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Average User Score: 8.2May 19, 2014I remember playing the original Borderlands on release. I was excited so much for it because Gearbox had taken so damn long releasing it, andI remember playing the original Borderlands on release. I was excited so much for it because Gearbox had taken so damn long releasing it, and promised so much within it's walls. I was very disappointed to find that much of what I had come to expect was lost to me. But I played it and finished and I'm glad I did. But in the end it still felt empty.
Then, a few years later, word spreads of the second outing for the franchise. Borderlands 2 was coming and it had nearly triple the amount of hype the first one did. I was hesitant at first, but after a short while I was engrossed in the trailers, excited by the posters in game stores, and eventually I bought it, once again, on release.
This time, instead of diving straight into coop with a bunch of friends, I went solo. And you know what? I had a blast. I stormed through so much of the game in a relatively small space of time. THAT was what the first was missing. The ability to comfortably move through the game on your own as well as with friends, because at the end of the day, a game is as much for our own personal enjoyment as it is for sharing with your friends.
This was crucial, I believe, in how Borderlands 2 was executed. Now I know not everyone will agree, and that's fine. Borderlands is what you make of it. But to me, the ability to jump in and out of games with friends, without feeling as though I was missing out by going it alone, was a big step for me.
That, combined with the stellar new cast of voice actors for the game breathed new, awesome life into it again. The story was epic, and honestly heartbreaking at times. Both myself and my friends laughed gleefully at several of the superbly presented set pieces in the story. And the villain had got to be one of my all time favourite characters in a game for a long time.
So, without waffling on too much longer, Borderlands 2, even if you haven't played the original, is a damn solid RPG to tackle, with plenty of challenges to overcome, and a whole suite of stuff to experience both on and offline. And, of course, randomized weapons are always a plus in my books.… Expand
Average User Score: 7.2May 19, 2014If you're looking at Dark Souls 2, or even Dark Souls 1, and thinking to yourself "Do I have the balls to tackle a game like this?" Well theIf you're looking at Dark Souls 2, or even Dark Souls 1, and thinking to yourself "Do I have the balls to tackle a game like this?" Well the answer is gonna be "No". But I'll also tell you this, you're going to pick up that game anyway and give it your best shot because at the end of the day, even though you may be terrified, frustrated, or downright p*ssed off that you can't get through a level, the feeling of pure ecstasy when defeating a tough boss, or actually even an annoyingly placed enemy, well...not game can beat that feeling.
10 out of 10 - Would tear my hair out again… Expand
Average User Score: 8.2May 19, 2014The one thing to get into your head if you're considering picking this game up is this: Divinity II: DKS is not the perfect RPG, as far asThe one thing to get into your head if you're considering picking this game up is this: Divinity II: DKS is not the perfect RPG, as far as Western RPG's go. It has a few flaws that stand out and may put people off the game completely. However, the flaws are largely superficial, and hold no REAL bearing on how the game stand on it's own two feet.
The main problems I have encountered have been graphical bugs here and there (a clipping texture or framerate dropping), and the combat system (a little lackluster). But the graphical bugs you learn to accept, and the combat, for all it's simplicity, did grow on me. I found myself fighting groups of goblins in a pack, with mages throwing fireballs at my face quite exhilarating after a little while.
Aside from those main points, the game really does hold out well. Like I said at the very beginning, don't go into this expecting Skyrim. Go into it thinking Morrowind. Or Oblivion. Everyone had fun with those right? But the bugs were there and they were glaring at times. But in the end, it didn't detract from the game as a whole. Divinity II has the same feel for me. A large expansive world to explore, diverse characters to speak to and perform quest for. Really quite an interesting story to unfold, revolving around dragon slaying. And some really quite nice class customizing going on as well.
A large focus is spent on upgrading your gear in the game, and it employs some nice touches from other RPG's out there, such as randomized effects on weapons and armor, or spells.
Aside from a few graphics bugs here and there, the game is actually rather pretty. I would sooner recommend the PC version over the 360 though, simply for some better anti-aliasing on textures and nice HDR effect to make use of that the 360 version, unfortunately, suffers for a little bit.
All in all, though, Divinity II: DKS is a nice solid RPG for fans of the genre, and it will certainly keep you occupied for nice amount of time too. Once you shake off the rocky start with combat and look past some of the more peculiar bugs that occur, this game should give you nice solid chunk of RPG to chew on.… Expand