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Average User Score: 6.8Oct 15, 2014This game is definitely NOT a finished version and still needs a lot of work. Apart from tons of bugs ranging from annoying to absolutely gameThis game is definitely NOT a finished version and still needs a lot of work. Apart from tons of bugs ranging from annoying to absolutely game breaking, the rest of the game simply is pretty mediocre.
The core idea is rather interesting and I was pretty excited to play it. Each crew member is a character with his own set of stats and the possibility to teach him new skills for combat or ship duty. Crews can get quite large and it is vital to ensure that certain roles are present on your ship. The ship itself is built block by block and can also be upgraded with several special modules that enhance its sailing speed, allow to store food or raise the number of hull points.
How this idea is implemented, though, is pretty disappointing. Controlling your crew is pretty tedious in most situations and doesn't work at all in some. This has nothing to do with mutinying crew members, the user interface, or the artificial intelligence respectively, just stops working. Battles suffer greatly from the inability to control single crew members. You either watch in fear, as your pirates just run around aimlessly far behind enemy lines or simply lose some of them because they retreat far too late. Ordering their whole group back to the ship also doesn't work properly many times. There are many other examples of these issues, like the captain ALWAYS stopping in a tavern when one is on the way to the shop you wanted to send him to.
Managing your crew and building the ship is either way too complicated or simply bugged. When you try to modify your ship when standing in front of a shop owner, the interface completely bugs out. Also, so far there are only 2 different weapons you can install on your ship. Equipping items and teaching skills to your pirates, too, is absolutely convoluted. This is mostly due to the fact that there is no overview for all the items you have. Instead you have to select a crew member, click on its passive, melee or ranged item slot and then select an item from a menu. This also applies to using consumables like skill books.
In summary, I would not recommend this game at all. If you see it at a heavy discount, like I did, MAYBE you can squeeze some hours of fun out of it. I paid 5€ and will probably play it for another hour or two, just to see everything it has to offer, but I doubt it will make up for all the poor design decisions and bugs this game contains.… Expand
Average User Score: 7.9Aug 4, 2013I'm sure Rogue Legacy is a really fun game, but having such horrible performance issues on a machine that plays 3D games quite decently isI'm sure Rogue Legacy is a really fun game, but having such horrible performance issues on a machine that plays 3D games quite decently is just a no-go. Playing in slow-motion with considerable control lag has a huge impact on my experience. And considering the technically simplistic nature of the graphics I really can't understand why the game performs so bad.
Thus, a 5 is the best I can give, until those issues are resolved.… Expand