Average User Score: 8.2Sep 6, 2010Let me start by saying I was eager as hell to pick this title up but from stills and vids., the short campaign, battle.net 2 limit on customLet me start by saying I was eager as hell to pick this title up but from stills and vids., the short campaign, battle.net 2 limit on custom maps, and high price I waited till it dropped to $40 (through deals) and played the "demo" till then.
Graphically: Some people have been complaining about the graphics of this game and comparing them to other FPS games and other non-RTS games, and that is a bad comparison. But if we compare this game to other RTS games graphically (Company of Heroes, World in Conflict, Dawn of War 2) we see it falls short and has the quality of Majesty 2. It is very pretty but not what I would expect form a game published in 2010, after a long production time, or a $60 release price.
Gameplay: So yes there are new units that adds new strategy. I would hope in a brand new game this was doable. If I had bought an entirely different new game there would be a ton of new strategies. So this for me feels more like an expansion then worthy of a stand alone. The 'S' of RTS also seems to be missing in this. For a long time Starcraft has been about min/maxing and playing the spread sheet game, not about paper, rock, scissors, flanking, and general out maneuvering. Mass single units are still popular in high ranked matches, general disorganized rushes still work.
Sound: It's good...I didn't know people really still cared about this or worried about it.
The only reason I would buy Starcraft 2 over other tittles (dawn of war 2, company of heroes (CoH online will be free), world in conflict, or any other soon to be released tittle, Warcraft III) would be because the user group currently is much higher CURRENTLY, POTENTIAL custom map support.… Expand