|By date||Most helpful reviews||By my score||By metascore||By user score|
Average User Score: 7.9Apr 23, 2013You won't find a more polished RTS experience than Starcraft II. Heart of the Swarm is a welcome addition to the franchise and although itYou won't find a more polished RTS experience than Starcraft II. Heart of the Swarm is a welcome addition to the franchise and although it falls into some very cliche moments during the campaign, the gameplay is what you would come to expect of a Blizzard title. Start to finish, the campaign is loads of fun and worth checking out more than once as there is a large emphasis on choice. The evolution missions feel a litte bit superfluous but ultimately I understand why Blizzard included them allowing players to test the two distinct changes the evolution will make to a unit before making a commitment. The experience system is a nice touch but it doesn't add too much the whole experience. The real draw of Heart of the Swarm is the multiplayer and it does not fail to disappoint. The new units given to each race may not seem like much at first but they are fun additions and do drastically change the metagame for anybody interested in playing the game competitively. The most welcomed additions are the ones involved with serving the eSports community. The interface has been overhauled, there are more stats, replays can be watched together, and ranked and unranked matchmaking is now available. HotS just brings the most refined and complete service surrounding the multiplayer aspect of the game, which has always been the main focus of Starcraft.
There are some flaws in terms of the narrative and how safe Blizzard played it in terms of adding new units and gameplay, but what is included is honed and polished to the T. If you're an RTS fan, or just a fan of PC games, HotS is well worth the 40 dollars, especially if you own Wings of Liberty. You will have fun with this game.… Expand
Average User Score: 8.6Apr 16, 2013At the beginning of this console cycle, Irrational's first venture reinvigorated a stale shooter genre and gave us a game that stands right upAt the beginning of this console cycle, Irrational's first venture reinvigorated a stale shooter genre and gave us a game that stands right up there with the likes Half-Life 2 and Doom in terms of its influence, scale, and lasting appeal. Bioshock (one) was a masterpiece that would be extremely hard to follow, let alone top. Well, not only does Bioshock: Infinite out do it's predecessor, but it is just as worthy on it's own merit of standing up there with the greats. Never have I been so invested in a game's story, characters, and environment than I was while journeying through Infinite. It is a testament to the power of games as a storytelling medium the tale Irrational weaves throughout the experience is one that can only be told with in an interactive way; there has to be agency for it to work. The astonishing reason behind this triumph lies with the fact that gameplay and story work together it's not just violence for the sake of violence and shooting for the sake of shooting, the environment and story contextualize all of it. Each enemy you distinguish has a weight on your conscience as Elizabeth questions your actions....and you question your own, since you are persecuted as an "Anti-Christ" like figure upon reaching Columbia. I found I was asking myself "am I really the bad guy here...I am bringing about a lot of wanton death destruction." But yet all the while I justified my actions because I cared about Elizabeth and wanted to protect her and she represents not only an amazing achievement in technical design but character design as well. There is so much thought and care put into every facet of this games design that it is flabbergasting. I would need a lot more than 5000 characters to relate it all with text.
Here is all you really need to know:
The ending will have your jaw on the floor, the ride getting there will leave you giddy for more, walking through Columbia will leave you awe inspired. Bioshock: Infinite not only reinvigorates a stale genre but a stale industry in many regards. This a boon given to gamers...don't miss out on it.… Expand
Average User Score: 4.0Apr 15, 2013I will start by saying that I have been a fan of the series and just Blizzard in general for quite some time (2002). I never was able toI will start by saying that I have been a fan of the series and just Blizzard in general for quite some time (2002). I never was able to get my hands on the first installment but played the second all the time at a friends house and was infatuated with it. Needless to say I was quite ecstatic when Diablo III was announced along with the rest the die hard fans and PC gaming community as a whole (I mean come on, it's Diablo, everybody was pumped). Now here is where I will be brief for the sake of being succinct; I do not even begin to the fathom the reason of the negativity. Diablo III is more than a solid game, it is a worthy successor to iterations past and continues Blizzard's legacy of impeccable game design. It is game designed so meticulously and with attention to detail that it warrants nothing less than praise from the sound design, to the visuals, the feel of each class, and most of all the loot system. I don't see how you can a more accessible but still fundamentally deep game that plays as well as Diablo III. Sure, one could argue the story is a little melodramatic and that the DRM thing is a little annoying (especially given the game's shaky launch) and the the auction house detracts from the end game...but here is the thing, this is Blizzard. What do I mean by that? Blizzard is a company committed to it's games and fans they will release patches, the game will get increasingly better. This not only has happened (introduction of the Hellfire Ring, Monster Power, and Paragon) but will continue to happen (PvP, Matchmaking, More End game questing). I think ultimately the community is griping because of server side issues and a system that can be completely ignored (the Auction House). Enjoy the Diablo III for what it is: a damn good and addictive hack and slash role playing game.… Expand