Average User Score: 7.8Feb 19, 2013I've got to admit, I'm kind of surprised by just how terrible this game is. Having played Bayonetta I expected a top of the line hack andI've got to admit, I'm kind of surprised by just how terrible this game is. Having played Bayonetta I expected a top of the line hack and slash experience taking inspirations from the greats. What I got was a gimmick filled ride with very little actual substance to it. Let's start with the gameplay. Rising's gameplay isn't particularly deep or rewarding. The time not spent wildly mashing buttons will be spent in blade mode, the game's big gimmick. This pauses the action and lets you cut through enemies. The way they've balanced this is that certain enemies require you to beat on them for a while before blade mode actually starts cutting. Unfortunately the beating itself is exceedingly tedious with enemies acting like glorified punching bags rather than actual threats and since there isn't much variety in Raiden's limited moveset and you'll soon find yourself bored to tears. A few boss fights breaks away from the tedium by mandating more advanced techniques but these are so few and far in between that it ultimately doesn't matter.
Now since this is a Metal Gear game I know what you're all really looking forward to is the plot. There's just one tiny problem here. There isn't any. After you're done mashing your way through a bunch of random bad guys with absolutely no bearing on the overall universe you're back where you started and I think that's by far my biggest issue with this game as a Metal Gear fan. NOTHING actually happens. If you really have to play this then do yourself a favor and rent it. It'll be over before you know it.… Expand
Average User Score: 5.4Mar 6, 2012Disappointing, derivative and convoluted. BioWare tries to make things deep and emotional but with their Bayesque approach to storytelling itDisappointing, derivative and convoluted. BioWare tries to make things deep and emotional but with their Bayesque approach to storytelling it just ends up utterly pretentious. You'd expect better from the supposed masters of interactive storytelling. Speaking of interacting there is barely room for it in Mass Effect 3's dialogue system. With the cinematic presentation taken too far you will be watching Shepard go on and on without any form of player input almost as if you were really at the cinema. While the generic shoot and stop gameplay isn't necessarily bad it doesn't begin to make up for the rancid conclusion of this maudlin space opera.
Do yourself a favor and play Deus Ex instead.… Expand
Average User Score: 5.9Dec 20, 2011You know how they always tell you that the endgame is the best part in any MMO? Well, that doesn't hold true for SWTOR. The best part is theYou know how they always tell you that the endgame is the best part in any MMO? Well, that doesn't hold true for SWTOR. The best part is the leveling experience when you're still engaged in your own quest. Once that is over and you have nothing to look forward to but grinding the same flashpoints and battlegrounds over and over things quickly grow stale.
Wasted potential sums it up. While the game has exciting mechanics like the personal quests and the companion system both of these are gradually phased out in favor of an uninspired and derivative metagame which leaves you longing for its much more polished rivals. Stay away. At least until it has enough content to justify a purchase.… Expand