Average User Score: 6.7Apr 28, 2014All these whiners complaining about "Pay to win"
Complete nonsense, I played ~20 games without putting a cent into the game, my W/L wasAll these whiners complaining about "Pay to win"
Complete nonsense, I played ~20 games without putting a cent into the game, my W/L was ~55%
I found myself enjoying the game and playing so much I thought I'd throw them a bone and pay 50$ which is what we pay for some titles anyway, the difference is I got to try this game for free first, discovered I loved it and then threw them money instead of paying 50$ for a game you've never played and finding out it sucks.
Anyway, now that I have a bunch of new cards unlocked and a pile of deck options my W/L ratio is still at ~55%.
So this tells me the matchmaking is pretty decent.
Overall if you like TCG's, and want something more adult than Hearthstone, and a more optimized TCG than MTG then this is your ticket to Digital TCG heaven.
Try it out, you really have nothing to lose.
My only gripe is that the UI is not as clear as it could be, especially in the shop. For a new players to jump in - especially those with little or no TCG experience it would be nice to have more information on what the difference between Standard and Open games are, and what card sets can be used for which games and how low they will remain current.
Overall! A great TCG! Like I said, i've paid more for games that I've enjoyed far less, all those whiners saying they lose to P2W decks, I didn't experience that in my first 20 games as a F2P Player. Besides, if you enjoy the game - why not throw them a few bucks and keep it thriving.… Expand
Average User Score: 8.0Nov 10, 2013This is my first venture into the Dominions franchise,
I must say the learning curve was pretty steep But if you stick with it, it's worthThis is my first venture into the Dominions franchise,
I must say the learning curve was pretty steep But if you stick with it, it's worth it.
This is not a game for those who want things done quickly, this is a slow paced methodical game with plenty of micromanagement and depth. Dozens of factions and dozens of units per faction each with their own stats Casters, beasts, soldiers, flyers, giants and much more. Factions also have hero units and squad leaders have a full inventory system, spell research trees casters and much much more.
The depth of this game is what keeps me hooked, I've played about 6 full games now, which might not seem like much however my last game soaked up over 18 hrs worth of gameplay on one of the largest maps with 20 AI players and I lost, but I still learned a lot and had a lot of great moments.
It's not all peachy however and there are certain things that are frustrating, like how you can't queue up move orders or how if one of your heroes dies in a fight who had special items, but you end up wining the battle you still lose the heroes items. There's other small annoyances but overall they aren't game breaking.
I recommend this game to anyone who has an interest in a deep turn based fantasy strategy game.
If you liked the heroes of might and magic franchise, Rome or civilization but looking for something with more bite, then this might be the game for you!… Expand
Average User Score: 7.0Mar 8, 2013I am an original Tech Tester from wave 1. I have seen a LOT of improvements, overall the game is moving in the right direction all be it veryI am an original Tech Tester from wave 1. I have seen a LOT of improvements, overall the game is moving in the right direction all be it very slowly. I can't help but feel this is still in Beta, there's a LOT of major features that should have launched with the game. As of right now Planetside 2 is simply an enjoyable FPS and the promised massive emersive metagame is non existant. Some of my biggest gripes are uncapturable warpgates, bases that can be back capped by 1 or 2 people, the ability for anyone to pilot any vehicle at any time (No vehicle certs are required), The total lack of an actual front line, Cutting off enemy the enemy gives no real benefits. No inventory system, no way of picking up enemy equipment off of dead soliders, no way of hacking or capping enemy vehicles. So the entire "Immersive metagame" is missing. It's not all bad, the scale of the battles are incredible, but again, with no metagame it still feels like battlefield. You could spend a solid 1-2 hours fighting over a territory and once capped you move on pushing deeper into enemy territory... 20 minutes later you open your map only to find that 2 or 3 enemy troops were able to ghost cap all that hard work you've done because nobody is interested in chasing 3 rogue soldiers all over the map at abondoned zones. So what took you and 100 of your buddies 2 hours of hard fighting takes them 3 men and 10 minutes. Wheres the metagame in that? where's the feeling of a lasting victory? However dispite its glaring flaws, PS2 is still a very enjoyable game if played simply as a FPS. If you're looking for any kind of grand strategy you will only get frustrated and disappointed
Hopefully SOE will change that and fast, because people like me are simply starting to lose interest in the same grind.… Expand
Average User Score: 2.2Mar 8, 2013Welcome to: Simcity Children addition
My specs: E6600 Processor, GFX: 660TI, 12 gigs ram, highspeed internet Price: 59$, Very steepWelcome to: Simcity Children addition
My specs: E6600 Processor, GFX: 660TI, 12 gigs ram, highspeed internet
Price: 59$, Very steep considering what you get, more on this later (3 on 10)
Installation: I picked up the digital version, it took about 15 minutes to download and about 40 minutes for the first patch. I would have MUCH preffered it on STEAM though, Original is very finicky (6 on 10)
Booting up: The game took a while to start, and after several attempts I was finally able to join a server.
(1 on 10)
Adding friends: At the time of this writing this feature does not properly work, many many errors and adding a friend is very painful to do. You can forget about playing with a friend at this point. we tried for about 2 hours, many reboots and even more errors. We gave up and decided to play "solo" until they fix it
(1 on 10)
Creating your game: My first issue was getting to the game world, there were constant errors and I had to do multiple restarts just to get to the region view of my game world. (1 on 10)
Map: Maps are VERY small, you cant modify the terrain in any meaningful way. (4 on 10)
Graphics: They work, they arent mind blowing but arent ugly either. (8 on 10)
Gameplay: Difficulty: VERY EASY on my first play through of about 2 hours (after skipping the tutorial) I was able to get 7,000$ per hour with no real effort or specialization. A nice little town with schools, fire halls, police stations, everything my citizens needed, taxes 10%. So I sat there thinking "Well now what??" (3 on 10)
Layout: The UI is very intuitive, everything is well layed out, the layers sub section needs work as there's many icons and it's difficult to see which is which. (7 on 10) Building: I really like the new road system, very intuitive and works great, I like the way zoning snaps to the road and builds appropriately however I would also like a more advanced zoning option, one where you can customize exactly what size of zone you want, I like how government buildings are all modable however there is not NEARLY enough base building options for the 59$ price point. I know they plan on adding a whole bunch of DLC in the way of buildings and maps but for this price you get just the very basic buildings. Sad to see because its very obviously a money grab. (5 on 10)
Always online: I HATE this feature, I personally don't have an issue with it but my dad would love to play and he simply can't because he lives in the boons and has no reliable internet access. Please include an offline mode! (1 on 10)
Conclusion: Positives: The game looks decent, the overlays are nice, dynamic roads, sim immersion, traffic simulation, modable buildings.
Negatives: Difficulty is very easy, Very few base building options, always online, impossible multiplayer with friends, small maps, gameplay is too simple (no power lines or pipes at all), no complex tax system, all graphs are gone.
If I was to rename this game I would call it: SimCity Children Addition
My Rating: 3.6… Expand
Average User Score: 7.9Nov 16, 2012I've played a lot of CS in my day, some of that time was even semi pro, anyway I picked this up looking to maybe rekindle that flame, sad toI've played a lot of CS in my day, some of that time was even semi pro, anyway I picked this up looking to maybe rekindle that flame, sad to say I was disappointed. This is just the same old game, same old maps, the weapons dont have anything new or different going for them - in fact - they seem less fun to use. Theres a few new modes but nothing ground breaking. There's no reason why Valve should have charged money for this, this could have easyly been a patch. I played a few hours of it and havn't looked back since, if I ever had that CS itch again, i'd play source over this.… Expand
Average User Score: 8.6Nov 16, 2012D3's graphics with Torchlights mechanics, get rid of the AH and you'd have one hell of a game.
Gameplay is solid Graphics are a little tooD3's graphics with Torchlights mechanics, get rid of the AH and you'd have one hell of a game.
Gameplay is solid
Graphics are a little too cartoony
Quest content and complexity is a little too childish
Item variety is great
Sound is decent
Overall its a great experience, and I look forward to jumping deeper into it this winter.… Expand
Average User Score: 7.9Nov 16, 2012When I first opened the game I just sat there stunned... I'd never seen such a low tech "ugly" game. After a little searching on google IWhen I first opened the game I just sat there stunned... I'd never seen such a low tech "ugly" game. After a little searching on google I found the easy noob pack and installed one of the graphical mods. MUCH better. The learning curv was the next challenge and it wasnt AS bad as I thought it was going to be, with the help of a few online guids and youtube videos I got the hang of it. (INTERFACE WTF!?!?)
The charm of the game comes from its complexity and depth.. and I mean.. SERIOUS depth. There's so much to this game, i've only been playing off and on for the past 6 months and I still discover something new on nearly every play session.
The only downfall to DF is once you get the hang of it, every other RTS game seems shallow in comparison so If you're looking for a deep rewarding RTS experience, and willing to let go of all pre conceived notions of what you know of RTS's then this is your game, however If you're a casual player who just wants a quick thrill then DF will chew you up and spit you out. I tried a recent title: A Game Of Dwarves hoping for that DF 2.0 experience... and found it to be lacking in almost every department. I will keep my fingers crossed for a proper and i mean PROPER DF 2.0 game.
Closest thing ive found to DF is a game called TOWNS, and even then.. very lacking.… Expand