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Average User Score: 9.1Feb 11, 2013Simply the best turn based strategy I've ever played. It's been almost 14 years the game hit the shelves, yet I still play it from time toSimply the best turn based strategy I've ever played. It's been almost 14 years the game hit the shelves, yet I still play it from time to time. This is what I expect from a masterpiece TBS game, replayability. In every new game, you still find something to keep you playing in my case, it was the stories I made up myself while playing through ).
The story: Mankind had just finished the race for space and launched its first colonization craft to the nearest habitable star system, before it fails as a race and destroys both itself and almost the planet. The 80.000 colonists have it tough for years until they reach their objective. Then the captain of the ship was murdered, and it didn't take long for the colonists to unite between factions representing ideals, a new bitter conflict had started...
Factions: You play as one of the seven factions, Peacekeepers( Similar to the UN Spartans( Militarists, survival of the fittest Hive( Strength in Unity, brutal police state Gaians( Nature's attendants, ecologists (My all time favorite)), Morganites( Free market economists, money is power), Believers( Fundamentalists University( Science before everything else). Each faction has their distinct modifiers, ups and downs but not as much as limiting their playstyle to a single viable option. For example, Gaians can capture and use mind worms( the planets native life form) in combat while spartans gain +2 morale(experience) upgrade. It is clear that each faction is worked on and been given life beautifully.
Gameplay: Not so different from Civilization2, although somewhat more detailed and diversified. You still found bases( cities build city improvements, wonders and units, do research, engage in politics( politics aspect is far better compared to any of its predecessor), terraform the planet, engage in social engineering( instead of governments and so on. There are several ways to victory, almost all factions possess a route better suited for them compared to others. Units gain experience as they fight and survive, improving their combat prowess, and another beautiful aspect of the game, can be created for specific needs, with the unit editor. You need to combat mind worms? Add empath song to the unit. Unit support is becoming a problem? Add clean reactor. So many options are available and it's a blast to experiment with unit types. The wonder cutscenes are gorgeous, way ahead of anything when they were created(in 99). Research tree is immense, always a plus for me. In addition to all that, the game world is so rich that you stand in awe. Brian Reynolds( The game's lead designer, despite the fact that it's branded as a Sid Meier game) had a dual degree in Software Engineering/Philosophy, and the philosophy is masterfully integrated in the game as research descriptions, diplomatic responses and faction profiles. They are too rich and beautiful to ignore. I can find only a single thing to criticize, even in the TRANSCEND difficulty, the game is too easy with certain factions. Iron Man option( Save/Load restricted) adds some challenge though. My last game was an Iron Man Transcend with Believers( The weakest faction in my opinion, maybe my playstyle is not suited for believers) was a good run.
Audio/Visuals: While the only thing that may have kept me from giving this game a solid 10 would be the audio, the visuals are good. Granted, visual perfection and eye candy couldn't hurt, the current level is more than enough for what I seek in a solid TBS game. Audio is meh, the music is somewhat irritating at times, though it has its moments. The sound effects are adequate.
Multiplayer: An option, but a pain to play multiplayer. Not that it's the game's fault, on large and huge maps with several factions, the amount of time needed is too much. It couldn't have been any other way though.
Overall: Best TBS I've ever played( Maybe Dominions 3 would come close It's 2013 now and there's a reason I still install and play Alpha Centauri and its expansion SMACX( Alien Crossfire because no other game could gave me such satisfaction and feeling of accomplishment, in the following years since SMAC had been launched.
Brian Reynolds is my favorite game designer, sad to see him working for Zynga now, but I can't bring myself to accuse him( Man's gotta eat, and pc strategy gaming hasn't been rewarding as far as I can tell but it would be my dream come true if Reynolds said this what the hell am I doing here? I should be doing master strategy games! and announces a sequel to Alpha Centauri.
Final words: If you're into strategy gaming. This game is a must. You can get it without a second thought.… Expand
Average User Score: 4.0Jun 30, 2012Blizzard Empire have just entered its recession period.
Diablo 3 alienated me, a loong time fan( going back to the days of Lost Vikings),Blizzard Empire have just entered its recession period.
Diablo 3 alienated me, a loong time fan( going back to the days of Lost Vikings), from Blizzard. I, and many people anxiously waited for the outcome when Activision bought Blizzard, and our worst fears came true.
Diablo 3 is simply not fun. Now the fun aspect of games can differ for every gamer, but some core elements are just not there. Online connection requirement for single player... Story? Lamest so far. Granted Blizzard's strongest point have never been exceptional and unique story telling( in terms of originality and creativity ) but I was content thus far. Not anymore. Visuals? Not half bad, though one expected the game to run smoothly on low-end computers, given the toonish visuals and isometric engine, this is not the case. Audio? Disappointment. Compared to Diablo 2( and Diablo 1), music is BAD, it fails to stir emotions, simple as that. As is voice acting. I remember marveling at Kashya's voice, Malah's feeble sounds, good old Ormus and many others. In Diablo 3, I only took a liking to the voice acting of Covetus Shen and Kormac( he's overdone a little though ). Game immersion fails so bad, it isn't even funny. People expected this, as it had been known that the grim and gothic world of Diablo1 & 2 were gone, and it's still a shock to many( including myself ). Not just talking about the graphics, everything is off. Arrogant heroes replaced desperate but determined heroes( "Belial shall tremble before me!" "I will make the prime evils pay!" etc etc), Azmodan is a miserable clown( I never got the feeling he was some mean lesser evil ), excessively retarded animations to make bosses look cool( butcher's roar? I mean, who's he trying to impress? ), and many other elements. The feeling is not there. Characters/Customization? Customization level: NONE. there's no skill distribution, no stat points. Instead you unlock abilities and their effects as you progress, so everyone can use everything. Take out equipment from characters, they're all identical. The feeling of distinctness is gone. And from the given skills, there are only a couple worth using, so you'll end up using the few viable skills( particularly in inferno difficulty ) Skill animations are good but overdone, even monk's hand to hand attacks have that ridiculous animation that makes it look like it belongs to the latest street fighter game. Random content? Almost none, it's a shameless lie that dungeons are randomly generated. %80 of the content is the same. PvP? None as of yet. Gameplay/mechanics? Dumbed down is the perfect definition. There is no skill damage, but all skills use your weapon damage instead. 4 difficulty levels, normal is simply a joke, inferno is too tough to beat( which you'll never manage if you don't use soon to be mentioned RMAH ). Maximum number of party members is 4. No point playing multiplayer( except if you want to play it with friends ). Social grouping is non existent. You can't choose games to join, bnet chooses for you. Unique items are crap, no runewords, flawed crafting, dumb attributes, even dumber repair costs( will suck you dry ), insane elite/champion packs and many many more.
There are many other things that hurt the game but the MOST damaging one is the RMAH( Real Money Auction House ) where you'll end up selling/buying items via real currency and blizzard cuts its "share" This in my opinion is the greatest insult to the long time fans. Inferno difficulty is designed with RMAH on mind, so if you're not buying from there you'll be going nowhere past hell difficulty. The items you farm in hell are simply useless if you want to survive in inferno. This is called pay to win. If you fill the coffers of Blizzard more, you get to finish inferno, if not, sorry, you can fool around in hell. I can't imagine a greater offense to dedicated players( who don't want to spend additional money, I mean why should they? They already paid 60 bucks ), this is where the influence of Activision poisoned Blizzard. Kotick did it again. It's not about fun anymore, it's about $$$. Diablo 3 is a turning point for gamers, I feel sad for us all. If I get to see the demise of Activision, I'll throw a party to celebrate, and maybe drink one or two in remembrance for Blizzard North, the company that I actually miss.
Do not buy this game, it's simply not worth it.… Expand