Average User Score: 4.7Jan 31, 2013This game is Call of Duty Black Ops II. This is the 7th Call of Duty game released since 2006, when Call of Duty 2 was released.
Since ModernThis game is Call of Duty Black Ops II. This is the 7th Call of Duty game released since 2006, when Call of Duty 2 was released.
Since Modern Warfare 2 was released, the franchise has appeared rather stale in terms of its core gameplay.
There are reasons for this.
1. Call of Duty Modern Warfare 2 was the first Call of Duty game to sell millions, i mean the big millions.
2. Since millions still purchase the iterations every year, they have not seen the need to change drastically.
3. This falls on the obvious concept of "if it ain't broke, don't fix it". They just broke the multiplayer a few times.
4. If you hit the jackpot that early on, isn't it a good thing?
5. You wan't to play a BAD military FPS, go play the re-booted Medal of Honor titles. They are abysmal.
6. Wouldn't you want the guns to feel the same? If an AK-47 feels different in one game than another, wouldn't that be a reason to complain?
7. The console generation has existed far longer than it should have, which is why we have these yearly iterations with barely any graphical improvements.
8. Games aren't all about graphics, jeez, MW2 still looks good.
You're idiots for expecting such drastic changes for a series that has been doing what it has for so long.
Call of Duty 2 to 3 had a step up. Then there was a massive step up to Call of Duty 4. This started the ball rolling on the iterations as the key improvements had been made to keep the series on a respectable level.
Modern Warfare 2 was the clincher, and that was only 3 years ago.
In summary, Black Ops II is still the solid FPS we've come to expect over the last 3/4 years, but with this console generation coming to an end, and hopefully Treyarch, working on the iteration for 2014, that'll be enough time to benefit from the new system.
If to be expected, Faux Infinity Ward will be working on CoD for 2013, it may be a poor system starter, but, we'll never know.
Except trolls. They can see into the future. Ahh, trolls.
Also, if your'e so pissed by Activision and the Call of Duty Series, VOTE WITH YOU'RE WALLETS. Activision doesn't read … Expand
Average User Score: 7.9Oct 13, 2010This review contains spoilers, click expand to view. I'll start off by saying i'm far from a Halo fan boy, far from it. But i do enjoy the games. They didn't need to change much of the core mechanic as they got it pretty much right from the off, and i bet to those complainers about it feeling to like the first or second, if they changed it radically, you'd all complain. Anyway, the changes they have made are mainly to the weapons, they feel a lot better than Halo 3/3:ODST, although i don't see the point in the DMR, its a glorified pistol, it doesn't sit in between the Assault Rifle and the pistol, but swinging more to the pistol. In my opinion, they should have kept the burst fire. The single player was fun and frustrating on Legendary but you'd expect it to be. And possibly one of the greatest mechanics in any game, if you die many times after a dodgy checkpoint, it reverts you back to the previous checkpoint. The story though is pretty flat. Its basically another invasion story, the Planet Reach is under attack by the Covenant, and you part of a group of spartans called Noble Team, realise the inevitability of the conflict. Because of this and the lack of lone wolf element to 1-3 (bar ODST), you do grow close to your squad mates as they perish one by one. Multiplayer is standard Halo. I'm not good at it, but it can be fun at times, more playing the right way, than your way, unless your way is the right way, but then that might not be as fun. Firefight is expanded further from ODST and is a lot of fun, with, or without teammates and allows me to level up online, without getting exceeding frustrated by playing *with* people who are better than me, rather than against. Finally the matchmaking system is still by far better than any other first person shooter has. They haven't seemed to change it on the surface since Halo 2 and theres a reason why.… Expand
Average User Score: 7.5Oct 13, 2010Simply put, when your in control of your team, ie. when not in Be A Pro mode, its fine, the Personality + system is a great addition for thoseSimply put, when your in control of your team, ie. when not in Be A Pro mode, its fine, the Personality + system is a great addition for those world class players who have those strengths, and are now able to use them more effectively. The general play after that though feels very close to FIFA 10.
When you get into the Be A Pro mode, outfield and goalkeeper then the problems start. I'll start with the goalkeeper as i've put about a season and a half in that. The points system is completely and utterly broken. Most games i will finish between 5.5 and 6.5, and generally that with doing one or two things. You barely get rewarded, but get penalised within a second of a minor error. Apparently calling for the ball results in a negative score. Another example is if you don' get a single shot on goal, your left on 6.0, the rating you start on. The assistant then deems you had an appalling game and drops you from the starting 11, absolutely infuriating. Then the commonality with both Be A Pro sections is your AI teammates are awful, can't find a decent pass, and especially as a Goalkeeper your even more helpless to do anything about it.… Expand
Average User Score: 6.9Oct 13, 2010This review contains spoilers, click expand to view. This is Marmite. You love it or hate it, or both. Especially if you loved/hated the first, you will love/hate this one.
I loved it. I do kind of miss the photography element, and although the construction element doesn't fully recreate the serene moments in a zombie apocalypse with Franks camera, it certainly replaces it with pure madness of a vast array of weapons. One example of that is the Defiler. Thats all i'll say.
The gameplay is similar to the first, although this time you can move while aiming to shoot which is a plus, although i never had a massive problem in the first about it (you were a photographer who didn't have much firearms training).
The timed nature obviously returns and peoples complaints about this are ridiculous, as its the point of the game, you should come into this prepared unlike the first, so should know about it. It makes sense to have it there because of the encompassing story, rescue chopper comes in 3 days, gather survivors, kill zombies, kill psychopaths, kill more zombies with the Freedom Bear.
I'm not bothered by the loading times, or the save system, never had been, never even crossed my mind, and any sensible thinking person i have come across thinks the same thing.
Blue Castle Games the Canadian developer obviously got the information from Capcom to not veer to far off the path that made Dead Rising what it was as it sold well, so if your looking for Resident Evil or Left 4 Dead in this, you won't find it, i wouldn't classify it as a niche game, but just because it doesn't match your preference, doesn't make it a bad game. It just gets one score less than the first game as i would have preferred it to be set in a small city or town, rather than another mall, although it is larger this time.
Some people on here i know have their opinions but they should think about what they are saying. "it feels like a game from the 90's"; "the always on friendly fire". People complain about the "US social commentary" or the lack of logic. Its a game, about zombies. Its meant to be fun, its meant to be ridiculous, if your getting your head tied up about a game because of those reasons, then stop playing video games, because 99% of them lack logic, or are stereotypical in their portrayal of certain characters.… Expand
Average User Score: 7.4Oct 13, 2010This is effectively a "Beta" release as the amount of bugs in the game are unacceptable. In career mode in my first season, problems rangedThis is effectively a "Beta" release as the amount of bugs in the game are unacceptable. In career mode in my first season, problems ranged from other drivers not pitting, most of the time resulting in a HRT finishing in the top 3, AI drivers hitting into me, and i get a warning or a penalty for causing an incident. In the second season for some reason the qualifying is not knockout anymore, just standard quali from years ago. Most of the time i don't know what curbs i can touch and ones i can't because its inconsistent as hell, but most of the time its best not to touch them at all, as just riding over them without touching the accelerator in dry conditions spin you out. This is clearly something they put in deliberately to stop so called "cheating", when it just infuriates someone like me, who is quite a aggressive driver, ala Lewis Hamilton, who wants, and should be able to use the curbs.
The Damage model is beyond stupid, its stonkingly ridiculous. A crash which would in real life take off your entire front wing *may* take off a tiny chunk off your front wing. That is it. Any more than that and you need to crash straight into a wall at 150 MPH, but then you total the car.
The only positives to come out of the game is the actual feel of the car itself, but then you would expect that with Anthony Davidson advising them on that part, shame he couldn't have put a little forceful insight into the rest of it.
Time trial mode can be fun, with no AI around to ruin it, but the curbs, again, will infuriate me. Multiplayer can be fun but 80% of the time you will be in a game where most of the people there think they're playing Mario Kart and spear into you at any opportunity they have. Qualifying in multiplayer is a more serene mode compared to Sprint/Endurance, as the other cars are always ghosts and your free to compete to set the fastest time.
Reluctantly i still will be playing it until 2011 comes out, sporadically though, and hopefully they won't just release that to please the license again, and correct the wash of problems plaguing this rushed release.
They should have either not made F1 2009 for the Wii, that was a waste of time and a awful game, not made F1 2010, and just spent more time on it and let the first release be 2011. It would have been better, more polished, and i would have not lost a massive amount of resect for Codemasters.… Expand