Average User Score: 8.6Mar 13, 2014The game is highly polished and everything seems to be crafted very carefully to the details. Fans of the series actually will enjoy this game very much.
Obsidian did a really great job on interaction/cutscenes, very fluid and seamless. Combat is very enjoyable and if you're JRPG fans, you;ll probably feel at home with its turn-based Final Fantasy-like combat. However, as a WRPG fan, I still enjoy the combat very much.
It's like seeing a longer episode of South Park, but you're actually interacting with the world. It is FAR better than the last South Park movie which has a little bit "forced" feel. This game however, delivered EXACTLY what would the fans of the series would expected. And there're tons of unpredictability within this game, and if you're some sort of achievement, perfectionist hunter, this game will keep you busy for awhile.
$60 is a bit too much asking price if I may say. It''s very SHORT. Finished it within 2 days (about 20 hours or so) and there aren't much replayability after you finish the game.
It's helluva fun "interactive episode" tho. Albeit short.… Expand
Average User Score: 7.6Nov 17, 2013Tried this on free weekend on Steam. Not a bad game, really. But I doubt this franchise will last long, specially with import (japanese) fighting games which are way much better than this.
The characters are obviously too surreal and has no "cool" factor like those in the bigger franchise such as Tekken and SF. They are adorable and sometimes disturbing too. But I admire the creativity.
Character roster are too small, compare to KOF XIII (which has released on steam)
If you want to go surreal with "cool factor" try Guilty Gear.… Expand
Average User Score: 8.0Oct 24, 2013It's not an FPS, it's not an adventure, it's an experience, a brand new genre, probably like those in Dear Esther or somekind. I never played those kind of games BTW, but Stanley Parable got great reviews everywhere and it kinda intrigue me, so why not.
At first I thought it was something like Portal, but no. Probably the closest comparison to Stanley Parable are text game adventures back in the DOS, or way back to Apple era, where you choose different choices, but now they actually visualize it with Source Engine. One very memorable game I remember was Mickey's Space Adventure. Yep, probably that's the closest comparison.
It start of simple, just an ordinary, average 9-5 employee working in his room. Then you choose what to do. The story grows, and grows. It is said that there're tons of possibilities in this game, so far I only found few. And the game actually tickle your curiosity so you will guaranteed coming back for more.
It's definitely not for everyone, but the story truly made me think about "choices". Specially choices I made in my real life.
And also it's a warm welcome and breath of new fresh air among those popular, mainstream "me too" horror, FPS, war, etc games.… Expand
Average User Score: 8.1Oct 13, 2013The good :
At first watching the trailers, I was skeptical. But now I'm in chapter 4 and I've never had so much fun with latest FPS games like this one. Visceral, gory, beautiful and not taking itself too seriously is how to describe this game.
Oldskool level designs and just plain, fast actions everywhere. Also the swordplay is very satisfying. Unlike the original Shadow Warrior on Dos, your katana plays bigger role here, and most of the time it's more fun to use than the firearms.
Character progression, upgrades, etc. Giving you the sense of accomplishment when you upgrade your gear and spells.
Secrets, secrets everywhere.
The Bad :
No multiplayer? Oh well, but what do you expect. This game is pure blast anyway. If it's ended up like Rise of the Triad reboot, which has multiplayer slapped in just to for the sake of having multiplayer mode, then it'll be such a waste too. Besides, nobody plays ROTT reboot now. So it's just minor complain. I figure it would be awesome with the sword dueling and fast paced, quake like deathmatch.
Lack of optimizations in couple of areas. The framerate got dragged down in several areas. But overall the game is quite smooth. Seems that the particles are very heavy in this game's engine. So I set it to low. Didn't see much difference and the game is still a blast.
Hopefully they do further optimizations for this game in form of patches.
No over-the-top racist jokes like the original. No funny exaggeratted asian accent, also no nudity hentai like in the original game. Lo Wang lose some of his charms, the comments aren't as funny as the original, but somehow it's still have light racist humors. They should've kept the original Lo Wang's personality. Don't get me wrong, I'm chinese and I love the original game's humor so much I eve lol'ed lots when I play the game.
Bottomline is... what are you waiting for? Do yourself a favor... get this game.… Expand
Average User Score: 6.4Jun 30, 2012Worst SF ever. Not because of crossover between the 2 franchise, but.in fact, it alienates both fans of the franchise. I for one, welcome previous crossovers such as Capcom VS SNK or XMen VS SF also Marvel VS Capcom. But this game seems to be confused which direction it want to take. It doesn't have the fast, hectic and combo-chaining gameplay like MVC series. On MVC, Capcom has freedom to create the fighting mechanic and they have gone through XMen series and Marvel superheroes series. They also succeeded better with Capcom VS SNK since both fighters have similar system, but that is not the case with Tekken, both games have totally different game mechanic and Tekken characters play like new SF characters. It won't attract tekken players, and with bunch of alien characters it won't generate much interest from SF players. It would be interesting if only they keep tekken mechanic on the tekken characters but that would cause things like imbalance and such. I guess I'll keep on polishing my SFIV skill instead of this horrible fighter. I do wish they ported MVC 3 on PC instead of this crap.… Expand
Average User Score: 7.1Mar 1, 2012This is what the gamers said "splitting the community" at its finest. I use to be clueless on what that actually means. So people who don't have B2K can't play with those who have. And until today, I don't see much B2K servers anyway, at least in my region. Kind of redundant.
I didn't buy the DLC tho, I had Limited Edition which already come with B2K. Nevertheless, I rarely play B2K maps, Kharg, Metro, Seine Crossing and Firestorm are way much better than B2K maps.
But expect these kind of practices from devs/publishers such as DICE, EA, Activision and Infinity Ward/Treyarch to all their future games. Encouraging the Devs doing these kind of practice isn't good idea in the first place.
Tripwire interactive with their Killing Floor is the best of how DLCs should be handled. Sell non game changing DLCs and just give in the critical-game changing elements for free.
But yet, I don't think EA and Activision really cared much about community since they've raked billions and people would buy their games anyway, whether it's original, fresh idea or just another iteration or expansion pack (MW3) sold as a full blown game.… Expand
Average User Score: 7.5Jan 7, 2012SP? Yeah it's great game, very brutal and violent. Like Darksiders, but it focuses on firearms and slashing through hoards of orks. The game is very generous in terms of blood too.
MP? Pretty good. You'll get unlocks along with your rank ups. If you plyaed CoD or BF3, I'm sure you'll see the big picture.
BUT... there's one annoying "known problem" on the pc version. The sound's fcked up regularly, crackling and delayed or echoed. Everything else seems to be allright, but the sound, is really broken.
You'll want to play this kind of game with very high volume so you can actually feel the rage and the brutality of the battle, but with that sound problem... not.… Expand
Average User Score: 8.3Dec 17, 2011This review contains spoilers, click expand to view. I was expecting more of a Serious Sam HD kind of overhaul/remake, which keeps everything in tact. But unfortunately SSHD kept literally EVERYTHING in tact, including the levels and all gameplay elements. It is fun and quite exciting to see the classics in '00 getting graphic overhaul.
SS3 BFE however, added unnecessary things like reloading weapons, sprinting and iron sights. Why? CoD I guess. SS games wouldn't need any of those, and it just added more frustrations than fun. Imagine huge mob of beheaded kamikaze running towards you, then you're out of shotgun bullets. That's "cheap difficulty" for me, and certainly... not fun. Also iron sights? Older SS didn't need any of those, why adding such thing? Sprinting... ew.
If we wanted those things, we would've played CoD instead. But SS is SS. And its root are unique, therefore it should've try to keep the elements that makes the game unique, keep unique... a straighforward, huge amount of endless monsters-massacre.
I think what would've made SS BFE much more "proper" sequel is better graphic (check. BFE is beautiful), more consistent enemy themes (more jumbled and mess in this one), better, tighter pacing (the game is kinda boring at start, without any weapons in your hands, just the sledgehammer, then it suddenly throws in the numerous giant scorpions in your face), also much more "balanced" and well-thought/designed weapons (serious cannon & serious bomb?)
Also, BFE unfortunately took a more "realistic" approach to its visuals. It's not bad, but the way previous SS was very videogame-ish, with sprinkles covering the floating power-ups, etc, things like that. Again, if we wanted realism we would've fetched another "realism wannabe" FPS.
I never fancied on jokes in SS, they all lame. And the story? Meh. SS never needed any proper stories. Animations in this game is kinda unpolished, visibile only in the cutscenes tho (which is not really a critical element of SS), in game, I never noticed any bad quality of the animations, since I'm busy doing killing the monsters.
Nevertheless, the game is brutal, featuring very satisfying gore, tons of enemies and those "oh sh1t" moments.
And multiplayer? Oh boy! SS Deathmatch really shines here, unlike those CoD team deathmatches. It's like Quake in modern era, but FAAAAARR better than quake. Think of it as Quake Deathmatch with steroids. Seriously, people should try this game's MP rather than the same old, same old MW3 deathmatches.
Final words : Best $40 I've ever spent. Buy this game, stop feeding A*tivision and E*, they got tons of cash from Co* and B* fanbois already. And don't you think you deserve something more awesome than those military sim/realism wannabees?
Croteam deserve the credit for such awesome game. So. GET. THIS. GAME... ASAP.… Expand
Average User Score: 6.5Dec 12, 2011It's simple. And "simple" barely translate into "bad". The game really struck me with its simplicity, a bare-bone arcade racer, that is fun, enjoyable, and feels really fast. If you're bored with the latest iterations of NFS, or looking for something that would remind you to games such as screamer and Ridge Racer, or the older (and much more awesome) NFS series Ignite will surely please you.
But if you're looking for games within the class of Dirt and Grid, ignite ain't for ya.… Expand