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Average User Score: 5.3Nov 15, 2012While not perfect, CoD: Blops 2 is a good improvement over CoD:MW3, but it suffers from the same mistakes the developers have made these pastWhile not perfect, CoD: Blops 2 is a good improvement over CoD:MW3, but it suffers from the same mistakes the developers have made these past 6 years. Which is kind of saddening if you think about it. The singleplayer is decent and offer some little additions in comparison to the previous installments. But in the end it's still the short and forgettable rollercoaster ride you'd expect from a COD game. The graphics show little improvement and the engine really starts to feel old, even if Treyarch really tries to stretch it. The series is really getting behind on this aspect, especially compared to last year's BF3.
The zombies mode features some nice new modes and will keep co-op lovers busy for a while, but I would have loved to see more than 3 maps in the retail game. And finally we arrive at the most important part of the game: the multiplayer. The mp gets a small overhaul with a new menu-UI and the 10-point system (which we also saw in the excellent M.A.G.). The maps look nice, with a lot of variety. All the classic Blops mp modes are back and the game offer some great features for competitive play. But in the end it remains the run-and-shoot game, with little teamwork and the same annoyances in casual games we've seen since MW2. I find it also baffling that Activision still doesn't offer us dedicated servers, resulting in lag, disconnections, connection errors, host migrations,... Let's hope we"ll see some improvements in the future, but the past has learned me to have little confidence in Activision.… Expand