Average User Score: 1.7Dec 19, 2012Bought it for what I expected to be a take on Day Z with a professional team behind it. Turned out it was in an even worse state than a mod made for fun. Worse was that the things that were promised to me on the Steam page that put it ahead of Day Z were complete lies that you can probably read below. I'd give it half a point more on the score if it were possible simply because Steam is supposed to be giving me a refund and I hadn't been suckered by micro transactions yet, so I'm breaking even for alpha testing the heap.
I'm glad I got to say my piece though at the encouragement of the moderators on War Z's official forum. Surely they didn't expect something different.… Expand
Average User Score: 5.1Mar 8, 2012This doesn't feel like it cost 50 million dollars to make. I'm wishing it didn't cost me 80 dollars to buy.
Before all that, I never really got into any Bioware games beyond Mass Effect, but the first one really snagged me. I bought it on a Steam sale for 5 dollars because it was so highly praised. I saw why! Its combat was moderately challenging, had a great story, cool characters and I enjoyed their interactions with each other and the universe they lived in. It was a living breathing environment that I was simply enraptured by. As soon as Mass Effect 2 was announced, I preordered the Collector's edition because I had no idea that things were going to get cheesey. Still, the game didn't disappoint me. It looked better, put me in some great new environments while cutting out a lot of the generic copy paste elements from the first and best of all, introduced some more great characters with genuinely cool interactions between them. Sure the classic combat got thrown under the bus in favor of the tried and true bootleg Gears of War system, but it wasn't broken by any means. It still left me with a good enough taste in my mouth to preorder the CE of ME3. Besides, I was this invested in the series, I had to see it end.
Oh boy. Too put it simply, Mass Effect 3 is lazy. The characters look, move and sound terribly. On the design front, I could take or leave most to f the new outfits and the textures are also hit or miss, but some character's faces look positively simian (Ashley). Margaret Cho bot makes a cameo in the game for whatever reason that is, taking the place of Kelly Wong's established character. From a quick google search, she is actually pretty, but you wouldn't think so from the way she's rendered in game with her ginormous squirrel face and mouth that moves independent from the rest of her features. I heard that a lot of the development was put into voice acting ,which is believable because there are loooots of it, but the volume normalization is really off and on to the point of me wonderig where the money went. Margaret Chobot in particular has a bad habit of leaning away from the mic every now and then. If she were saying anything important I'd doubtlessly be more irritated.
The game's animations are also sloppy; there are LOTS of poorly thought out loops mixed with awkward general movements. I giggle everytime I knock an enemy down and they break dance windmill flare there way back to their feet, but I can't help being disappointed with the stupid looking running animations.
Oh, the breakdance comment reminds me of the developers decision to make the spacebar do everything. Sometimes it works! Really! On tuchanka I found myself just holding spacebar and marvelled at how my character ran and jumped over the stuff I wanted to jump over, and slid and rolled everywhere I inted them to. Theeeeeen... there are cases where I'm trying to pick up an item on the ground and my Shepard instead chooses to do kumbi rolls around it for 45 seconds before sliding into cover behind a chest-high wall, not having picked up the item I tried telling them to. Nobody's perfect.
One thing that really broke my heart though was the fact that all my Saved character faces were imported poorly. I could recreate them, sure, but that's just pathetic. I don't understand why it's like that. If they added more options to the character creation bits, yeah sure, but they didn't. Why couldn't my sheps be imported properly?
Of course, aside from character continuity, none of these previously mentioned issues were the thing that made me enjoy this series. After all if I want good and fluid combat I'll play Gears of War. If I want great animations I'll play GTA4. I wanted to see what became of these characters that I'm so invested in, of their universe that fascinates me so. I don't want to spoil anything, but God, this is where the ball was dropped. A lot of characters are cameos and after thoughts, like an old friend who stops by to give a quick hello in the middle of a roadtrip. The story has also drowned in nacho cheese to the point that it has simply become predictable when not outrageous and kinda generic where it used to be something special. It almost makes me feel as if Mass Effect 2 was a completely pointless existence. I have a sneaking suspicion that they knew the old players would come back no matter what and they had to focus on roping in new ones.
The multiplayer's cool though, I guess. If you're into that. I'm not.
I thought it would be funny if I ended this review on an after thought. Get it?… Expand