Average User Score: 7.3Jul 10, 2013This is very underrated game. I enjoyed this thoroughly despite it's obvious faults. It's fighting style is fluid, it will remind you a bit ofThis is very underrated game. I enjoyed this thoroughly despite it's obvious faults. It's fighting style is fluid, it will remind you a bit of batman with other unique abilities and gameplay elements that make it unique. The pacing of the game is solid, I never found myself bored or doing too much of one thing. This is something I dislike about "open world" games. This game is linear and to the point. The graphics are fantastic on PC but I played it with a controller because I output it to my TV and it felt very comfortable with a controller on the big screen. The sound design and music is top notch, they really went over the top with the glitch style and it works perfectly in this setting where others try and do it and it doesn't fit nearly as well. The story is interesting and unique, you can kind of predict the flow but there's still not a whole lot of games out there that tell a similar story (I can think of a few but I'd rather not spoil it with comparisons).
On the bad side, I experienced a game breaking bug that required me to start from my checkpoint 3 times. A specific combination wasn't triggering the combat to end so it was odd and broke the immersion. There are a few other strange bugs where you weren't able to climb or maneuver correctly. The combat system is enjoyable BUT as many others have mentioned It's a bit disappointing that you can't chain attacks from enemy to enemy. So for example, if you want to do a 5x combo, you have to finish it on a single enemy. If you go up to 3 and then decide to dodge and hit another guy, it starts over. Doesn't feel like you build momentum as well as you should, however the abilities make up for it. The remixing is great, but I almost wish there was more of it. In fact, I wish the game was a few hours longer. It's linear, but almost too linear where you can probably run through the game pretty fast. The good thing is the art is great and every location is different but very cohesive.
As a side note, I got this game for $26 on Green man Gaming and I think it would be well worth $40-50 new. But if it goes on sale and you want to give it a try, I think you'll either really love it or you'll hate it.… Expand
Average User Score: 5.1Oct 12, 2011Giving the game a 0 or a 1 is harsh and ridiculous. This game is played by a bunch of grumpy PC gamers who think this is still the 90's. TheGiving the game a 0 or a 1 is harsh and ridiculous. This game is played by a bunch of grumpy PC gamers who think this is still the 90's. The game isn't perfect, and the game isn't the most exciting, but let me write a quick REAL review.
First of all, the game launched with what people thought were bugs. In fact, it shipped without true driver support. The game ran terrible and I wasn't even sure what was going on. After installing the 11.10 Preview drivers and receiving the second patch, the game was smooth as butter. It's too bad we don't get smooth as butter games the second it's released. Yeah I know, we all want to play the game at midnight, but it's usually not such a good idea. Unfortunately, it's commonplace for patches and driver issues and updates and yadda yadda. It's money, politics, management, planning, etc... No launch is perfect.
Finally when the game did work correctly, I could see the beauty. The game EXCELS in outdoor art and architecture. The settings look photorealistic from afar, but like many others say, textures appear blurry and pixelated up close. They were obviously designed that way, but the tradeoff is extremely apparent. A lot of objects look low res and there are practically no physics or interaction with the environment, it's static, but it sure looks pretty. The tone is rather dark, not much color or super impressive lighting, but it'll do.
The audio on the other hand was very amateur. I won't point fingers, but it sounds rushed. Vehicle engine sounds don't blend properly, music doesn't loop smoothly, stingers end abruptly, dialog is rather dry and boring. The gun sounds were decent, and some hit sounds were decent, but it seems very corny and oudated for a game in 2011. Very disappointed with the audio. It wasn't immersive at all.
The storytelling was also very bland. I didn't feel like I was working up towards this grand finale. I didn't feel like I had a purpose. I was just this dude killing **** to make people happy so we could fight those other dudes cause you know, they're bad and all... That's fine. But if you're going to pretend you're an open world game, I'd at least appreciate some more interesting missions, dialog, interaction, and storytelling. This is where the game fell absolutely FLAT.
The gameplay in general is fun. I play tons of FPS's. I love all of them. Sci-fi, military, open world, corridor shooters, you name, I'll generally play it and have a blast. I think this game delivers the fun factor. It's a bit different from the usual id and it features some really great driving. While I wish it was incorporated in the story a bit more interestingly, the driving and shooting was fun. Then you pop out of your car, do a mission classic FPS style (Plus some cool new guns) and then that's it. But it's very formulaic. You always know what to expect. The environments, while unique and beautiful, still lack substance for the gameplay. I really wish this wasn't so. But it's the truth. We get a little bit of this, a little bit of that. But what is this? Don't try and be an RPG if you're not. Borderlands did the RPG thing well, so did Fallout, this falls short of what could be an RPG and ends up more like an expanded basic FPS.
All in all, the game is worth trying if you like shooters. But I think so many people are "Extremely disappointed to the MAXXXXXX" is because we expect so much of id. If this was any other developer, people would be like, "Cool. Fun game. Bored of it. Whatever." But because it's id, as PC gamers, we feel let down. It's too bad, but we can only hope for something more spectacular on next generation consoles. Yeah, you heard me. CONSOLES. I don't like to say it either, but in this business you need to make money to survive, that means tailoring towards consoles. As someone who works in the entertainment industry, I know = / Would I say this is a great PC game? Meh, it's so-so. The ideas were there, the heart and the hard work was there, but the execution was poor. We end up with another shooter that ends abruptly leaving you saying, "Really? That's it?"… Expand
Average User Score: 5.7Jun 14, 2011Hype can sometimes be really bad. In this case, the hype of DNF lead to bad reviews, misunderstandings, and complete dismissal of what I feelHype can sometimes be really bad. In this case, the hype of DNF lead to bad reviews, misunderstandings, and complete dismissal of what I feel to be a satisfactory Duke Nukem experience. If you were born in 1998, and picked up this game on the Xbox. You'll probably think it's the worst game in the world. Hell, most adults who played Duke Nukem 3D probably think this is the worst game ever. But you really have to look at it from a certain perspective.
I know what you're saying. "There's no other way to look at it. It's a **** game." I disagree. Have you seen the screenshots the game in 1999? In 2004? They've worked very hard to keep up to date. Unfortunately because of publishers, deals, developers leaving, this game got kicked around for TOO long. If this was my company, I would have just let it go. I doubt the 12 years working on this game was worth it, given that the teams weren't working 12 years straight. Afterall, they went through multiple developers, builds, etc.
Now about the game. I don't think it looks bad at all. I think it holds up well. I think it holds up against most games after 2007-ish. You guys remember games like UT99, Serious Sam? DNF blows those graphics out of the water, so I don't understand all the reviews saying "Ugh, this looks like shareware from 2000." Um. No. It does not. The environments are NOT amazing, they're not even that memorable and cool. But it feels like a Duke Nukem game. The FEELING is right, the mood is right. I quite enjoyed it start to finish.
Vulgarity, racism, adult themes? If this game offends you, don't play it. You obviously don't remember much of the same content was in Duke Nukem 3D. And that was a pretty mature title for it's time. This game is not for everyone. It's not even for your average gamer. It's for fans of Duke Nukem who can just giggle and say "Oh, that Duke and his corny f*cking one liners." Yeah, there are plenty allusions and pop culture references. We get it. Hah-hah. Not everyone will laugh. It might have made me a smile and laugh a bit.
The story is pretty poor. If this was a story about Duke getting his chicks back and taking revenge, that would've made more sense. But there was a mismatch of all sorts of things including the president and the dam and what the hell is going on I'm just killing aliens? Yeah, I guess that's fine. They came to attack earth again... But hell. Even for a Duke game, I think most people would've appreciated a bigger story.
The gameplay mechanics are also not so bad. Just because it's 2011 doesn't mean eveeerryyy freaaaaking gaaaame in the wooooorld needs iron sights. I had fun without it. This game has a feeling of old school FPS with a little bit of new school (regenerative health, I was okay with it but would've liked to see classic pick-ups and a point system). Simple puzzles get it interesting, couple of vehicles to drive. Hey, they mixed it up. They even *tried* to do some Call of Duty esque scenes and cinematic, but it mostly fell flat.
The music is extremely amateur and was obviously thrown together last minute. The sampled drums and sampled guitars are unmodified (I know exactly what library all of the sounds come from) and it's disappointing that they wouldn't take the Duke Nukem theme serious. I wanted something big, badass, up to date rock in your face. It was an absolute downer.
Most of the audio assets were also old. They lacked punch and were tacky. It worked. But it was definitely not up to par by todays standards.
Overall, I am giving the game a 7. Why? Because it gave me a satisfactory Duke Nukem experience, I can't deny that I enjoyed it. I'm not going to give it a low-ball score because I was expecting more. Because I feel "cheated" No, I was NOT expecting this to blow me away. I was just expecting to kick some alien ass. If you were a Duke fan and you feel like you need to play it. Just play it. Don't take other people's word for it. Not even mine. You'll never know what you think of it until you actually play it. Even if it's for a bit of nostalgia and even if you just want closure. Just play it.… Expand
Average User Score: 7.6May 27, 2011This is a great game, but has it's flaws. First, this game is much different in a sense where there is a minimal amount of shooting and theThis is a great game, but has it's flaws. First, this game is much different in a sense where there is a minimal amount of shooting and the focus is on the interview system and finding clues. I thought finding clues was fun, but it was still a bit too linear for me. I wanted it to be challenging to figure out why something was a clue. But as soon as you pick it up, it gives it to you.
The interview system was okay, I found some cases pretty frustrating and bizarre when I would get 0/5 questions wrong and didn't understand why clues would bring certain outcomes. It worked well in most cases, but it was still hard to judge at some points in the game.
The facial animations are by far the most positive thing about the game. They are amazing and absolutely on top and ahead of the current trend. This technology should become standard in future games that need realistic faces. Of course, that means you need even better actors but the face makes all the difference. Really impressive with the characters visually, and the acting in this game in general is very good. There are some side characters that are a bit corny and awkward, but overall the main characters are well done.
I absolutely loved the music when I first heard this game. I thought it would be moody and really help move the game along. In Red Dead Redemption (I know, different developer, but just as an example of how well music is done), I got chills when the music would play, riding into the sunset. It provoked a certain emotion, and it was at the perfect time. There was a lot of unexploited areas in terms of music. There were times where things could've had more emotional impact but there was no music, no mood. Sometimes it can be perfect to NOT have music, but it was generally missing in many areas. It just overall lacked a bit of flavor.
A lot of the sound effects in the cutscenes were off. I don't know how that happens, if there is latency in reading the disc, or what. But it was a little obnoxious hearing punches almost 2 seconds later then when you visually see him throw the punch.
A lot of the car chases were the same. How these big trucks maneuvered with such agility is beyond me. They all had staged events that were non exciting. Everyone else stopped for me except for one big semi-truck that just happened to be crossing my path. Things like this just pulled me out of the experience.
The story-telling is subpar. It was not cohesive, not necessarily confusing, but it was not revealed in an appealing and understanding fashion. There was no "Ah ha!" moment and the ending which I will not spoil was boring and non-climatic.
You're probably thinking, this guy gave this game a 7 and he's talking so much crap? Well. This game offers a unique experience I have no experienced in many other games. If you liked Heavy Rain, you'll likely like this game. There are not many interactive movie style games out there. And this is sort of a hybrid. It's easy to play, pretty engaging from the start, and much slower paced which is refreshing. They do a lot of things right, but there are too many major weak points to consider this an absolute fantastic must buy.… Expand
Average User Score: 7.9Mar 14, 2011This is a great PS3 game, worth playing once or twice, but it definitely has it's flaws. The hype on this game was ridiculous, and I'm aThis is a great PS3 game, worth playing once or twice, but it definitely has it's flaws. The hype on this game was ridiculous, and I'm a little disappointed that I can't give this game a 10. The visuals are obviously stunning, some of the best I've seen on the PS3 (Hell, even modern PC games) hands down. I'm decent at FPS games, but the single player on Normal was very challenging, annoying and frustrating trying to figure out how to not get killed. Your team's AI is obnoxious, they were constantly getting stuck on objects, running around mindlessly. When I was downed, I was constantly getting dialog (Which again... Obnoxious) saying "I can't reach you! I'm coming for you! You're too far! No wait... I'm not going to lose you!" It takes sooooo frustratingly long to restart once you die because the AI is trying to find a way to revive you. In Co-op it is worse, ten fold. That's not to say that this game doesn't have it's great moments. It's a great "action movie." In fact, I think a majority of the game is cutscenes. Okay, I'm exaggerating, but you don't even get to play all of the cool parts, you get to watch them! And the ending! The ending of the game is absolutely terrible. It's as if they ran out of time. It's boring, uneventful, and predictable.
Multiplayer seemed to be the best part, but after connection errors, constantly getting sniped, and the other team constantly being infiltrators, it got boring fast. Oh, and the bots. Bots galore! You can level up in a couple days and it doesn't really show much. The multiplayer feels slow and sluggish, which can be refreshing for those who hate the arcade style CoD. All in all, I played the single player alone and then co-op. I played the multiplayer for 2 weeks or so. And I'm going to get rid of this game. I'm completely bored of it. Lastly, I'd like to mention that I wanted to buy the Move for this game, but I couldn't afford it, so I played it with a regular dual shock. So I can't speak for the 3D and Move experience, but I can imagine it can add another layer of depth.… Expand
Average User Score: 8.3Feb 2, 2011More of the same. Don't get me wrong, it's a great game but I don't see any huge improvement upon this game from DS1. I loved DS1 and thoughtMore of the same. Don't get me wrong, it's a great game but I don't see any huge improvement upon this game from DS1. I loved DS1 and thought it was scary as sh*t. But with DS2, I wasn't hooked. There are a couple of noticeable glitches (getting stuck on things and having to restart). There aren't any "omg awesome" guns that were introduced (and useful). There weren't many "omg crazy!" creatures that were introduced. And on a decent computer (I just recently upgraded), the game looks no better than an Xbox port.
The multiplayer seems cool for a day then I realized there is no depth and it has no replayability. There is only one game type with very minimal maps, there are too many bottleneck points which make for unbalanced gameplay, and you get more points for kills, not completing objectives which makes for extremely slow leveling up if you're focusing on securing objectives.
Overall, the game is okay, I enjoyed playing it, but if there was a DS3 for next year, I'd skip it or rent it. The way I feel about this game is comparable to Bioshock 2. Feels more like a forced sequel, more of the same, whoop dee doo I was already here before. I got tired of the "No way, the door is locked, you'll have to open it somewhere else" and "the lights went out, watch out for the..." Seriously, you can only pull off something like this once before it gets boring.… Expand
Average User Score: 8.4Oct 26, 2010Short and simple. If you loved Fallout 3, and don't mind more of the same, then yes, you will love New Vegas.
This isn't a step forward orShort and simple. If you loved Fallout 3, and don't mind more of the same, then yes, you will love New Vegas.
This isn't a step forward or step backward per se, but there aren't many huge improvements that make this feel like an entirely new game. It feels more like DLC despite what previews had said.. How do I feel paying $50 for it? I'm okay with it, but I will be reluctant to buy Fallout: New Something using the same outdated graphics, gameplay, and glitches/bugs. This is a vast game, trust me, as with Fallout 3, there is ALOT of game here. So bugs are understandable. But you will encounter them often just because of how open and non linear this game is. And unfortunately, frequent bugs CAN ruin the game and makes this for a frustrating unpolished product. Just because it's unpolished doesn't mean it's not fun, it just means for a little disappointment for the gamer. And I think alot of people feel a bit offended that they would release this product the way it is. But what I love about this game is still the same. I can spend hours and hours playing this. So far, I'm LOVING this game as much as Fallout 3. Hardcore mode is a nice touch but hasn't gotten me into tons of trouble yet. So when you have a formula, it's good to stick with it. But the players won't stick with it as long as you may think.... For the next game, they will have to reinvent the engine, reinvent the gameplay, and figure out a way to better debug this game. They cannot continue the series this way, it will not last. Given those words, not everyone will like this game. It deserves a higher score, really, it does. But it's been done before, and is more or less on the same level as Fallout 3.… Expand
Average User Score: 6.4Oct 13, 2010There are a lot of mixed reviews and I'm going to try and be honest here. I hate reading reviews where people are like "OMG SUCKS SO BAD." IfThere are a lot of mixed reviews and I'm going to try and be honest here. I hate reading reviews where people are like "OMG SUCKS SO BAD." If your points aren't valid I don't think it's fair to those who worked so hard on the game.
Given that, I think this is a solid shooter with some a couple of major overlooked issues.
Starting with the single player. I played this in one afternoon. Roughly 5 hours long, I felt it was concise, action packed, but on the short side. I feel that developers feel that can get away with it. But what happened to 12 hour games? This isn't no Fallout 3 (I easily spent 60 hours on that game), but 5 hours? Eh. Despite the shortness, I really enjoyed this game.
Graphically, this game is on par with other shooters out there, nothing new and amazing, but it looks good. There are some great parts with really impressive lighting, things blow up, fire looks decent, again, on par with other shooters but nothing crazy.
Sound, now I'm a composer and audio engineer and I thought the sound was well done. I felt that the voice overs and communication was very authentic, explosions were huge and gunfire is rock solid. A couple of strange mix decisions (the melee sounds like your hacking into a log with a big axe, a little overkill and loud). But I love the dynamics of the gunfights because you go from in your face to absolute silent desert ambiance. Strongest suit of this game has to be the audio.
Is this game original? Meh. I felt like I was playing MW2 again. Slow motion, kicking down doors, trekking through the snow. Little bit of driving, little bit of sniping. It's all good to me, though, it sure as hell kept me entertained. I also don't know what the hell people are talking about in relation to story. Sure, the game has no real engaging story, but I feel that this flowed way better than the story in Modern Warefare 2. That game just doesn't make any sense. This actually has a flow between missions, you're never guessing what character you are playing or what your mission is, it's very straight forward. Now onto a couple of negatives now that I dug into that...
Video cutscenes are laaaaame. I don't understand why half of the action packed parts aren't live. Maybe it has to do with rendering, conserving disk space... I don't know. But I wish the whole thing was in-game/in-engine instead of prerendered cutscenes. Just a little detail, I know, but just an observation.
Bugs bugs bugs. Not a whole lot but sure as hell some bugs that should have been caught by QA. "Come on, follow me this way..." as he crouches in the sand... Really? You make me restart my missions because the scripts didn't work? Terrible overlook on the scripts. Tons of them were too slow or bugged out. I'd often be so far ahead I'm waiting for the guys to come to me or I'd have to go back to trigger some sort of script. This seems to be the biggest issue with the game. It took me out of the moment a couple times, but it doesn't destroy the game or render it unplayable. It's just a little frustrating at times.
Multiplayer... This is where feelings get hurt...
It doesn't play well in my honest opinion. I've played the Call of Duty series since the first one and they simply have the formula down. This one doesn't work. Weapons are unbalanced. No prone makes for awkwardness. Sniping and RPGs are ridiculous. The maps are teeny tiny and are not designed well. Camping galore. And spawn camping and spawn kills are also insanely stupid. And the matches seem way too short and are not as team based as they make it out to be. Honestly, skip the multiplayer. I never played BC2. So I can't compare. All I can say is I have much more fun playing MW2 than this multiplayer. Simply because it feels more balanced (minus n00b tubes and knives). There is more to choose from, and it is feature rich. YES, MW2 is more arcadey but for someone like me, I'm not looking for an ultrarealistic game. If that's what you want, neither MoH nor CoD truely offer that. The MP component on this game is dry and feels unfinished, it's really hard to explain.
All in all. This is a renter or borrow from a friend or buy used later... You can beat the game in one day, and skip the multiplayer. Is it a terrible game? No, this is a solid game and the guys at Danger Close did a great job. Could this have been better? Oh man, my expectations were high and this game baaaarely came close. Just barely. That's why I give it a 7.… Expand