Average User Score: 5.7Apr 17, 2012This review contains spoilers, click expand to view. **Please be aware my review does contain minor spoilers**
I've been a big fan of Mass Effect ever since the game first launched on the xbox back in 2007. Its fair to say i haven't been a fan of some of the changes through the trilogies history so it was with trepidation that i awaited the release of the conclusion.
Since Mass Effect 3 was launched i have meticulously played through it twice to try and see what the consequences of my different decisions for my male and female character would have on the conclusion. I start with this point because for me it is the biggest failure of the game and the games as a whole. I think i would have much rather the developers not given us these big choices between games because unfortunately all they were doing was setting themselves up for a fall. If your going to do something as involving and dynamic as offering choice it needs to be done well. The problem you have is simply its lack of consequence because regardless of what choices you've made the alternative would only be a slight tweak. A good example is If you saved the Rachni Queen from the original game then she turns up in ME3 and you have the choice to save her again which is all well and good. However if you choose to kill her then she turns up again in ME3?? ok so technically she isn't the same apparently she's a creation of the reapers but the point is the character model, the dialogue and the choices are almost 100% identical. Just using the same skin and calling it something else is just lazy. What made it even worse was on the shuttle after the mission my renegade femshep who killed the Rachni in the original game had a discussion with Garrus who said i had saved her in the first game when i didn't! Talk about breaking my immersion. The Rachni incident isn't the main culprit of this because the alternative skin method is used throughout the game. Sure extra dialogue options and slighlty different skins textures are used to disguise this but for the most part once you've done one play through the outcome of your consequences for the plots elements will be the same. There are some differences and if you don't have tali on your team in ME3 you'll know what i mean when it comes to the Quarian homeworld missions but for the most part there is little difference. In fairness to the game this happened in ME2 as well although not nearly to the same extent.
Another issue i have which i briefly touched on is the sheer number of bugs in the game. The worst one being that anyone on xbox can't import their original character from the first game. Yes it has now been patched but its still very rough around the edges. Other bugs to name a few include, getting stuck in the environment, the wrong voice acting used for certain characters at points in the game, talking to characters who aren't there (jacob mission), character head turning 180degrees during a conversation, eyeballs from hell and the game freezing on many occasions to name but a few.
Obviously one of the biggest flaws of the game is its ending. I won't say much because everyone keeps going on about it, but it is very poor and i think just lazily written. Forget artistic integrity because you lose that when you put out an ending out as bad as the one on ME3. Yet despite all these issues (and there are plenty more i haven't listed) the game in its self plays very well. The shooter mechanics are an improvement over the last game. The graphics are slightly better. The character development is very good for the most part (there are a few notable exceptions) and missions themselves are exciting and interesting. The level design is the best its been since the first game and towards the end the difficulty really does ramp up (which is good) and the music is excellent (especially the Clint Mansell tracks).
Therefore ultimately it is a fun game thats worth playing, perhaps more so if you haven't played either of the preceeding two. If you have there is still alot of good in the game but you will be disappointed. Not least because of the promise the game had, it could have been amazing instead it was just lazy, very lazy which is a real shame.… Expand
Average User Score: 8.4Apr 17, 2012Having played this originally on the pc i did wonder how the xbox version would hold up and for a system almost seven years old it does a more than admirable job. The graphics for the xbox are some of the best. Yes there a slight glitches but they're few and don't detract enough from what is a great gaming experience. The story is rich and involving as are the characters and the world they inhabit. The mature nature implied with the content is also welcome as alot of developers (bioware im looking at you) have a tendancie to play it safe. The difficulty like the pc version can be quite brutal, but once you realise that you have to plan and make provisions for every battle and use potions and the salves available it makes the combat even more interesting and rewarding. All round not only just a great Rpg but a great example of story telling and consequence in gaming. Recommended.… Expand