Average User Score: 6.8Nov 19, 2011Air Force porn for modern war fans. Crazy fun shooter that play like a good military thriller reads. There's a demo out (I haven't played itAir Force porn for modern war fans. Crazy fun shooter that play like a good military thriller reads. There's a demo out (I haven't played it but I just finished the full game) if you like that, you'll love the game. Definitely worth buying.… Expand
Average User Score: 7.7Sep 16, 2011Wow, what can I say? As a big Resistance fan I feel like I got shafted with R3. First of all it's extremely short, it took me about 5 hours toWow, what can I say? As a big Resistance fan I feel like I got shafted with R3. First of all it's extremely short, it took me about 5 hours to complete if that. I got it yesterday, played a bit, then play for a bit more today and I'm done. I don't care much about mulitplayer although I used to play it in R2, it's sad to see the scale reduced and the wow dungeon style co-op removed though. The graphics are nice although the colours are stupidly dark and the texture contrast makes the game hard to read, the designs are neat and tidy and the feeling of fighnting in a lost war is still overwhelming. As far as the action goes, it seems to me like all the truly epic moments are only there for you to watch and happen as a part of scenery again in contrast to R2, I'm really sad to see the series I love so much in this state. As it is R3 is more of a PSN or Platinum material... Let me put it this way I was expecting competition to Uncharted 3 in FPS form, I got... hmmmm It's a bit like Project Snowblind vs the original Deus Ex. Now one last remark, as far as I rember from various interviews most of these changes have been made to accomodate R1 fans who didn't like R2, but I don't see too many of those anymore. Goes to show devs should focus on designing not on listening to whinging kids on the internet. R3 sadly became the proof of why games shouldn't be designed for the lowest common denominator in gamer populace.… Expand
Average User Score: 6.1Mar 31, 2011This isn't a car porn product like it's two main platform exclusive competitors Forza and GT, with that out of the way this could be a prettyThis isn't a car porn product like it's two main platform exclusive competitors Forza and GT, with that out of the way this could be a pretty decent fun focused circuit racer. I can forgive the abominable default sterring wheel set-up as it can be tweaked out to a reasonable and fun setting. Like most others I find Autolog to be an interesting features and the modern day online system is refreshing after GT5's 1997 set up. As far os overall presentation style goes Shift 2 is to Shift 1 what Dirt was to Colin McRae Rally. You get 'gnarly' drivers from 'hip' racing disciplines with little to no actual pedigree telling you about types of racing they never took any part in like they're the bl**dy world champions and I really don't care much for this type of fake 'extremeing-up' of motorsports. It's like making a MotoGP game and instead of Rossi or Stoner, hiring Travis Pastrana to be the face of it. I much prefferred the british bloke in Shift 1 telling you to 'Have fun' over the radio who actually sounded like a human being, instead of Vaughn Gittin Jr's crap you will get in Shift 2, thankfully he can be muted, you still have to watch his mug in unskippable videos though *grinds teeth* But none of that is really game braking. The killing blow is the graphics and all you need to know is that the game only looks good during night races when the objects in the distance are obscured with darkness, during the day the amount of aliasing otherwise known as jagged edges makes it impossible to see where you are going. In a racing game... You can't see where you're going... It really is this bad. The only way I could hit the apex properly was to enable the driving line. Yup... I had to race by looking at a coloroued line artificially drawn on asphalt to race successfully because the graphics are, pardon the caps, UNREADABLE.… Expand
Average User Score: 7.5Dec 3, 2010Briefly speaking, this is hardly a game and it should not be scored as such. It may not be a simulator like say rFactor but I don't think theBriefly speaking, this is hardly a game and it should not be scored as such. It may not be a simulator like say rFactor but I don't think the design was directed with total simulation in mind. All the points regarding GT5 you may read online are true to an extent but all in all they are to be taken with a grain of salt as well. While all this sounds ambiguous so far it's leading to a point I am about to make that I haven't seen anyone else make yet.
Gran Turismo 5 is not a game, it is not a sim. It is a software for a motoring enthusiast. Here you will drive the cars you may never be able to afford on track you may never be able to drive on. You will drive in places that don't exist and you will experience motorvehicles you may have not even considered interesting. If you love driving you will love GT5, if you're after a racing game this may not be for you. GT5 is like PS3 itself, it is a lifestyle not necesarily a pure gaming experience. The only reason this doesn't get a 10 from me is the bizzare decision of not securing the premium quality for Bugatti Veyron (not going to rehash all the finer points of this debate, it's on the internet already). If this is ever remedied in DLC/Patch, I will gladly increase my score.
It has to be played with a steering wheel peripheral to appreciate it, so grab that DFGT, it's cheap enough, and immerse yourself for years to come.… Expand