Average User Score: 3.8Feb 12, 2013Ignore the critics. Seen across the board is bland graphics and terrible AI. Coming from a huge fan of the series, I throughly enjoy this game. The sound design is excellent and the co-op is excellent! Critics judge this game based on specs and not actual narrative. At least rent it and try it.… Expand
Average User Score: 5.4Oct 24, 2012Ok, here's my official review people. FIRST NOTE (INSTALL HD ELEMENTS TO HDD FOR BEST GFX)
I was a little weirded out when it started us with a normal scene then threw us into a training course. Why wouldn't they just have us do that first and lead us into the game. Some missions I found frustrating like being pinned down by fire and then killed with an RPG at point blank range. The check point system is also seemingly nonexistent and drives me nuts progressing far, being killed and retreating 3 battles back. The AI also slipped numerous times when he says "Ok lets keep things quiet" and he proceeds to shoot and miss they guy alerting the rest of the camp. Aside from the retardedness that is the AI the rest of the story is solid and the characters are engaging. Vehicle missions are sturdy and controls are typical of any racing game. Debris slows you down and mud lets your slip so its all about timing and control. VooDoo and Preacher return from 2010's MoH and are starting to show their humanity and depression from their active tours.
This is where the game finally shines. There are a variety of game modes but my most favorite is HotSpot, in this game mode there are 5 designated targets on the map selected randomly for demolition. One team has a time limit to defend it and the other has to plant a demo charge to destroy it. If its defended then it moves onto the next target and the defenders win a round, same if the attackers destroy the target they win the round and best of 3 out of 5 wins. There is one thing that bothers me the most and I found myself doing it last night to power rank my gun was that spawns are predictable and you can stand behind them with a sniper and pick them off as soon as they spawn. The spawn areas are so wide open that you can hide far behind then enemy team without them noticing you and they will always spawn and lye down thinking they can get cover. A simple fix for this wold be to award no points for spawn area kills or have it be a kill area for enemies like BF3. Now the gameplay is extremely fast, similar to that of the call of duty series but has a bit of strategy using each player ability to its potential. I team up with a friend, me as Spec Ops and himself as SFOD-D Pointman. Pointmen can use heavy hitter ammo to take down most targets fast and spec ops are more agile and fast on the field. Its a great combo to use.
In the end with the problems aside and the patches I foresee in the upcoming weeks I give this game a solid... 9.5/10
Control 9.7… Expand