Average User Score: 8.1Nov 21, 2012New Super Mario Brothers U is another foray into bland sameness. The similarities to NSMB are staggering. The music, the level design, theNew Super Mario Brothers U is another foray into bland sameness. The similarities to NSMB are staggering. The music, the level design, the worlds, everything is the exact same bundle we've already ventured through. I understand that at this point in Mario's career there are bound to be worlds based on water levels and the inevitable fiery death levels at the end but now we're got the guaranteed poison swamp and the guaranteed sky world. The Koopa Kids all play the same way, the Boom Boom bosses are still the EXACT same strategy as from Super Mario Bros. 3, everything is just so strikingly samey. The music is fun but it still recalls the old NSMB musical style which, to me, seems lazy. Super Mario Bros, Super Mario Bros 2, and Super Mario Bros 3, as well as World all had wonderful music and if you were to listen to the songs without video you could name which game it came from because they're all so drastically different. I'd be willing to bet a suite of NSMB music including the DS and 3DS titles would result in many people not knowing which tracks are from which games because they're all too similar.
And then there's the gameplay itself. Mario and company (which, two toads? Really? Again? Why not let us play Peach ala Super Mario Bros. 2 or even bring other series staples into the fold?) control really well, the fluidity of level design paired with the tight controls make the game move really well. Playing on the Tablet is a treat due to it's motion sensors it still has the capabilities of the wii remote but due to it's size and buttons it has more substance as well. Wii remotes are exactly as expected and, honestly, I think the new sensor bar is even more responsive than the old Wii one, everything seems to work a lot better on the Wii U and that makes the game work well. Now for my largest complaint. This game is way too easy. It holds your hand. Now I realize this isn't a complaint for everybody but this is more of a warning for people with similar tastes to mine. It seems like more often than not, at the end of a level I'm getting a new item for my item bar, that I don't need, or when I get hit a mushroom will float in from off screen to buff me back up. Before I even reached my third world I had 99 lives and I've not lost many along the way (usually due to a bad jump, the only thing that can kill you any more apparently). These things paired with NSMB tendency to just give you tons of power ups all over the place makes it far too easy to get through the game, there is literally no challenge to your progress. Even pits can be easily survived if you're quick with the tablet to drop in a platform before you fall. Now, I will admit than then played with 4 - 5 players these power ups come in handy for the lighter gamers in a group and they make it more fun for the casual players but for single player it makes the game a cake walk, there's no challenge if there's a power up in every other question block. This game is fun, I won't take that away. Even though I find no challenge in it I still breeze through levels at a steady pace exploring for secrets and collecting big coins, it's a relaxing game more than a challenging one. When played with a group the game is far more interesting, it makes the casual throwing about of power ups more useful, unless you're playing with a group of Mario pros, in which case it's just too easy.
Mario games are for everyone, I get that, and I still do enjoy this game, but the soul less sameness of this title to past NSMB titles make it less interesting and engaging. Every year, sometimes multiple times, I dust off my Super Nintendo and play through Super Mario World and a friend of mine and I play Super Mario Bros 3 on the NES from time to time, these games have a unique appeal to them, they aren't the exact same as the titles before them. I feel like NSMB U will be shelved and dusty after completion and a few more weeks of multiplayer fun. Hell, NSMB on my DS still gets a play through from time to time, but I don't expect this to be true of Mario U and it already isn't true of the Wii's NSMB. The long and short of it is, it's fun, but it's not substantial to the hardcore gamer.… Expand
Average User Score: 4.2Nov 8, 2011A colossal let down. Dragon Age: Origins was a lot of fun and really captured the brilliance of KOTOR in it's own way (the two are quiteA colossal let down. Dragon Age: Origins was a lot of fun and really captured the brilliance of KOTOR in it's own way (the two are quite similar but not so much so that it's a rip off or something). The characters in DA2 are just bland and, usually, unlikeable. The quests make you wonder why you're even doing anything, I understand the story, why the characters are there, but the quests pile on so much that you're running so much at a time that it just becomes banal questing. Just a really poor quality sequel.… Expand
Average User Score: 6.1Jun 1, 2011So I picked this game up on launch day. I played the single player and I was somewhat amused. I played co-op with a friend split-screen and ISo I picked this game up on launch day. I played the single player and I was somewhat amused. I played co-op with a friend split-screen and I was about ready to quit on the game. But then I played it online and I thoroughly enjoyed myself. The problem with split-screen is that it makes the screens too damn small which, I know, the screen is going to be split in half but there are also two large pervasive black bars that suddenly exist on the sides of the screen as well. The online co-op is so much better simply due to having the full screen to yourself. I found the game not only easier in online co-op but fare more enjoyable. As a single player experience it is very ho-hum. It's a standard hack 'n' slash with a peppering of RPG elements in the magic and skill system but that's as far as it goes. The AI is dumb when it comes to path finding as I found they zig zagged around the map constantly. At first I thought it was because I was playing as the archer to challenge my aim but they continue to zig zag and run slower than snails even when you play the warrior and it makes no sense. The graphics are weak but I don't really care, I'm not the type to really focus on them too much, they don't make the game.
The online can be really buggy, however, which bogs down an otherwise enjoyable experience. On three occasions my character fell through the map prompting my friend and I to restart from checkpoint, which was usually about ten minutes back. Not a long time, no, but it's really irritating when you didn't die or weren't fighting an enemy, you lose ten minutes to bad coding. It's also easy to wind up stuck between rocks and walls in the heat of battle as well. I never experienced these problems offline so I'm hoping they will be patched.
Now, for all the complaining I've done, why did I give this a 7? Well, for all it's faults I do have fun when I play it. It's a simple game that doesn't demand a lot from the player and there is nothing wrong with that from time to time. I'm not going to say it's game of the year, or a masterpiece, or something that transcends the limitations of video games but in order to be a good game you don't need to do that, you merely need to be fun. It has it's flaws, as does every game, and I feel like it needs an honest review considering the devs seem to be writing their own and others seem to be bombing it in retaliation. The 7 is merely a number I think it deserves, it's not magic or perfect but I had fun and that's all I wanted. If you think you can't look past the problems I mentioned then it obviously isn't for you but if you're willing to give it a little patience you might just have fun with it too. I would say it's at least worth a rent if you're skeptical or on the fence, avoid it like the plague if you want something that looks beautiful and is perfectly coded, and buy it (new or used) if you have a friend you like to play simple mindless hacking games with. It's not amazing, but it's not really horrible either.… Expand
Average User Score: 8.3Jan 24, 2011It has already been said a thousand times but LBP 2 is an incredible game. The sheer capacity for creativity is its main strength and while,It has already been said a thousand times but LBP 2 is an incredible game. The sheer capacity for creativity is its main strength and while, at first, I thought that put too much reliance on the community and we'd be left with nothing but mediocrity and boredom the community is showing a lot of promise. The new additions to the level editors are all easy to use and effectively used as demonstrated by the myriad levels posted online everyday. The game may still be young but it is showing lots of promise and I am having a blast playing both the story levels and online with all kinds of people. This game, if nothing else, is a great way to spend time with friends and maybe even make a few from around the globe. A great game, hands down.… Expand