, is the atrocious icing on the cake. Avoid this title at all costs - even free.… Expand
Average User Score: 8.5Mar 3, 2017It's not a bad game, but the performance from something that looks this mediocre should not be allowed in 2017. Don't get me wrong, I likeIt's not a bad game, but the performance from something that looks this mediocre should not be allowed in 2017. Don't get me wrong, I like this game, and I enjoyed playing it, which is why I'm giving it a 5. But running at 30 FPS is already bad, and with FREQUENT dips to the teens and low twenties just from running around in some grass (nevermind setting the grass on fire, or engaging in combat in the rain), my gameplay was SEVERELY detracted from. This happens on both the Wii U and the Switch. Nintendo needs to get out of the hardware game, and develop their titles for PC so we can actually enjoy looking at them and playing them. It is maddening that titles with frame rate issues this severe are still allowed to persist, and yet still get universal praise. Wake up.… Expand
Average User Score: 2.6Aug 12, 2016Runs at 1440p 144Hz sometimes, then takes a dump at random. Doesn't matter anyway - the game is the most boring, repetitive, soulless andRuns at 1440p 144Hz sometimes, then takes a dump at random. Doesn't matter anyway - the game is the most boring, repetitive, soulless and shallow collection of game elements thrown together that I've ever seen. Even if this game was made by competent people who properly used PC as the lead platform, which is absolutely isn't, it wouldn't be worth playing. Such a shame. Thinking about how terribly this game ended up being actually makes me angry. No wonder the lead developer received threats.
Luckily, Steam honored my refund, since I only made it through 90 minutes of this **** Avoid at all costs! Unless, of course, seeing the same recolors of the same things ten gazillion times and holding left click on them is your thing.… Expand
Average User Score: 4.5Aug 9, 2016Got bored after just a couple hours. There is not much to do in this "game," and what there is to do gets super repetitive remarkablyGot bored after just a couple hours. There is not much to do in this "game," and what there is to do gets super repetitive remarkably quickly. I'm supposed to hate myself enough to spend the time finding enough plutonium to get to the center of the galaxy... and then what? Find more terribly low-res textures there? No thank you. Can't believe this studio is getting away with charging $60 for this pile. Good concepts, horrible execution. Your algorithms are no doubt complex, but maybe you should have developed a game around the math?… Expand
Average User Score: 8.4May 16, 2016First off - this game isn't actually a 10/10, but so many idiots are giving it a 0, it's my duty to try and offset it.
The single playerFirst off - this game isn't actually a 10/10, but so many idiots are giving it a 0, it's my duty to try and offset it.
The single player campaign, which I bought the game for, is superb, and in top form. It's everything you could possibly want from a proper reboot of a beloved classic franchise. Quite surprisingly, id gets everything right. The game is an absolute blast, and has great speedrunning potential as well.
The multiplayer sucks but who cares.… Expand
Average User Score: 7.1Jan 28, 2016After seeing only negative reviews on the front page for this game, I felt I needed to chime in.
This is a thinking man's game. If youAfter seeing only negative reviews on the front page for this game, I felt I needed to chime in.
This is a thinking man's game. If you cannot appreciate meticulous detail, subtle hints, painstakingly hidden environmental details, or are not inclined to perfectionism, this game is not for you. Many reviews I've read apparently have a hatred for puzzles, which is 95% of what this game is about. If you are easily frustrated and despise the idea of learning interesting new mechanics, well, why did you think paying $40 for this game was a good idea?
If you require instant gratification, this isn't the best use of your time and money.
However, if you're like me, and have a deep appreciation for brain-benders and don't mind being stumped on a dozen different puzzles at once, you need to get this game. There is a perplexing draw to the whole experience - the promise of an overarching puzzle within a puzzle within all of the other puzzles you're solving. It's not just about navigating several hundred mazes. It's about what you learn, what you feel, how you think, and the way you process the sights and sounds of this precisely engineered world. There are times where you will break the fourth wall for yourself and think, "How did they program that?" yet remain in awe of the task you've just completed.
That's really what I appreciate about this game. I haven't felt this satisfied with a gaming experience since the original Dark Souls. I'm reminded heavily of that game's brutal difficulty when going into it as a brand new experience. This game draws multiple parallels despite being a wholly different genre. In Dark Souls, after defeating a notoriously difficult boss after numerous attempts, the feeling of victory is nearly unrivaled - that is, until you play The Witness, and solve a series of puzzles over the course of an hour that leave you feeling like a genius. It will require plenty of intuiting, and the occasional figurative slamming of your head against a wall, but nothing in this game requires brute force. It is all learned, it all builds upon itself, and it all, majestically, simply, cohesively... works.
Some of the later puzzles will really test your ability to navigate intimidating labyrinths as you plot every scrupulous step. I was stubborn in my tackling of such puzzles, as I never wrote anything down or made diagrams until much later. Side note, I would recommend writing things down and making some diagrams. Maybe take a picture of your screen. Or don't, like me!
It doesn't hurt that I'm playing on a 55" 4K TV with a 980 Ti. The attention to detail, regardless of the painterly overtones, is not lost on me. While plain from a distance, up close is where the magic truly shines. The color grading and art direction going from different zones of the island are incredible, evoking a totally different feel within seconds of traversal. Were I not to enjoy the puzzles, this game would still be a joy of a sight to behold.
This game is this generation's Myst, no doubt about it. Playing this felt like I was touring Jonathan Blow's synapses, and getting a glimpse at how beautiful the human mind can be. Without flattering the developer too much, I think of this game as a genuine gift to gamers worldwide, and its fastidious creation over the last 7 years or so is without a doubt a labor of love.
So, I have a lot of high praise for this game, but it's not quite perfect. If I were to complain about anything, it would be the lack of exposition, and the really-quite-terrible audio logs: Strewn and hidden about the world are different tiny recorders you can activate, and each one is narrated by a person reading a quote by someone who sounds really full of themselves, and loves hearing themselves speak about things that sound smart but are in fact common knowledge. There are quotes from religious authors, astronauts, Albert Einstein... and they're all grating, and frankly, weird. After I time I stopped activating the logs because they were intrusive and annoying to my experience. I actually hate this aspect of this game, but thankfully it's optional. I didn't find my first one until about an hour or two in, so it was a cool surprise, which rapidly devolved once I realized how utterly lame they were. I'm sure they thought this was a good idea, but in practice, I thought it was pretty awful.
There hasn't been a single puzzle I haven't enjoyed solving (except for the really easy ones which are not challenging). I don't think you can ask much more of a game that entirely revolves around such, but the developers really did go above and beyond, and made the otherwise mundane into a masterpiece. Bravo.
9.5/10, but giving it a 10 on Metacritic to balance out the feeble-minded simpletons who lack the intellect to appreciate ingenuity, or otherwise dislike Jonathan Blow for being smart and successful.… Expand