Average User Score: 6.9Nov 22, 2012This is honestly the biggest disappointment in my entire 25 year experience of gaming. Hitman was never good because of flashy kills, big drama or fancy graphics. What made this game stand out was the sandbox-like environment where you have to use analytical thinking and make the circumstances work for you. What I had the unpleasure to experience with Absolution was quite different.… Expand
Average User Score: 3.9May 15, 2012As was expected, the game is way below it's predecessor. Constant connection requirement, real money auction house, 4 player maximum, cartoonish art style, bans for using display sharpening software and 2 hour short game are only the tip of the iceberg.
With this installment, ActivisionBlizzard have finally secured themselves a spot in my top 5 most hated developer list.… Expand
Average User Score: 8.4Nov 13, 2011The game has exceeded my expectations. However, my expectations were extremely low after the steaming pile of feces that was oblivion, so this doesn't say much by itself. The game is good, big, has a lot of content and NPCs finally don't look like frogs. I was pleasantly surprised that dungeons aren't rehashed one after another and are indeed hand crafted. Nevertheless, here's a list of things that need to be worked on :
- Horrible UI
- Some quests are bugged
- Occasional CTD
- Completely stupid AI
- Obvious emphasis on consoles
- Lack of RPG elements
But I guess mods will fix everything, like always… Expand
Average User Score: 7.4Oct 28, 2011As always, EA doesn't impress. The singleplayer plot was boring. More boring than black ops. But it's alright, the game is supposed to shine in multiplayer, right? It doesn't. While the game IS a step up from BC2 and CoD, it's pretty much the same garbage as it was before. Except this time it has "new engine" slapped on it. I'm giving it one above minimum, because I'm sure it's concurrent is going to be even worse… Expand
Average User Score: 8.4Aug 26, 2011DE:HR did not live up to the hype. And let's face it, the game's marketing was off the charts. The console casuals had all the "press a button for awesome" to look forward to and the PC gamers were promised a true sequel to the original Deus Ex. Still, it's relatively well made and better than most games this year (I'm looking at you Bioware). The PC version felt pretty native, even with it being a console port. What saddens me most is that they had to cut out an entire city hub to meet the deadlines. I swear, my first Deus ex playthrough was twice longer than this. It was fairly obvious they couldn't hire any decent voice actors either, but that's not a major issue.
I'm giving it 5 for "average", as in "good, but there is room for improvement".… Expand