Average User Score: 8.1May 12, 2013What is essentially a different paint job for Farcry 3 is surprisingly better than the much larger and more hyped title of the same name. Sure it's short but its also a third the price as FC3.
BD actually takes out the annoying quirks of FC3 that made the game insanely annoying. As a cyborg you can jump higher, sprint forever and faster, and you can fall any distance as well as stay underwater as long as you like. This makes the game so much more fun to play and adds to the ridiculousness of the story. FC3 annoyed the pants off me how you could take bullet after bullet with little damage but jump off a 6 foot rock and lose half your health.
The story. The story is absurd and thats the point. Its hysterically bad.
The graphics. Love the Tron infused style.
The music. Absolutely stellar music. Well done.
Level ups that actually matter. After a short while in FC3 you stopped caring about leveling up because the skills just didn't matter. Here, levels up actually matter more. They aren't vital but you will use the powers.
Michael Biehn. Nuff said.
Sadly it doesn't eliminate enough of the bad that was FC3. Collectibles are still in the game but in far fewer numbers. Worse, the game even mocks the practice of collectible items in games yet still has you doing them. I have tired of collectibles in games because it's a cheap tool to add filler to a game and make it appear longer. At least the map is smaller in BD and therefore less time wandering around looking for the things if you want them. FC3 was far worse with close to 200 of the things and no reasonable rewards for finding them.
Same game, same mechanics. To me I found some of the actions in FC3 to be quite clunky. Healing, looting, reloading, etc. Those actions were very clunky and its the same here. Healing yourself is a long animation that can be disrupted easily. Getting into and out of vehicles is painfully long. Looting animals or bodies is just longer than it needs to be especially for a game trying to be an arcade game. This is just due to the game really being a mod of FC3 so it was expected. I just didn't like the chunkiness of the game and the unresponsive controls of either game.
Same aim as well. Your aim in FC3 was awful with completely unpredictable accuracy. BD is the same again. The biggest oddity is that enemies are significantly harder to drop in this game so it can be a chore at times. Can take as many as a dozen hits to down a standard enemy if you miss the head.
All in all I found Blood Dragon to be a more enjoyable game than Farcry 3. Sure, Farcry 3 was bigger but bigger isn't always better. Much of Farcry 3 was a jumbled mess of bad story, unpolished gameplay, and a load of filler collection and side quests that mattered nothing other than to prolong the game.
For a third the price it's a no brainer and if you liked Farcry it will be right there for ya. Some won't get the humor but its a fun mess of nostalgia.… Expand
Average User Score: 8.1Aug 28, 2012It lacks the depth of a GTA title but the mindless fun of SR3 is awesome. I love the GTA serious and so naturally the SR series fit right into my like column. The third is much more over the top than previous outings and I found this game to be a devilish good time. The best part was the freedom for friends to drop into your campaign and co-op with you for as long as they like and then you can just continue on. I'm primarily a single player gamer but my friends at work had this game and so it just made the fun level escalate. The DLC material was over-priced IMO but at Summer Sale the price was certainly worth it. I think I got the game and all the DLC for around 25 bucks. After two playthroughs and hours of mindless rampaging this game was a lot of fun. It doesn't have the depth that we have grown to expect from GTA games but what it does it does well. All around fun experience.… Expand
Average User Score: 8.2Aug 28, 2012Easily one of the most over-rated games I have ever played. A Fallout clone meets uninspired WoW RPG interface that lacks serious polish. I didn't mind the cell shading but question it's effectiveness in a post apocalyptic-like setting. Everything is just brown and bland including the enemies.
The clunky and erratic aiming controls on the console make over-powered general mobs incredibly frustrating. Enemy AI seems to exploit these poor controls by straffing and sprinting all over while they posses near perfect aim. Axe wielding mobs are insanely ridiculous as they can heave axes from miles away with dead on accuracy (even over huge boulders or cover) all while you struggle with the aim of a sniper rifle.
As an FPS this game is pretty weak compared to other offerings out there. Even with sensitivity turned way up the aim is always poor. Weapons have erratic aim. Some shots will land crits while other perfectly aimed shots miss or register next to no damage. Explosives can go off at enemy or even your own feet dealing little to no damage then a grenade 10 feet away can kill you or a mob. Weapons are also pretty bland with just different stats.
As an RPG this game is a joke. Leveling your toon takes forever and the WoW inspired talent tree offers no real character enhancement. Just small health or shield regen boosts. Too many skills are aimed at improving your limited specialty weapon, the turret which has a very small time limit to use and a long cooldown. Also the games emphasis is huge on Co-op which explains why so many pro critics loved this title. As a single player game this is a frustrating experience and major time suck. Leveling your character is almost worthless as it's all about getting more powerful guns. Healing is a drag. Your inventory is extremely limited. Only a dozen slots at first and increases slowly. Health packs are small heal over time boosts so you really have to go with shields that offer health regen. These rates are terribly slow. By early lvl 20's you will have 450-500 health and if you get banged up in a fight it can take 10 minutes to regen all health. If you opt to avoid health regen shields you have to carry a lot of health packs which is hard to do and prohibits you from picking up weapons to sell. because ammo is limited you also have to carry a lot of different styles of guns to get by. Paying for health is also expensive. Several hundred just for small amounts of heal. If you die forget it. The game punishes you big time by charging you thousands of dollars to respawn. In the early 20's I had to shell out over 8,000 for one death. Thats more money than you may gain in one dungeon crawl which essentially sets you way back. Beyond healing and respawning though money is pretty useless. The guns at the vending machines never are better than what you find. Still though the game has you open thousands of small boxes with tiny amounts of cash. 10 bucks here, 20 bucks there. Adding to the frustration is that enemy respawn rates are way too fast. Almost as soon as you leave an area all the enemies return. This is a pain in dungeons because you may want to return to the vending machines to sell off loot to free up your pack or recharge health. You often have to fight your way back there wasting more ammo and then when you return you have to fight back to your last point often rendering the trip worthless. Insult to injury is that ammo you uncover in areas but don't pick up because you are full will disappear after a short time even though the enemies return.
Basically I never felt like I was progressing in this game. Most RPGs allow players to reach a point where they develop their stats enough to manipulate the game engine and make playthrough either easier or more enjoyable. Borderlands always has the player feeling like he is horribly underpowered and no amount of leveling really matters. It's all luck based on which weapons you find. The sotry is kind of vague and most quests are just random fetch quests or bounty missions. I never really had a full understanding of what I was doing. I gather the single player story is short but after 8 hours of just monotonous grinding I won't be finishing this title. There are way better games to play and the release of Borderlands 2 will not be seeing me as a customer. Even as a budget title I would give this a miss.… Expand
Average User Score: 7.8Aug 24, 2012After all the pressure from my friends and co-workers to get on CS I gave the pre-order a try. I'm not overly impressed. A good game for those with very short attention spans. Maps are tiny and exactly the same as previous games. Casual games are usually filled with 2 or 3 players who are insanely good and the rest are just canon fodder. No real way to compete with the best players. Lacks any kind of single player element or even objective goals. Sure there are hostages to rescue and bombs to plant but no one ever does that. Also spawn camping in Arms Race is too easy and the regular modes are one death and game over per round. Pretty boring. Waste of 15 bucks IMO.… Expand
Average User Score: 6.5Aug 14, 2012The game is unfinished and sloppy. Control schemes are awful and the flow of the game is atrocious. The German single player has some guy with a high pitched voice screaming at you all the time and to make it worse the actor does the voice of several characters. Tutorials are worthless. It teaches you to do basic obvious things but not the trickier aspects of the game like moving Anti-tank guns, equipping things, or the more strategic aspects of the game. Newbies have to seek net forums just to learn how to do simple tasks. Combat is weak too. Lots of bugs and many sights are more restrictive than helpful. I managed to get through a lot of the single player but with a lot of frustration. Not fun and not worth the 20 bucks I paid during Summer Sale.… Expand