Average User Score: 8.5Mar 28, 2014I already played a Rayman Title so many years ago... I think that was in the N64... I can't even remember the title's name. But this one isI already played a Rayman Title so many years ago... I think that was in the N64... I can't even remember the title's name. But this one is the best... when I mean best, I mean BEST.
It's simple incredible how the Ubisoft gives Wii U Gamepad support MORE than Nintendo itself. Seriously... just compare it. You played Mario 3d World? Compare it...
The game uses an unique and beatiful concept Art. The mechanics are incredible. The gameplay, fantastic. The level design is detailed.
I think that this was the best platformer of the last year... Surpassed even the Mario 3d World, but it wont win any prize because Ubisoft failed a lot in publishing... in fact, I only played this game because of the promotion launched.
I would probably never play this game if not for it. And I would probably get it in the launch time, if more marketing happened.
The game is amazing in everyway. The online interaction (daily, weekly challenges and so on) are a kind of thing that I was waiting for in some Nintendo titles... never happened.
Congrats Ubisoft for your amazing work! But please, use more your marketing department!… Expand
Average User Score: 9.0Mar 22, 2014I still think that it's not the best Mario game ever... well, in a relative perspective, at least.
When Super Mario Bros 3 was released,I still think that it's not the best Mario game ever... well, in a relative perspective, at least.
When Super Mario Bros 3 was released, the game was simple a new paradigma for the games. Not only for the Mario franchise... for all the game industry! In every aspect, the game innovates and dictates rules from that time on.
I can't say the same for Super Mario 3D World... unfortunatly.
Still, from my point of view, the game still deserves a 9.
The game have so many pros, that I'll only list the 3 best that I found.
-A big amount of content:
That's the main pro, no doubt. Lot's of players bought the game. But I think that just a few actually finished all the game with all the contents that it offers. I myself didn't finished the entire game yet.
There are so many courses, and with so many different obstacles, themes, etc that you probably will not be bored, even playing for hours! In fact, the only thing that blocked me from playing more this game when it was launched was the lack of Wii U GamePad's battery time.
You'll be delighted of the game art. In every aspect, the game simple looks shiny! The animations, courses, characters, foes, etc... all was worked in details.
-Flexible difficult level:
This is one point that I think that many players completely forgot or dont even recognized it inside this game. Nintendo is already using this concept from some time, but I noticed that inside 3d world, the concept reached the climax, the objective itself.
You put your little brother to play with you... checked. Your little brother never played a video game in his life... checked. He plays and after a couple minutes... he's playing alone and even clearing some courses. It's a perfect example of intuitive and flexible gameplay.
If you try it with your grandmother or wife, the results would be probably the same... I tried it with my wife... seriously. It was incredible seeing her clearing a course for herself.
But, as it's a game for begginers and veterans (flexible difficult)... try giving the gamepad for your younger brother again... inside the crown world... (I'm just kidding. Having a small child crying of angry is not good, dudes)
The beginners will probably be satisfied after finishing the game (I mean, by beating the bowser world). From the begin to that point, the gameplay can offer a easy and soft curve of learning. Also, the game allows the use of the "invincible white suit". After all, since the game gives lots of coins to you... earning extra lifes is not that hard.
About the veterans, the real challenge will begin after the "finished game". And that was the ace in the hole.
-Lack of online interactions
Like almost all of Nintendo games... Mario platform still dont have a good online interaction feature. Now comes the Miiverse, the stamps, ghost characters.... interesting... yes... But come on. There are lots of other features that we want much more than these.
From the basis, I have a friend that lives in another city. I want to play with him... Ok. I'll make a trip... enter his house, play for a couple hours and go back.
Of course, that it was a joke (for the people that didn't understood). We live today in a interconected world. There's a interesting thing called Internet. I'm using it now... to write a review that you can read from the other side of the world... amazing, isn't it? Please, someone tell to Nintendo that this thing actually exists!… Expand
Average User Score: 8.9Mar 22, 2014I just dont give a 10 for the game, as a incentive for improvements because of some lack of support of game features that this game still dontI just dont give a 10 for the game, as a incentive for improvements because of some lack of support of game features that this game still dont have. But it's not a fail of DK franchise, but from Nintendo itself.
The graphics? Awesome. The soundtrack? Amazing! The gameplay? Perfect! All that you should be waiting about this game is simple perfect. Nothing to discuss.
The innovation that comes with the game is a kind of new engine/concept of 2d platform like game. You're not more enclosed inside a simple scrolling. Now the camera works from so many different ways as you go playing that it's like watching a movie.
Talking about movies... the game have a huge amount of content. In fact, each course that you plays, yes I'm not exagerating, is like an entire new game. The only thing that persists is the gameplay itself, all the rest is new. Just like that. You'll see new kinds of objects, new backgrounds, new animations, etc. It's incredible how the development team could work all of this and still with a good quality.
And now the cons:
-Lack of online features.
I think that all the game industry already knows it... but Nintendo. Online interactions is not the future... it's the present! And Nintendo yet live in the past when it comes to this. I think that almost everybody would love the idea of playing a Mario or DK game with a online friend or even with a random player from the world.
And it's not just about the main game itself. DK have some kind of collectible toys. A really interesting and great idea.... so subutilized... A simple online interaction to trade it would be amazing!
Some people already comment that the loading screens have a small delay... in fact, lots of games dont use loading screens anymore. The concept of have the processor with the objective of carrying small amounts of data per time, while you're still playing works better in lots of situations. Anyway it's not a big concern at all... After the loading screen, the game simple runs perfect, without any graphics problems.… Expand