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Average User Score: 8.1Sep 4, 2012The low level zones are polished the higher level zones are buggy at best. Some of the dynamic events don't work at all. The Dungeons on storyThe low level zones are polished the higher level zones are buggy at best. Some of the dynamic events don't work at all. The Dungeons on story mode Leave a lot to be desired unless you like to corpse-run your dungeons. AC is ludicrous. Our guild ran CM on explorable last night way over leveled and side-kicked to level, and we only managed to get 2 bosses downed. At the staggering cost of about 30-50 silver makes them not worth your time at the moment. And not fun at all! For 5 tokens a boss towards gear that is under level. Arenanet what are you thinking here? I realize there are pressing issues Ie. trading post and hacking. You better rethink balance in this game fairly soon. Especially for those of us that want to pve as well as wvw. Overall the potential for a fantastic game remains high. I am skeptical that it will be addressed in a timely manner though. Apparently Arenanet does not want much feedback either. No forums. Posting daily updates to the wiki.? No in game option for feedback.
Now crafting: What a joke! (not a funny joke) This is one of the worst crafting systems I have seen in an mmo. It's so convoluted. I typically enjoy crafting too. So between the lack of balance for pve a poor crafting system and Arenanets total lack of Input/feedback the best I can do is a 5, and I think thats optimistic at the moment. I'm also tired of seeing you fanboys fawning over clearly broken un-balanced systems. Have you kids made it out of the starter zones yet?… Expand