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Average User Score: 4.0Sep 4, 2012Overall this game feels really lacking, and let me down on my high expectations. The only reason I wont rate it 1 is because I still believeOverall this game feels really lacking, and let me down on my high expectations. The only reason I wont rate it 1 is because I still believe Blizzard can improve the game by +2/3 points and make it a "time killer" game. No offline mode (always online DRM), unresponsive servers which wont let me play for a game I payed, repetitive mechanics and no depth. The only thing that would add is Inferno which would make your all the time decisions important, but is totally turned to a pure gear farm with no skill required but having money to buy them on the auction or try grinding them on the same bosses over and over again. I score it a 2 because the first impression was good for me (didnt buy game on release and was lucky to not have server issues... initially), which totally changes after playing a few hours. Also the tree skill system has been "replaced" for a rune system which does not make over it, and feels like a small impact on each individual skill. Skip this game, there are way better options for the same price.… Expand
Average User Score: 7.0Sep 4, 2012A worthy successor of a great series of games. As was expected graphics have been updated to today's standard, different shop UI (which justA worthy successor of a great series of games. As was expected graphics have been updated to today's standard, different shop UI (which just keeps getting better every time), aiming and "calibration" mechanics have been tweaked and feel slightly different (but you will get used to it after awhile, like the rest of the games) and feel improved. Movement is not sloppy and feels responsive. A game worth grabbing and giving a try for CS fans and new players.
Note to people new to counter strike, you can jump to CS:GO without playing previous games. CS: GO and previous games biggest achievements are improving flow and dynamics, which even though don't provide any change or innovation from the core game (which is why it distinguishes itself from the rest of the online FPS on the market) improves greatly the player experience. I would call them more of a "major" update more than a sequel, which improves and polishes itself on each instance, in the end making it a different experience. "Story" wise this game has none, which is fine because its not really oriented to a single player/linear experience, think tournament/death match style.… Expand