Average User Score: 8.3Oct 17, 2012Everything about this game was well designed. I loved the story and the quality of voice acting and characterization in this game wasEverything about this game was well designed. I loved the story and the quality of voice acting and characterization in this game was incredible. The characters had very good detailed models and the art style, although it can easily make you perceive the game to be bad graphics, was actually very good quality.
I didn't find the story short, however it was also not too long such that it felt as though it dragged on. I honestly think it was pretty much the perfect length. My only complaint is that one part of the game seemed unnecessarily boring and slow, a part in the sewers.
Asides from that the story was well paced and enjoyably long, lasting a full week of quite high playtime. In my opinion, well worth the money
The mechanics were fluid and you could easily just spam off abilities and murder everyone crazily and the game will still be fun. I personally went for the stealth approach and still found the game incredibly enjoyable.
In terms of good design, the fact that steam achievements that pertained to the story were hidden to prevent spoiling the story blew my mind because it was the first time I had come across a developer taking such a simple step to keep the player experience from being spoiled.
Another example of good design I experienced was (to prevent spoilers I'll stay vague) when there was an escort type mission (there only was one) to protect a group of people, my initial reaction was eye-roll as my experiences with these types of missions tend to be me running around frantically diving in front of bullets secret service style in order to protect the mindlessly running NPC's.
However what I actually found was that the NPC's would wait patiently and intuitively hide in their initial building beside an alley way until I stepped out into full view in the alley way, thereafter taking that as their cue to run across.
The levels were filled with lots of incredibly nice looking environments and lots of cool little side missions that you could stumble across if you were paying attention (saving a civilian from a bad situation involving guards that you can just stumble across, for example).
The characters were VERY thoroughly developed, with each character having a heap of voice lines to pull from at each stage of the game. On top of that there were audio logs and diaries that they kept. All three of these aspects would change as you progressed with the story.
I have to say, this game was the single most enjoyable game I've played in a long time.
Looking at other reviews I can see that people are making stupid comparisons with other games. People need to realise that not every game ever being made is trying to copy the same set of old games (either Half Life 2, Deus Ex or Bioshock), and stop being pretentious **** They made sequels to all those games and people are still not happy.
Also "Deus Ex" is NOT a GENRE of game.
Honestly, 10/10 would buy again.… Expand