Average User Score: 7.4Aug 1, 2014The style/combat system of Abyss Odyssey is utterly wasted on a very short, very limited game.
Character design is great. Every monster isThe style/combat system of Abyss Odyssey is utterly wasted on a very short, very limited game.
Character design is great. Every monster is beautifully crafted and animated. The music is fantastic, and the voice acting is very good.
The dungeon itself is bland, and has very little to interact with or look at. Save shops, an NPC that dispenses generic fortune cookie lines and a small xp boost, and the occasional breakable wall. Sometimes you can purchase a continue point that will spawn soldiers that will help.
The procedurally generated stages only vary by a few factors, and only ensure that you'll vacillate between getting screwed on the above listed points of interest, or blessed. Each floor's layout is almost exactly the same with very little changes. The backgrounds are interesting but quickly become repetitive as there are only a few and they're all variations of "cave" (i.e. fire cave, ice cave, etc.).
There is no story, save the fact that warlock who we've never heard of is asleep, and his dreams are becoming real.
Standard friendly fire is unbelievably frustrating in a game whose combats take place in cramped areas, against several enemies at a time. Turning this off, the game basically tells you, you aren't good enough to progress the overarching goal of the game. So forget about your Warlock kills counting.
Each character is interesting and well designed and animated. Voices are great. However special skills are woefully limited, and many fail to provide any worthwhile advantage over basic strikes (pretty much all of Pincoya's specials are outdone by her forward and up strikes.)
Capturing souls is arduous. Having to build up a mana bar on enemy, 'breakables' drops and the rare potion. Then activate a special attack spell. If the enemy hit is killed fast enough, the monster may drop its soul. Die and lose all your mana. The much touted feature is less involved than advertised. It's a piece of equipped transformation. It would have been more enjoyable to me, if you simply unlocked monsters to use in place of the mains, but we get a temporary skill set that are frankly outdone by the main characters most of the time.
Enemy A.I. is cheap. Often activating dodge the moment a projectile attack is registered.
Turning is stiff and needlessly involved. Having to do nothing and press the opposite direction while grounded just to face a different direction is archaic gameplay and frustrating for no good reason.
Each attack is slow, sluggish. Well animated, but still very stiff and deliberate. In a one on one fight this may not be an issue, but when you're surrounded, enemies psychically dodging through your attacks and blocking, while being pummeled is the opposite of fun. 9 times out of ten you have to "cheap out" and just juggle/knockdown lock enemies and hope they don't just roll through you.
The game is short. Very short. Like '20 minutes short' if you're experienced. Its made to repeat over and over but the levels are so uninteresting that it becomes a chore. I've killed the Warlock about 4 times now and I just don't care anymore. Especially since there is no story. This is an amazing game world and ACE does nothing with it. This would have made an amazing Metroidvania style game, or RPG. But instead all the art is wasted on a quick grindy arcade game… Expand
Average User Score: 6.6Jun 4, 2014A very sleazy, greedy, cynical cash grab based around the exploitation of popular fandoms of the various Marvel comics characters. Combat isA very sleazy, greedy, cynical cash grab based around the exploitation of popular fandoms of the various Marvel comics characters. Combat is shallow. Level design is uninspired and boring. The mmo aspects are more a hindrance than a benefit. Loot doesn't change appearance so each piece is simply a set of numbers, and part of the fun of loot hunting is lost. The cash shop is greedy, and cynical. Gazillion is sleazy and underhanded in their manipulation of their fanbase.
Gazillion's developer Doomsaw even went so far as to request "honest reviews" from the fanbase to up their score. A fanbase that had been groomed to only the most sycophantic, and aggressively defensive players through stealth moderation, and selective enforcement of their own terms of service/forum rules. Which is why a game that previously had a 58 rating suddenly had an influx of perfect ten scores.
If you are banned from the forums, they also ban your game account, preventing you from playing. Forum moderation is selective, ignoring behavior of the more staunch supporters and apologists (who are viciously antagonistic), while all but marking a critical user for death. When one is banned, all access is denied. and the user is ignored. There is no appealing, there isn't even an explanation or notification that you have been banned. If you defend yourself or others from fanboys, and attack them with the same level of vitriol in which they attack others, you WILL be banned.
The game's campaign can be completed in a single day. All that is left is grinding.… Expand
Average User Score: 0.5Oct 20, 20131. Game is an awful, unfinished, bug filled mess. Virtually unplayable.
2. Developer is abusing Youtube's copyright claim system, to censor1. Game is an awful, unfinished, bug filled mess. Virtually unplayable.
2. Developer is abusing Youtube's copyright claim system, to censor criticism. Then lying about it.
3. Developer is review bombing this site, to inflate score, and trick people into buying their game.… Expand