Average User Score: 7.0Dec 4, 2012The day I learned about the Slenderman Mythos, I was interested. The day I learned the origins of that mythos, I was amused. The day I discovered the various video series and blogs that have been made with Slenderman in them, I was creeped out and scared by alot of the impressive work people had done. So when I learned about a Slenderman game, I was interested.
As novel and interesting the concept is, it unfortunately, didn't quite meet my standards for what is an obvious horror game. Yes, Slenderman is there.. following you... waiting for you to let your guard down so he can get you. But the game just doesn't feel as... threatening as I think it should be. I mean, you've got the Slenderman, a guy that is arguably, nine to ten feet tall, with a twig like body, pale skin, no face, and supposedly strong enough to rip you to pieces with his bare hands, stalking you, yet it feels more like your playing a game of tag to me, then running from some kind of Elderitch terror that wants you for dinner as the main course.
I do like the concept, it's very much like how many of the Slender stories out there go, but the game just feels like it's lacking something. What that something is, I'm not sure. All in all, it's worth at least looking at for anyone that hasn't played the game, since it's basically freeware. Not like you'd be wasting your money playing this game, and at the worse, you'd only waste five minutes that you probably would have spent doing something less meaningful then this anyway. =p… Expand
Average User Score: 7.0Dec 4, 2012So.... When I first looked at Planetside2, it was being described as an RTS/FPS, which made me slightly curious how something like that could be pulled off on the scale this game was being done in. Turns out, it's actually just an MMOFPS that takes the MMO part VERY seriously. Really, there are other games out there that call themselves MMOFPS, but aren't on the sort of scale that Planetside2 is. That alone was enough to make me want to stick around and play the game, being in a shooter where there aren't arena like battlefields that you have to let load up first, but a persistent world where there is always a battle happen some where that you can just jump right into!
It's a concept I'd never seen done for a shooter before, and I love it! It of course, isn't without a few gripes that I have despite obviously liking this game. To start, the game probably would have been even bigger and more epic if it was made on a megaserver, like how a game such as Eve Online is done, rather than being split up into different regional servers, but that's ultimately just nitpicking compared to my next point. There isn't a tutorial or training mode.
Some people might think this isn't a big deal since it's a shooter, but think about this. Planetside2 has ALOT of things happening in it at all times, and there are a few options you have, even when on foot, that you might not think about being able to do, since most other shooters only ever give you the options of, "walk, run, shoot, throw grenade, use that other thing your carrying". Planetside2 has that, and also adds in, "use the OTHER, other thing your carrying, whip out your squad command gear, oh, and we have other things to so you can practically micromanage your equipment! =D" and it's like that for the vehicles too! Now, that's all fine and dandy, it's always nice when a game gives you options, but if you don't know how to use those options then you've got a problem.
For those out there like myself who had never played the original Planetside, we're going into this totally blind. While it's good that the people running the game went out of their way to make some "training videos" for the game, unless someone actually knows they exist and are looking for them, then it's not going to help them much. From what I understand, the original game had a VR training mode that you could go into any time you wanted to dick around and experiment with what was available to you, so you could get a better feeling for the game, so why doesn't Planetside2 have this? What was so hard about putting the VR system in the new game? I proved a quick study for this game and was able to get down almost everything it had for features, but there are still people in the game that are as clueless as I was going in, and questions that in most other MMO style games that would be common sense and immediately flamed if asked, I can't really fault anyone for asking in this since the game tells you nothing about what you can do. It needs some kind of training mode... BADLY.
My other gripe is that I'd heard there would be some kind of mission system for the game to make the gameplay more diverse. Again, awesome thing! So... Where is it Planetside2? As much as I enjoy running raids against enemy buildings, or running defense against a raid on one of the buildings my people control, that can only hold my attention for a couple hours at a time at most without something more varied to do when the straight up combat isn't something I want to dive into. No recon work? Patrol missions? Escorts? Nothing? I don't know for sure if what I heard is true, but that is something I really want to see happen for Planetside2 as well.
My gripes about it aside though, this game has proven itself capable of impressing me with what it does have, and since the game is an MMO, it can stand to reason the some of the things I've heard will be in the game, or things that the game needs, will be put in at a later date, so for now, I'll have my fingers crossed that it will happen, and just enjoy the mayhem that presently exists.… Expand