Average User Score: 2.2Mar 12, 2013I also wanted to write a review on here because my frustration reached the maximum level it could ever reach. I am normally a calm person. II also wanted to write a review on here because my frustration reached the maximum level it could ever reach. I am normally a calm person. I normally never rage. But this release is my personal disappointment of the year. I can even predict that nothing 2013 will disapoint me more, because what simcity did is the worst "design-mistake" someone can actually do.
Maxis is lieing at us saying that bigger cities arent possible because of performance restrictions the engine gives us. Thats wrong. The real problem is their DRM always online stuff. They save our cities locally on THEIR servers. Youre not able to create a local savegame. If we would be able to have local savegames, the game would actually easily run on 10 times bigger cities. But because they had to bring in their always online DRM protection they accept smaller cities wich results in a much smaller long-term fun level.
Savegames on their servers? Why? To sync your city region to the other players? Thats maybe a good thing but it's implemented poorly. Sometimes you just disconnect from a server or they have a maintenance running. If you continue playing now have fun seeing your city rolled back hours when you reload your savegame later. Or the savegame is gone fully. Why not create some kind of backup savegame locally? That could'nt be too hard. Just sync it with the online servers the next time you login.
They try to fix the problem by adding more and more servers. They actually know that this wont help at all. Why? Simple: The single server capacity is just not enough. I've read in a post that one server can take about 90.000 people. Ive no clue if thats true. I dont even care. But even if a server is able to take half a million players, it will result in problems. Always. What they are aiming for is was your money. Now they have it they wait until a few players drop the game because they are frustrated. On Twitter they only answer to "lol look at my city". Like everything's fine. Then, sometimes they say "Hey look theres a new server online! Check it out!". You enter the server and you see the next worst possible design idea ever: The savegames are'nt even synced to other servers. You have to begin a new Savegame on every single server. If your server is full (lets say 90k people play on it), you come back from work and just want to play simcity for another hour you just simply cant. Well you can.. begin a new city. But you can not continue your current city. What the hell Maxis, what the hell.
These people call themselves experts developing such games. Why. Why the hell are these people even allowed to be called like that. Not thinking about the single server capacity why are they miscalculating the load on the first few days? Why are they panicing NOW when its much too late that theres not enough server capacity. Why are they acting like its a big problem to bring up a few more servers online within just one day? Well, if they are doing it right the only thing should actually be setting up a simple server and run their server software wich registers another server in some central server so the players are able to see it. I bet they are'nt even able to do that. They did some hypercomplicated piece of non optimized software. I am pretty sure.
The game will never run properly.
Why? Simply because this kind of game is not able to work out properly. Savegames will disappear as soon as theres a maintenance. And there will always be one. Your cities roll back. You come back from work and your server is crowded. You cannot play. You probably find the time to play it once a week. If youve the time your server is just full and you're done with it. Next week the same. Also: An offline patch is probably not even possible because of their weird system. It would take "too much efford" to make a singleplayer game singleplayer (offline). If youve a nice savegame on a server wich is usually more crowded you can actually forget about it. You will never have fun with this savegame anymore. Savegame port on another server is not possible. Its also not syncing as said earlier.
The game itself.
The game itself is also actually poorly made, mainly because of these small cities, wich could be soooo pretty and big but because of DRM and online restrictions they will never be able to reach a proper size.
The game feels pretty okay but if you play it for more than two hours you can easily realise how poorly it's made im a coder myself i know alot about whats cheap and whats not Simcity shall be called a pretty facebook game thats it.
I've had trust in them to make it properly.
But this once again shows me has proven me that even multi billion companies are not able to properly create a good and also brainful online experience. Never again. Never.… Expand