Average User Score: 4.0Jan 11, 2014I gave this game 4 when it first came out. But now that it's up to build 1.8 it's time for a re-review. It is much better now! Still the AI is hopeless, particularly on settlement defence mode. That is simply not a challenge. All you need to take an enemy settlement is long range units. Line them up, and the enemy will line a target up for you, one after the other until they're all gone. They will never charge out to get your slingers or catapults or whatever.
But I'm giving the game a 7 now, because various other things have been improved and I'm enjoying it now.
The VERY HARD and LEGENDARY difficultly modes give the other factions enormous bonuses, but their AI in the settlement defence battles is the same. It's a poor way to make things difficult.… Expand
Average User Score: 8.3Nov 19, 2013Got to admit, I only played it for an hour so don't mistake this for a deep review. Took about an hour of gameplay for me to delete it off the hard drive. It's basically an online version of the tired old genre that started with games like Titan Quest. Click, click click on far too many identical enemies and watch their health bars go down. Then loot and repeat.
If that's fun for you, then be happy. The game is free.… Expand
Average User Score: 5.2Oct 28, 2013This game is heaps of fun if you've played the previous Mechwarrior games and are a long-time fan of the Battletech stuff, like I am. But I'll start with the bad. Promised development and improvements are slow in coming. They introduced 3rd person. Some of the chat from other players is atrocious, and there will always be a few idiots that think friendly fire is somehow fun. The ELO system is not based on individual skill.
But here's what's really special about it:
1. It's not pay-to-win! Plenty of other games out there are, but I do much better in the mechs I got without spending any money on than I do with the special ones that cost me $.
2. There's no respawning. It matters to you and your team if you get destroyed in the match. Most games respawn, so it doesn't matter like it would in real life. Immersion is king!
3. Deeeeep customisation.
4. There is some form of teamwork, albeit it handicapped by PUGs and voice-chat options that aren't particularly user-friendly.
5. There's nothing random in the gameplay, winning or losing is entirely based on skill and teamwork.
All that together makes it a very engaging, complex and awesomely fun shooter.
But if you're not a fan of the whole battletech thing and aren't used to the previous Mechwarrior games (which came out over a decade ago) you can expect a tough time in your early days. Stick at it though, it's fun already and will get better.… Expand
Average User Score: 6.1Nov 28, 2012This is a first glance review, ok? Obviously it's indie, graphics aren't great and the story is a bit hard to follow. But good on them for coming up with a totally different story/setting, and completely free 3D environment. It feels like the old game, Descent, but more fun. There's not much of a tutorial explaining things (none, in fact) and during the first mission when you start looking at the key mapping, it doesn't pause and the baddies keep shooting you while you're trying to work it out. Loading times are also very long, but they provide an excuse. Sound is fairly tame, and there's no sense of real physics. When you stop your spaceship's throttle, your ship suddenly stops. Not at all realistic, but the alternative would make for trickier gameplay. Time will tell whether it's worth $20. I'm going to play it some more, for sure. It is different, at least.… Expand
Average User Score: 8.2Nov 6, 2012I was really excited about TSW. It seemed to offer heaps of innovation. I pre-ordered it, and only played for a week, didn't renew my subscription. Very disappointed. The setting, theme etc are really different. It has story, voice acting etc. Great stuff and well done for that. More MMOs should be like it. BUT, the game is dull. You spend ages just running around, unable to interact with the world around you (especially the bicycles lying around which would really speed things up if you were allowed to click on them!). The combat is extremely repetitive and old-fashioned. Just mash the same button over and over again, against the same-looking set of zombies over and over again. It's like SWTOR, story and character, but the gameplay is stuck in the bad part of 2003.… Expand
Average User Score: 8.4Dec 25, 2011Well, I got bored with Oblivion fairly quickly, but liked Fallout 3 so thought Bethesda might get it right. And they did. Sure, it has various bugs and doesn't deliver on absolutely everything - but it comes really close. Closer than everything else I've tried. Loads of fun. Reading the wiki on how to level quickly by doing unrealistic things has decreased my enjoyment a little (less immersion), so I'd personally advise you don't. So, Bethesda, when is The Elder Scrolls VI coming out? Can't wait. Yeah yeah, I'll play through Skyrim a few times first...… Expand
Average User Score: 5.8Dec 25, 2011This was a big disappointment. Sure, it's great that Bioware has inserted a ton of voice-acting in the otherwise text-based genre, and a bit more story in questlines. But that's it. For the most expensive game in history? It's a real shame. The graphics are so 2002, the environment is utterly lacklustre. But the worst thing was the combat. You just click on your enemy once then select some hotkeys. Ugh. In a world when a cheap game like Mount and Blade gives you the immersion of timing and aiming your sword-swing while galloping past on your horse, why is it that the most expensive game fails so miserably? A bit of innovation, some modern game-play controls and up-to-date graphics would have made SWTOR a real hit for me, but there's no way I'm shelling out subscription money for a game that could have been made when Saddam Hussein was still ruling Iraq.… Expand