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Average User Score: 5.0Oct 3, 2012After reading a good number of the negative reviews, I am floored at the stoning RE6 is getting. By no means is it a perfect game but whatAfter reading a good number of the negative reviews, I am floored at the stoning RE6 is getting. By no means is it a perfect game but what really is to some of you people?? For the majority, pleasing you is like feeding tapeworms. This game was never billed as classic survival horror. Capcom had been selling the action horror angle along the lines of RE5 since E3. - that makes all of the "one of these things just isn't like the others" arguments null and void.
First off, I do feel that Capcom should have settled for one large campaign, perhaps with a mix of all the playing styles/enemies, maybe even with the ability to play with the different protagonists at different points in the campaign. I've never been a fan of the transition to humanoids, so I dont favor the Chris and Jake campaign that much and naturally gravitated to Leon's. To me, Chris' campaign is shoddy - poor man's TPS and besides, if I wanted to be shot at, I'd play COD.
The AI is lacking at times but that was a concern for me from jump but not so much as to spoil the game. Zombies certainly took to the AI well but humanoids, not so much. QTEs were a good add but entirely too excessive and sometimes hard to catch if you're on the move. I like how the inventory system is more streamlined but with the action/pace being so forced/chaotic at times, you can find yourself not having time to do much before enemies are on top of you or riddling you with bullets. I absolutely love being able to shoot on the move and melee but with shooting on the move comes the erratic dodge/avoidance moves - again, a good idea but can be a control layout nightmare when you're in the middle of said chaotic action. I found myself diving and rolling on accident far too many times. Graphics - lighting, environment, creature design and degradation after attacks, cutscenes - all solid. The cutscenes werent exactly moving content-wise but have always been give and take in the series.
Not a perfect game by far but overall I've enjoyed RE6. Agent Hunt feels a little unnecessary but it's kinda fun trying to jack up someone else's game. Capcom should have stuck to their timetable and used this extra month for quality control but I doubt it would have made a huge difference in the final product and your overall opinions. I understand the resentment of the masses towards the game and respect to those who could give a levelheaded review but for the most part, these reviews are elite level trolling.… Expand