Average User Score: 8.2Dec 5, 2012Far Cry 3 is a very good game with very annoying flaws. It's a great experience, but unfortunately you get kicked in the nuts here and there to remind you this game isn't perfect. First of all, this is a medicore console port. Menu is a PITA to navigate with mouse because it wont always register "mouse hover" event. Several lists do not get scrolled with mousewheel. Several times you cannot use enter to activate the "Use" or "Ok" or "Next" option. Several functions are inconsistent - in one interface, you click a button to scroll through inventory sort modes in the bottom of the screen, in other, you click left-right arrows near the top of the screen where current sort option is displayed. Overall, interface is just clunky and not optimised for PC. Controls are awful. You cannot have a hold-to-run or hold-to-crouch option. You cannot really change your mouse look precision (lowest setting is still too high for a shooter). You have to set up controls multiple times - one for your guy, one for your guy in the car, and there are numerous bugs involved (like, car part would let you assign a key that is already used for "map" or "heal" but it wont work because map or healing always takes precedence). If you ever happen to accidentatlly reassign left click to something else than shooting, you'll have to spend a LOT of time to get your shooting with left click back (just binding it back will stop your weapon from shooting, even though you can do everything else you usually do with left click in this game). Worst of all - glider and wingsuit controls are NOT reassignable. You will have to use WASD for that even if you changed your control scheme. Even worst - if you reassign your crouch key, you will NOT be able to use wingsuit at all because parachute won't open! And without it, landing on anything except water is instant death. After you get over the console portedness of the game, you will be greeted with other annoyances. First - game LOVES to take control from you and force you through long and tedious unskippable cutscenes, special interactive cutscene-like corridor levels, unskippable long phone calls that repeat every time you reload a game even if you save after hearing that call. A huge tutorial is unskippable, even if you chose "difficulty level for very experienced FPS players" - yeah sure, teach me how to crouch, run or avoid detection. Second - game isnt really always open worded. A lot of times you'll be "locked" into an area of a mission, being unable to leave (leave = you went out of combat zone mission failed forced reload). Third - game constantly makes you pause for actions like map, skill allocation, crafting... this is even more ridiculous than eating on pause in Skyrim. You can make leatherwares, craft medicine of insane properties (like 30 second invulnerability or quad damage) on PAUSED so you dont really need to stock up on any medicine - just bring the reagents with you. This really breaks immersion and constantly takes you out of the game. They could make it like in FC2 where you take out map to look at it, or you'd sit down to sew/craft syringes, look at your tatau to chose which skill to pick next, anything! But not this. However, when you get past all this, Far Cry 3 is a great experience. Its very fun, it feels like truly open world, you can do a lot of stuff, crafting and minigames and activities ARE involving and addictive, hunting treasure or animals is fun and overall, yes, this game is good. If you can manage the bads...… Expand
Average User Score: 3.9May 31, 2012This game is unplayable. Its great, graphics are superb, sound, etc, but its unplayable. Dont waste money. You will just sit and keep logging in for hours only to get kicked from the game to long in again. Play free offline version - you save money and can actually enjoy it!… Expand
Average User Score: 9.2Mar 10, 2012I stumbled upon this beauty accidentally, digged it, and in two days, I was already having insane fun with 8 of my friends. This game is simply amazing. After looking around for opinions on this game, i found out nearly everybody who finds it and tries playing it ends up loving the game! Read on to know why:
Artemis is a cooperative social computer space simulation game. Not a "social" game like those on facebook, but a REAL social game, one that has social aspect. One makes you gather your buddies and socialise with them! And have fun in the process. The gameplay is simple:
You and five your friends, as a team, take control of the space ship. Five of you will control different aspects of the ship via different consoles, and one will be the capitain - he will order and guide the five players. The game is best played if you all gather in a single room, where each of the five players would be at his own PC or notebook, and a capitain would be sitting or walking around. The room should have a big screen, projector or big lcd/plasma, for the ship's "Main screen". However, you can play over internet too - just need a voicechat software, yet, playing together in one room is much better. The consoles include Helms (controls ship movement), Weapons (controls beams and missiles), Engineering (controls ship energy and repairs), Science (scans the space around your ship), Comms (communicates with other ships/bases). You can play with less than 6 players or more than 6 players too - more people can help the capitain or other players or advise players, less players can use less consoles, not manning least important ones.
The game has so many sides, so many depth that its just fantastic how a single person could have made it. * First, you have the computer game itself. Your team strives to defend the space from alien invaders, and protect your allied ships and bases. Each console offers a different kind of gameplay - for example, helms is a simulator - like experience, engineering/science is RTS - like, Comms is quest-like, etc. You have to both play your role effectively, and coordinate with other players as well. You will face different situations, missions, fight different enemies as a ship, learn different tactics and maneuvers, and so on. The game itself is very interesting, deep, and fun.
* Second, you have the communication aspect. Each player (and obviously, the capitain) will have to constantly communicate with the team in order to be efficient. You have to execute your capitain orders, you have to query for information that other station has for you (like, if you are ordered to fire, but beams are not firing, you'd ask engineering for a status report). This makes for alot of fun moments, and just makes the game so much more involving rather than everbody minding his own job and stuck to his own PC.
* Third, you have the cosplay/roleplay element. Its so fun to dress into something like Star Trek fleet uniform, and imagine you're the bridge crew of USS Enterprise. Its just endless fun, especially for a Trek fan, or actually any sci-fi fan. This game doesnt demand you to roleplay it if you dont want to or dont know how, but if you do, its another way to have fun in this game!
Overall, this is a true "social" computer game, that fits so many different kinds of people, both computer gamers and just Sci-fi fans, or just people who like a good fun cooperative game, people who like teamplay, people who like tactical games, people who like to debate, people who like to roleplay... It can be played by families, at lan parties, by a bunch of friends, or you can just find people and play over internet. You can even get together more than one crew and play versus each other! Just search for "Artemis Bridge" on youtube and see how people have fun in this great game. I myself found it accidentally and now i cant get enough. Me and my friends we have great time playing it.… Expand