Average User Score: 9.2May 21, 2015This review is first going to rebuttal some common (and asinine) complaints I've been seeing while paroozing the negative reviews.This review is first going to rebuttal some common (and asinine) complaints I've been seeing while paroozing the negative reviews.
On a controller, the game plays perfectly fine. Horse combat could use some work, but there's nothing there that you cannot easily adapt to. I cannot speak for keyboard, as I've stuck with controller for this game.
You people are still seriously falling for bullshots? Really? How naive are you? Not to mention, it still looks spectacular. The textures are extremely good considering it's an open world game that isn't demanding 4GB of VRAM for these textures. Beyond that, the lighting and weather are masterfully implemented, and do a splendid job at making the world seem real and tangible.
And as a special message to that individual that said Skyrim can look better: You are literally insane and need to seek professional help.
The optimization (for Nvidia and Intel, anyway, as that's what I have) is very good. I'm running 2011 hardware (2600k i7, GTX 580, 2 in SLI), most of my settings are on high (some on medium, some on ultra, I'm also using HBAO+) and I still get 50-60 at all times. Every so often, it'll dip a bit lower in particularly intense situations, and in the middle of nowhere I'm in the 70's. And things look downright beautiful at these settings. If you're having a problem, there's either an AMD issue I don't know of (likely, as W3 was made very closely with Nvidia), or an issue with your computer. I'm several generations behind, and do just fine.
In my opinion, (which includes over 25 years of experience and countless hundreds of games) Witcher 3 is a borderline masterpiece. It's not quite worthy of a 10, but it's more than worthy of a 9. I could easily make an argument to include it in a top 10 or top 20 games of all time, but I will hold off on that until I 100% the game. And from what I read, that will take me several hundred hours, which is not at all a negative for me.
Lastly, Witcher 3 is likely going to be my personal GOTY. I have some hope for Metal Gear, but Witcher 3 is going to be hard to top.… Expand
Average User Score: 5.0Oct 17, 2012Doom 3 was a generic mess that wasn't worth purchase in the first place, why would anyone buy it again? Well, you get the older Dooms, but youDoom 3 was a generic mess that wasn't worth purchase in the first place, why would anyone buy it again? Well, you get the older Dooms, but you can easily get those for either dirt cheap, or simply for free. There's some Wolfenstein levels, which are HILARIOUSLY CENSORED TO REMOVE THE NAZI STUFF. I'm aware that the censorship happened when it was released, but that was in certain countries, not including the US. It's hilarious that they decide to censor them here. But anyway. Doom 3 relied on nothing but cheap jump scares, standard gameplay, and the promise of nostalgia. Again, it sucked to begin with. And this remake? What's remade? Things were added, and stereoscopy. That does NOT warrant another release. Zenimax can blow me.… Expand
Average User Score: 8.3Oct 14, 2012It's a Bethesda-published game, which means that it does the same thing every single other Bethesda-published games does: Completely fail toIt's a Bethesda-published game, which means that it does the same thing every single other Bethesda-published games does: Completely fail to live up to expectations. I went in to this game expecting a nice mix of Thief, Bioshock, and a little Assassin's Creed, and I got a heap of average gameplay mixed in with a below average story. Let me start with the thing that bothered me the most: The story. In short, there's hardly a story in the first place, let alone a compelling one. The story is a cliche-ridden mess without an interesting beginning or a satisfying ending. I cannot care for any of these characters because I don't know them, nor can I connect with any of them. I cannot care for what happens to the city or the world around me because the game fails to immerse you beyond some supposed good gameplay. My second main complaint is the gameplay itself. It's average in its best parts, and completely vanilla in the rest of it. Swordplay is a joke, number one. It's completely uninteresting because of so few mechanics in play. Simple complexity is what a game should strive for, not plain simple. The stealth mechanics are DATED. There are many things that some be intertwined with the stealth side of the game that simply don't exist. The main problem of this is that the AI is dumb as a rock. I'm not expecting geniuses everywhere, but I AM expecting the enemy to wake up an unconscious comrade, run to a superior to call reinforcements, and to overall be much more aware after spotting me, or a fallen ally. The AI is the most simple you can get in a game like this: Once they lose sight of you, they lose all memory of you. They ignore dead bodies after 10 seconds, and they don't attempt to help each other. This makes the game WAY too easy. The only way to get any real difficulty is to remove the UI completely, never use your powers, and attempt to get the no-kill and the ghost bonuses, as well as collecting everything. And even then, it would just be time consuming, not truly hard. The animations and graphics, while secondary, are also pretty average. Animation is stiff, the graphics are standard and unimpressive. This is a shame, because the art style and the art direction appear to be pretty good; but they're held back by these things.
Even the game's good points are marred by either laziness or lack of explanation. The world is interesting, and I love the setting, but after the end of the game, I understand very little of it because it simply was not explained, and barely even touched upon. The setting allowed for some interesting elements to happen, but they simply didn't because of the simplistic gameplay, the lack of proper story-telling, and the apparently lack of simple EFFORT. My favorite thing about this game is both the setting and the sounds as a whole. I love both of them, but neither of them can carry this game to a better rating.
And finally; the biggest failure of this game is that it seems like the devs got all the basic stuff covered and simply didn't continue from there. This is a basic, BASIC game, and these days that simply doesn't cut it. It's a painfully average experience.
If you've already purchased the game; I'm sorry.
If you plan to; Don't. Rent it and see if you feel the same.
If you somehow think this game is still amazing; Well, good for you. I wish I could think the same.… Expand
Average User Score: 6.0May 11, 2011How the game handles as far as basically everything outside of actual playing bothers me. There's no lobby system, there's no favorite serverHow the game handles as far as basically everything outside of actual playing bothers me. There's no lobby system, there's no favorite server lists, there's no filtering on the servers you're looking for, and most glaringly my **** game goes to 4 fps on the server list screen. It's extremely minimal to a point just past annoyance. There's alot of features that we expect because they're not only in every game of this type, but useful. Now, as far as in-game goes. . . The weapons suck. They offer little variety, most of them are not satisfying to use, and it feels like an unpolished engine. That's not mentioning that it's far, far too easy to unlock them all, as well as attachments. It leaves nothing to work on but easily obtainable levels to unlock cosmetic appearance options for your character. I would rather have a vast arsenal of weapons, most with their own characteristics and feel, than what feels like the same thing but with minor visual differences. I would rather work to get my stuff. There's a sense of satisfaction and victory over working for 2 weeks to get to max level, getting a new, interesting weapon each 2 or 3 levels. Instead, I get everything in an hour, and from the looks of it, I could get max level in 2-3 days. This is problematic when I'm looking at the variety of maps. There's, what, less than 10? Each one being its own gametype, not customizable? Now I may be wrong in this as I don't know what the server and map options do to aid in this, but from how it LOOKS, I'm not seeing a lengthy future for this game unless they release constant content, or add a hell of alot more variety. Also, there's no reason to use any of the BR's. Or any other weapon for that matter. The SMG's are superior in the end. They're faster, they deal the same amount of damage, and they hold a hell of alot more ammo. Why should I use a boring, uninteresting weapon that handles exactly the same as the superior SMG I'm using? Hell, equip two of these things and you're golden. The only hope I have for this game is that it feels much more interesting and varied with individual class skills and mechanics when people get used to it in a few weeks, as well as get max level. Hopefully having more things to do class-wise, and having less derpy teammates will help with this extreme sense of dread I'm getting from these crap weapons. Lastly, and I really should not be making this comparison, the weapons need to be more like CoD. I don't really care for the franchise much anymore, but one thing they do right is the weapons. There aren't many that feel the same as others. For example: An AK feels vastly different than an Uzi. In comparison, a hard hitting BR compared to a fast little SMG in Brink feel damn near identical. The recoil is the same, the damage feels the same, hell they even **** sound identical. If I were to properly rate this game I would give it a 5/10. It has promise, but it also has many glaring issues that make me wary to even bother playing. It has some real good ideas, and most are implemented well, but everything else feels either rushed, or they didn't even try. I like the objectives, I like the class system, I like the customization. I hate the weapons, I hate the lack of progress at obtaining things, I hate the lack of variety between the weapons I already hate. That's double hate.… Expand