Average User Score: 7.8Aug 22, 2012After playing source for a few years, I was delighted to hear the announcement of CS:GO and this game does not disappoint those who are familiar with the franchise. Global Offensive brings a range of new features that makes the game easier for those who want to learn how to play, the new 'Weapons Course' mode will help newbies get the hang of the very basics of the game while new modes such as 'Arms Race' and 'Demolition' is targeted towards the more casual player. For anyone who is yet to play, this game is not your generic shooter and practice is a must! One of the huge disappointments to CSS and 1.6 is the fact that you had to use an external website to have a competitive match, this is not the case with GO as Valve has implemented a new 5v5 competitive mode which allows more experienced players to enjoy the Counter Strike series as they know it. Graphically the game has taken a huge overhaul and now looks better than ever with new lighting effects, an intuitive new buy menu and a hud that is more efficiant than any of the previous games. However in comparison to other modern shooters, the graphics are not perfect but who has ever played CS for its graphics?
The movement speed is different to previous games and will take a little bit of time to get used to as well as the new hitboxes which I used to disagree with but after many patches in the beta, Valve have constantly tweaked the game to what the community want to see. Your old favorite weapons are still there including the AK, M4A4 (don't worry its pretty much the M4A1) and the AWP as well as new weapons such as the Nova, Tec-9 and Molotov/ Incidinary grenade all feel at home and take little time to get used to. As usual, the map design is incredible and it is a pleasure to see your old favourites re-designed to suit the game. Barely any important locations have changed but Valve are still able to give them all a new fresh feel. The new maps that are featured in Arms Race and Demolition are not my scene but suit the style of game mode that they are for. During the beta there were invisible walls above the maps which prevented players from using the old nade spots however I believe that Valve has now patched this.
The game servers are solid and over the 100+ hours that I have already played, I have disconnected very little and to be fair it was probably my fault not theirs. The only critisism I have is that I have seen no evidence of servers matching your skill level with others, this creates a problem when professionals with plenty of hours of play are joined with a team of beginers who think it is a great idea to join a 'Competitive' game. This causes a lot of rage quiters and when you end up playing a full game, you will notice your team emptying for a few rounds before others join. Valve has left the game highly moddable for the community to create their own servers and game modes if they so please and I look forward to seeing what modders can do with the game. Zombies is already confirmed as a mod for the game. Overall the game is awesome and I know that I will play 1000+ hours for the next few years. It is definately still a Counter Strike game and anyone that is a little sceptical is either a 1.6 player who refuses to change the way they play or you need to give it a little more time. And for $15 how can anyone go wrong?… Expand