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Average User Score: 3.7Aug 7, 2017Personally, I feel more like a 3/10, but I realise that some people actually enjoy a grind - Albion Online might be worth considering forPersonally, I feel more like a 3/10, but I realise that some people actually enjoy a grind - Albion Online might be worth considering for them, if they can get over the other problems. It basically is a grind, with the rewards for grinding consisting of unlocking new grinds.
The other issues have to do with the server populations (too small), the game performance (not very good and terrible in locations with many players) and the world design (causes people to all bunch up in very few places).
I like that players make everything and that stuff doesn't magically move around, although I do think the new player experience would improve if that point was somehow made clear to new players. If you're having stereotypical "get me n of x"-NPC's anyway, why not use their missions to actually teach players about the world and pointing at some of the stuff they will not get right away, but will be wondering about how to get.
It very much feels like an alpha-stage game right now, even though it has quite a bit of time on it already and people are paying full price. The lack of a business model that fits with the current incentives to play the game doesn't give me high hopes for the longevity of Albion Online.
If you enjoy a grind, don't mind a glitchy experience in towns, like the cartoonish art style (I do actually) and like the pioneering sense of a new game, even though you have to pay - go for it.… Expand
Average User Score: 6.5Sep 20, 2015Set in the XCOM universe, it's not a typical XCOM game. As a fan of typical XCOM games, you will notice:
- lack of freedom in choosingSet in the XCOM universe, it's not a typical XCOM game. As a fan of typical XCOM games, you will notice:
- lack of freedom in choosing missions, the game is pretty railroaded;
- lack of freedom in researching upgrades and training your team from the start, very constrained;
- lack of overview in battles, third person perspective is interesting but very unlike other XCOM games and more akin to (for example) Mass Effect.
Depending on your preference, the above is a bad thing or a good thing if you want to feel a little more immersed and don't care about the base and team micro management of the previous titles.
- the setting and period look and feel, like a less tongue in cheek Fallout or LA Noire with aliens;
- the combat system basics, although the novelty wears off well before the game is over.
I did not like:
- the artificial feel of the set pieces, with ammo and weapons piled on every street corner, just to balance out the ridiculous amount of aliens sent at you at fixed locations, or the toughness of the bigger aliens - a weak bid to make an overly easy game a bit harder;
- the wooden direction and dialogue; the voice acting is ok and the dialogue options are fine, but it all feels too formulaic.
With a world a little more free form like Left 4 Dead or a less clinical separation between battles and combat and story, the Bureau could have been a modern classic - even though it would still have split the XCOM fanbase in lovers and haters.… Expand
Average User Score: 7.1Nov 16, 2014Considering that it's free and takes about 30-60 minutes to complete, you can't say that it's a waste of either money or time. There are someConsidering that it's free and takes about 30-60 minutes to complete, you can't say that it's a waste of either money or time. There are some nice ideas in it, visually it is very well done and the genre isn't overpopulated just yet, so there's room for titles like Serena.
But if you like unsettling horror adventure games, both Gone Home and Dear Esther offer a better experience. The immersion in Serena just isn't there; too many goofy references to gaming history on the bookshelf that have no place in the game and clash with the atmosphere. The voice acting of the main character isn't the worst, but since it conveys half the story, it could have been far better.
And as a game it fails because you feel yourself stumbling through the story more than finding your way, play Stanley's Parable for a game that shows you what can be done in that sense.
There's a few nice moments in here and the price is right, but if you have a long backlog of unplayed adventure games, odds are most of them will be more rewarding.… Expand
Average User Score: 5.5Aug 7, 2014There aren't too many science fiction action rpg's, but Greed - Black Border isn't the one to pick up if you're looking. The story is ratherThere aren't too many science fiction action rpg's, but Greed - Black Border isn't the one to pick up if you're looking. The story is rather bland and mostly told through walls of text. The graphics are properly executed but very repetitive, models are reused just a little too often.
But my main gripe with the game are the controls. None of the fluidity we've come to expect from titles like Diablo or Torchlight. Instead your character will frequently move when you need it to shoot, continue shooting for well over a second when you really need it to move. Even dodges feel slow and don't improve your sense of control or connection with the game.
Everything else is ok. The game is decently executed and I found no real defects, but it just isn't really worth your time, unless you're desperate for more action rpg.… Expand
Average User Score: 6.9Dec 20, 2013This is not exactly a game with an open environment, as there is quite a bit of railroading going on. The voice acting is mediocre at best andThis is not exactly a game with an open environment, as there is quite a bit of railroading going on. The voice acting is mediocre at best and the game looks and plays very much like a poor console port. There's all kinds of glitches, like sound fragments restarting over and over or sounding way too close. Or puddles reflecting like perfect mirrors until you get a feet closer and the reflection disappears. The controls are stiff and feel like something from a decade back.
The setting is not bad, but hardly original. Far Cry with Zombies pretty much sums it up. Except that Far Cry is a better game for its execution and mechanics. If you absolutely must have zombies in your game and you like it to be set in a tropical paradise, Dead Island might be your thing.
The crafting is a nice idea, but a few dozen bland adjective to distinguish item quality, a workbench that accepts dollars to upgrade items, only allowing 7 slots for weapons but dragging around a truckload of junk to upgrade them with, etc. All of this makes it feel very poorly thought through. Fallout, Tomb Raider, Far Cry, they all did a better job of it. Sure, there's a lot of variety in naming and simple looks, but in the end it's still a wrench with a damage number that gets a bit higher.
Healing is similarly silly you have to ingest insane amounts of snacks, fruit and energy drinks to deal with the mutilation inflicted on you by the zombies and every single one forces you to sit through a boring animation with annoying sound effects. As a game mechanic it's no fun and the realism is on the level of Serious Sam; but unlike Serious Sam, it takes itself too seriously and can't decide between zany and serious. It ends up picking the worst of both worlds.
Dead Island reminded me a lot of Hellgate London and that's not a good thing. Who cares about game mechanics? Me, a gamer. There's plenty of titles out there that are more fun, have better zombies, better guns, better crafting, prettier islands and certainly more in the way of plot and voice acting. Unless you can get it for a few dollars on a crazy sale, I recommend against it. I paid 5 dollars, but I should have waited until it was 2,50.… Expand
Average User Score: 4.0Nov 1, 2012Players of previous Diablo titles know that you don't buy Diablo for a single play through. But after only a few play throughs, I got veryPlayers of previous Diablo titles know that you don't buy Diablo for a single play through. But after only a few play throughs, I got very tired of this game. The levels feel more repetitive than older versions, the game system lacks balance, making it too easy to level up a character with low player skill. And the auction and crafting system don't warrant the ridiculously long time it took to develop this. All the fan boy gripes aside (graphics not "dark" enough, always-online DRM, troubles at launch, EU/US issues, etc.) it is still not the game I would expect for the money. You're better off buying Torchlight 2, if this type of game is your thing.… Expand