Average User Score: 8.2Jun 14, 2014As far a single player FPS goes Wolfenstein: The new order is probably the best game I have played in the past two years. The gun play isAs far a single player FPS goes Wolfenstein: The new order is probably the best game I have played in the past two years. The gun play is tight and engaging, the difficulty is fair (and very challanging on higher difficulty levels, requiring stealth and patience to prevail). The stealth system is very engaging and enemy placement is perfect for a stealth game play.
The best part of the game is the scenery and the story. The game play never gets boring, from fighting nazis on the streets to using a flak cannon, stationary guns, underwater battles, and every a very cool segment that I would prefer not to mention because it's a spoiler.
If you are thinking of getting this game just go out and get it !… Expand
Average User Score: 8.4Nov 30, 2012The game is pretty fun for a little while definitely well built, but I uninstalled after about 20 hours of game play due to the sole reasonThe game is pretty fun for a little while definitely well built, but I uninstalled after about 20 hours of game play due to the sole reason that balancing was apparently done for tournament play. As a casual gamer I expected to lose on the pub servers, but when over 3 days playing as a marine (which I enjoyed better than aliens) I managed to win only 1 game barely due to the fact that the teams were stacked is a pretty good indicator that this is nothing but an exercise in frustration.
For a multiplayer game such poor balancing for casual gaming is inexcusable and the community will probably die in the upcoming months. If you are looking for a game that will last you a while there really is nothing here.… Expand
Average User Score: 8.1Nov 4, 2012Reminiscent of the early 90's dungeon crawlers, where your adventure always feels like a struggle and the dungeons traps and mazes are anReminiscent of the early 90's dungeon crawlers, where your adventure always feels like a struggle and the dungeons traps and mazes are an actual challenge. This game does not hold your hand and does not give you a prolonged tutorial or throws expendable characters in your face, instead it's just your party and the quiet rumbling of the dungeon for you to discover.
Combined with superb texture quality and sound assets the game really makes you feel like just another prisoner in a maze of a dungeon.… Expand
Average User Score: 8.6Nov 4, 2012Dark Souls start out in a similar manner to Demon Souls, but unlike Demon Souls - Dark Souls is rife with frustrating deaths and cheapDark Souls start out in a similar manner to Demon Souls, but unlike Demon Souls - Dark Souls is rife with frustrating deaths and cheap mechanics that lock the player to play the game the way the designers intended instead of being open ended like its predecessor. No longer does the play have the choice of which challange to tackle next, instead we have an RPG on rails due to the design scaling enemies by area. Thus if the player is stuck in a specific area he or she can no longer try a different challenge instead the game forces you to try the same long sequence over and over, which can lead to frustration and annoyance. When you have to run the same 15 minute sequence in order to fight that boss that you keep dying with no option of game progression, the game become an exercise in repetition instead of exploration and progression.
Also, a year after release the game is still rife with frame rate drops, graphical tearing, enemy glitches, and bad clipping. It is incredibaly frustrating when fighting a single skeleton and the game locks up or a two ghosts and the game drops down to single digit fps causing you to miss that roll. The worst though is enemies hitting the player through foliage or solid objects that should be impenetrable.… Expand