Average User Score: 5.8Mar 21, 2012This review contains spoilers, click expand to view. The uproar about this game is as legit as it can get. To sum it up in a few words: the game is glorious until the 10 last minutes. I'm not even gonna take into consideration the day 1 DLC locked in the disk and all the stock photos like Tali's face and the easter egg secret ending, those are small potatoes compared to the last few minutes of the game.
It's funny how websites and game reviewers that earn from ad revenue have decided to paint every single person who's dissatisfied with how the end of the game was handled as simple angry nerds with entitlement problems and simply refuse to acknowledge any problems in the series. And the worst part about this is how your average normal gamer, who isn't as invested in gaming as the most passionate fans end up buying the whole story, as those are still the most viewed and sought after websites when it comes to reviews and gaming news. You guys just miss the point.
So, how did the ending ruin the entire series? Firstly, one can argue that many retcons in the second and third installments already ruined a good chunk of the game, but I disagree. Retcons happen all the time in most if not all of these expansive fictional universes. There's no way someone can think of the entire universe and have all the answers for everything and full compatibility between all plot elements. It's simply impossible. And even with retcons, you still have a very solid base for all the story elements, you know almost exactly how everything works. And this is why the ending disappointed so many: in about 10 minutes, it managed to negate everything you've learned in the span of 3 games. Everything you knew was a lie, and Shepard simply accepts that fact with open arms. And after you make your Deus Ex-esque decision, everything that follows simply refuse to make sense, having characters teleport from the battle to inside the Normandy, having Joker escape with the Normandy in the middle of the decisive battle for the future of the entire galaxy and not giving you any information about what happens next, what happened to your crew and all the characters you cared about for 3 games and doesn't even give us any clear information about what happened to the all the races and if the galaxy will be fine or if everything is over. To quote Mac's own note, "Lots of speculation from everyone" was their pick to finish this epic trilogy as opposed to a concise and satisfying ending. And this is where MOST of you apologists miss the point: people who complain about this ending aren't sad because Shepard dies. They're not sad because of the dark tone it took, we ALL knew this war was gonna take many sacrifices. Hell, we've seen it throughout the whole game: Mordin sacrifices himself to cure the Genophage; depending on how you played the game, Grunt also dies protecting the Rachni queen, Thane dies protecting the council, etc etc. Millions of people are dying all over the galaxy. I'm pretty sure most people EXPECTED Shepard to die heroically at the end. So this is not the problem with the ending at all. This is the "fan" side of the problem.
The other side of the problem is the consumer side. As a consumer, you expect a company to live up to its promises, and Bioware has failed immensely in this department. We've been promised - and I quote - "wildly different endings", each which would be influenced by important choices we made throughout the entire series. Did our important choices matter during Mass Effect 3? For the most part yes, I suppose. But the ending just completely nullifies all of your decisions and gives you 3 choices which only change the color of the explosion at the end. This video illustrates it perfectly: http://www.youtube.com/watch?feature=player_embedded&v=rPelM2hwhJA. So as consumers, many people feel like they've been fooled and robbed of their money. And really? Did you forget how a "game with wildly different endings" work? Remember Chrono Trigger? That game had many different endings with completely different outcomes, with one of them being considered canon. Even if you lose the final battle, instead of a simple game over screen, you get a real ending where Lavos simply destroys the world. So for all of you defending Bioware's "creative rights", keep that in mind. Is this what they want as their canon ending to their series? Great, why not att alternate endings for all the other players with different kinds of choices? This is how games used to be handled back in the day and this is how Japanese media such as Visual Novels STILL handle it.
And this is all the disappointed fans want. We don't want our own headcanon or ME fanfiction to become reality, we just want to either get a concise ending (which fans already did for Bioware with the indoctrination theory), or the promised 16 wildly different endings according to our decisions. If you want to make God-child catalyst canon, go ahead, Bioware. Just give us the choice you promised we'd have.… Expand